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| author | Crozet Sébastien <developer@crozet.re> | 2021-01-21 16:03:27 +0100 |
|---|---|---|
| committer | Crozet Sébastien <developer@crozet.re> | 2021-01-21 16:03:27 +0100 |
| commit | 98d3980db7a9803f4ee965237599a87771a417d1 (patch) | |
| tree | b46aeef3ef6f703d0e938b5e1b778aa0f73a4680 /src/geometry/collider_shape.rs | |
| parent | 8f330b2a00610e5b68c1acd9208120e8f750c7aa (diff) | |
| download | rapier-98d3980db7a9803f4ee965237599a87771a417d1.tar.gz rapier-98d3980db7a9803f4ee965237599a87771a417d1.tar.bz2 rapier-98d3980db7a9803f4ee965237599a87771a417d1.zip | |
Allow several rules for combining friction/restitution coefficients.
Diffstat (limited to 'src/geometry/collider_shape.rs')
| -rw-r--r-- | src/geometry/collider_shape.rs | 304 |
1 files changed, 304 insertions, 0 deletions
diff --git a/src/geometry/collider_shape.rs b/src/geometry/collider_shape.rs new file mode 100644 index 0000000..4777850 --- /dev/null +++ b/src/geometry/collider_shape.rs @@ -0,0 +1,304 @@ +use crate::math::{Isometry, Point, Real, Vector}; +use cdl::shape::{ + Ball, Capsule, Compound, Cuboid, HalfSpace, HeightField, RoundCuboid, RoundShape, + RoundTriangle, Segment, Shape, ShapeType, TriMesh, Triangle, +}; +#[cfg(feature = "dim3")] +use cdl::shape::{ + Cone, ConvexPolyhedron, Cylinder, RoundCone, RoundConvexPolyhedron, RoundCylinder, +}; +#[cfg(feature = "dim2")] +use cdl::shape::{ConvexPolygon, RoundConvexPolygon}; +use std::ops::Deref; +use std::sync::Arc; + +/// The shape of a collider. +#[derive(Clone)] +pub struct ColliderShape(pub Arc<dyn Shape>); + +impl Deref for ColliderShape { + type Target = dyn Shape; + fn deref(&self) -> &dyn Shape { + &*self.0 + } +} + +impl ColliderShape { + /// Initialize a compound shape defined by its subshapes. + pub fn compound(shapes: Vec<(Isometry<Real>, ColliderShape)>) -> Self { + let raw_shapes = shapes.into_iter().map(|s| (s.0, s.1 .0)).collect(); + let compound = Compound::new(raw_shapes); + ColliderShape(Arc::new(compound)) + } + + /// Initialize a ball shape defined by its radius. + pub fn ball(radius: Real) -> Self { + ColliderShape(Arc::new(Ball::new(radius))) + } + + /// Initialize a cylindrical shape defined by its half-height + /// (along along the y axis) and its radius. + #[cfg(feature = "dim3")] + pub fn cylinder(half_height: Real, radius: Real) -> Self { + ColliderShape(Arc::new(Cylinder::new(half_height, radius))) + } + + /// Initialize a rounded cylindrical shape defined by its half-height + /// (along along the y axis), its radius, and its roundedness (the + /// radius of the sphere used for dilating the cylinder). + #[cfg(feature = "dim3")] + pub fn round_cylinder(half_height: Real, radius: Real, border_radius: Real) -> Self { + ColliderShape(Arc::new(RoundShape { + base_shape: Cylinder::new(half_height, radius), + border_radius, + })) + } + + /// Initialize a rounded cone shape defined by its half-height + /// (along along the y axis), its radius, and its roundedness (the + /// radius of the sphere used for dilating the cylinder). + #[cfg(feature = "dim3")] + pub fn round_cone(half_height: Real, radius: Real, border_radius: Real) -> Self { + ColliderShape(Arc::new(RoundShape { + base_shape: Cone::new(half_height, radius), + border_radius, + })) + } + + /// Initialize a cone shape defined by its half-height + /// (along along the y axis) and its basis radius. + #[cfg(feature = "dim3")] + pub fn cone(half_height: Real, radius: Real) -> Self { + ColliderShape(Arc::new(Cone::new(half_height, radius))) + } + + /// Initialize a cuboid shape defined by its half-extents. + #[cfg(feature = "dim2")] + pub fn cuboid(hx: Real, hy: Real) -> Self { + ColliderShape(Arc::new(Cuboid::new(Vector::new(hx, hy)))) + } + + /// Initialize a round cuboid shape defined by its half-extents and border radius. + #[cfg(feature = "dim2")] + pub fn round_cuboid(hx: Real, hy: Real, border_radius: Real) -> Self { + ColliderShape(Arc::new(RoundShape { + base_shape: Cuboid::new(Vector::new(hx, hy)), + border_radius, + })) + } + + /// Initialize a cuboid shape defined by its half-extents. + #[cfg(feature = "dim3")] + pub fn cuboid(hx: Real, hy: Real, hz: Real) -> Self { + ColliderShape(Arc::new(Cuboid::new(Vector::new(hx, hy, hz)))) + } + + /// Initialize a round cuboid shape defined by its half-extents and border radius. + #[cfg(feature = "dim3")] + pub fn round_cuboid(hx: Real, hy: Real, hz: Real, border_radius: Real) -> Self { + ColliderShape(Arc::new(RoundShape { + base_shape: Cuboid::new(Vector::new(hx, hy, hz)), + border_radius, + })) + } + + /// Initialize a capsule shape from its endpoints and radius. + pub fn capsule(a: Point<Real>, b: Point<Real>, radius: Real) -> Self { + ColliderShape(Arc::new(Capsule::new(a, b, radius))) + } + + /// Initialize a segment shape from its endpoints. + pub fn segment(a: Point<Real>, b: Point<Real>) -> Self { + ColliderShape(Arc::new(Segment::new(a, b))) + } + + /// Initializes a triangle shape. + pub fn triangle(a: Point<Real>, b: Point<Real>, c: Point<Real>) -> Self { + ColliderShape(Arc::new(Triangle::new(a, b, c))) + } + + /// Initializes a triangle mesh shape defined by its vertex and index buffers. + pub fn trimesh(vertices: Vec<Point<Real>>, indices: Vec<[u32; 3]>) -> Self { + ColliderShape(Arc::new(TriMesh::new(vertices, indices))) + } + + pub fn convex_hull(points: &[Point<Real>]) -> Option<Self> { + #[cfg(feature = "dim2")] + return ConvexPolygon::from_convex_hull(points).map(|ch| ColliderShape(Arc::new(ch))); + #[cfg(feature = "dim3")] + return ConvexPolyhedron::from_convex_hull(points).map(|ch| ColliderShape(Arc::new(ch))); + } + + #[cfg(feature = "dim2")] + pub fn convex_polyline(points: Vec<Point<Real>>) -> Option<Self> { + ConvexPolygon::from_convex_polyline(points).map(|ch| ColliderShape(Arc::new(ch))) + } + + #[cfg(feature = "dim3")] + pub fn convex_mesh(points: Vec<Point<Real>>, indices: &[[u32; 3]]) -> Option<Self> { + ConvexPolyhedron::from_convex_mesh(points, indices).map(|ch| ColliderShape(Arc::new(ch))) + } + + pub fn round_convex_hull(points: &[Point<Real>], border_radius: Real) -> Option<Self> { + #[cfg(feature = "dim2")] + return ConvexPolygon::from_convex_hull(points).map(|ch| { + ColliderShape(Arc::new(RoundShape { + base_shape: ch, + border_radius, + })) + }); + #[cfg(feature = "dim3")] + return ConvexPolyhedron::from_convex_hull(points).map(|ch| { + ColliderShape(Arc::new(RoundShape { + base_shape: ch, + border_radius, + })) + }); + } + + #[cfg(feature = "dim2")] + pub fn round_convex_polyline(points: Vec<Point<Real>>, border_radius: Real) -> Option<Self> { + ConvexPolygon::from_convex_polyline(points).map(|ch| { + ColliderShape(Arc::new(RoundShape { + base_shape: ch, + border_radius, + })) + }) + } + + #[cfg(feature = "dim3")] + pub fn round_convex_mesh( + points: Vec<Point<Real>>, + indices: &[[u32; 3]], + border_radius: Real, + ) -> Option<Self> { + ConvexPolyhedron::from_convex_mesh(points, indices).map(|ch| { + ColliderShape(Arc::new(RoundShape { + base_shape: ch, + border_radius, + })) + }) + } + + /// Initializes an heightfield shape defined by its set of height and a scale + /// factor along each coordinate axis. + #[cfg(feature = "dim2")] + pub fn heightfield(heights: na::DVector<Real>, scale: Vector<Real>) -> Self { + ColliderShape(Arc::new(HeightField::new(heights, scale))) + } + + /// Initializes an heightfield shape on the x-z plane defined by its set of height and a scale + /// factor along each coordinate axis. + #[cfg(feature = "dim3")] + pub fn heightfield(heights: na::DMatrix<Real>, scale: Vector<Real>) -> Self { + ColliderShape(Arc::new(HeightField::new(heights, scale))) + } +} + +#[cfg(feature = "serde-serialize")] +impl serde::Serialize for ColliderShape { + fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error> + where + S: serde::Serializer, + { + use crate::serde::ser::SerializeStruct; + + if let Some(ser) = self.0.as_serialize() { + let typ = self.0.shape_type(); + let mut state = serializer.serialize_struct("ColliderShape", 2)?; + state.serialize_field("tag", &(typ as i32))?; + state.serialize_field("inner", ser)?; + state.end() + } else { + Err(serde::ser::Error::custom( + "Found a non-serializable custom shape.", + )) + } + } +} + +#[cfg(feature = "serde-serialize")] +impl<'de> serde::Deserialize<'de> for ColliderShape { + fn deserialize<D>(deserializer: D) -> Result<Self, D::Error> + where + D: serde::Deserializer<'de>, + { + struct Visitor {}; + impl<'de> serde::de::Visitor<'de> for Visitor { + type Value = ColliderShape; + fn expecting(&self, formatter: &mut std::fmt::Formatter) -> std::fmt::Result { + write!(formatter, "one shape type tag and the inner shape data") + } + + fn visit_seq<A>(self, mut seq: A) -> Result<Self::Value, A::Error> + where + A: serde::de::SeqAccess<'de>, + { + use num::cast::FromPrimitive; + + let tag: i32 = seq + .next_element()? + .ok_or_else(|| serde::de::Error::invalid_length(0, &self))?; + + fn deser<'de, A, S: Shape + serde::Deserialize<'de>>( + seq: &mut A, + ) -> Result<Arc<dyn Shape>, A::Error> + where + A: serde::de::SeqAccess<'de>, + { + let shape: S = seq.next_element()?.ok_or_else(|| { + serde::de::Error::custom("Failed to deserialize builtin shape.") + })?; + Ok(Arc::new(shape) as Arc<dyn Shape>) + } + + let shape = match ShapeType::from_i32(tag) { + Some(ShapeType::Ball) => deser::<A, Ball>(&mut seq)?, + Some(ShapeType::Cuboid) => deser::<A, Cuboid>(&mut seq)?, + Some(ShapeType::Capsule) => deser::<A, Capsule>(&mut seq)?, + Some(ShapeType::Triangle) => deser::<A, Triangle>(&mut seq)?, + Some(ShapeType::Segment) => deser::<A, Segment>(&mut seq)?, + Some(ShapeType::TriMesh) => deser::<A, TriMesh>(&mut seq)?, + Some(ShapeType::HeightField) => deser::<A, HeightField>(&mut seq)?, + Some(ShapeType::HalfSpace) => deser::<A, HalfSpace>(&mut seq)?, + Some(ShapeType::RoundCuboid) => deser::<A, RoundCuboid>(&mut seq)?, + Some(ShapeType::RoundTriangle) => deser::<A, RoundTriangle>(&mut seq)?, + #[cfg(feature = "dim2")] + Some(ShapeType::ConvexPolygon) => deser::<A, ConvexPolygon>(&mut seq)?, + #[cfg(feature = "dim2")] + Some(ShapeType::RoundConvexPolygon) => { + deser::<A, RoundConvexPolygon>(&mut seq)? + } + #[cfg(feature = "dim3")] + Some(ShapeType::Cylinder) => deser::<A, Cylinder>(&mut seq)?, + #[cfg(feature = "dim3")] + Some(ShapeType::ConvexPolyhedron) => deser::<A, ConvexPolyhedron>(&mut seq)?, + #[cfg(feature = "dim3")] + Some(ShapeType::Cone) => deser::<A, Cone>(&mut seq)?, + #[cfg(feature = "dim3")] + Some(ShapeType::RoundCylinder) => deser::<A, RoundCylinder>(&mut seq)?, + #[cfg(feature = "dim3")] + Some(ShapeType::RoundCone) => deser::<A, RoundCone>(&mut seq)?, + #[cfg(feature = "dim3")] + Some(ShapeType::RoundConvexPolyhedron) => { + deser::<A, RoundConvexPolyhedron>(&mut seq)? + } + Some(ShapeType::Compound) => { + return Err(serde::de::Error::custom( + "found invalid shape type to deserialize", + )) + } + None => { + return Err(serde::de::Error::custom( + "found invalid shape type to deserialize", + )) + } + }; + + Ok(ColliderShape(shape)) + } + } + + deserializer.deserialize_struct("ColliderShape", &["tag", "inner"], Visitor {}) + } +} |
