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authorSébastien Crozet <developer@crozet.re>2021-06-02 17:15:46 +0200
committerGitHub <noreply@github.com>2021-06-02 17:15:46 +0200
commit6ba1c9dec184adcba2c68cc1851dc05587fd0bf0 (patch)
treeb672cfc4db1d2f426dad931d77098ecb4a600358 /src/geometry/narrow_phase.rs
parent3bac79ecacdeaa18de19127b7a6c82cbfab29d14 (diff)
parentbde6657287cd32a801abb996322c520673406418 (diff)
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Merge pull request #196 from dimforge/api_changes
More API changes
Diffstat (limited to 'src/geometry/narrow_phase.rs')
-rw-r--r--src/geometry/narrow_phase.rs328
1 files changed, 197 insertions, 131 deletions
diff --git a/src/geometry/narrow_phase.rs b/src/geometry/narrow_phase.rs
index 57504f5..185cf0c 100644
--- a/src/geometry/narrow_phase.rs
+++ b/src/geometry/narrow_phase.rs
@@ -7,15 +7,17 @@ use crate::dynamics::{
IslandManager, RigidBodyActivation, RigidBodyDominance, RigidBodyIds, RigidBodyType,
};
use crate::geometry::{
- BroadPhasePairEvent, ColliderChanges, ColliderGraphIndex, ColliderGroups, ColliderHandle,
- ColliderMaterial, ColliderPair, ColliderParent, ColliderPosition, ColliderShape, ColliderType,
- ContactData, ContactEvent, ContactManifold, ContactManifoldData, ContactPair, InteractionGraph,
+ BroadPhasePairEvent, ColliderChanges, ColliderGraphIndex, ColliderHandle, ColliderMaterial,
+ ColliderPair, ColliderParent, ColliderPosition, ColliderShape, ColliderType, ContactData,
+ ContactEvent, ContactManifold, ContactManifoldData, ContactPair, InteractionGraph,
IntersectionEvent, SolverContact, SolverFlags,
};
use crate::math::{Real, Vector};
use crate::pipeline::{
- ContactModificationContext, EventHandler, PairFilterContext, PhysicsHooks, PhysicsHooksFlags,
+ ActiveEvents, ActiveHooks, ContactModificationContext, EventHandler, PairFilterContext,
+ PhysicsHooks,
};
+use crate::prelude::ColliderFlags;
use parry::query::{DefaultQueryDispatcher, PersistentQueryDispatcher};
use parry::utils::IsometryOpt;
use std::collections::HashMap;
@@ -98,25 +100,80 @@ impl NarrowPhase {
}
/// All the contacts involving the given collider.
- pub fn contacts_with(
+ ///
+ /// It is strongly recommended to use the [`NarrowPhase::contacts_with`] method instead. This
+ /// method can be used if the generation number of the collider handle isn't known.
+ pub fn contacts_with_unknown_gen(&self, collider: u32) -> impl Iterator<Item = &ContactPair> {
+ self.graph_indices
+ .get_unknown_gen(collider)
+ .map(|id| id.contact_graph_index)
+ .into_iter()
+ .flat_map(move |id| self.contact_graph.interactions_with(id))
+ .map(|pair| pair.2)
+ }
+
+ /// All the contacts involving the given collider.
+ pub fn contacts_with<'a>(
&self,
collider: ColliderHandle,
- ) -> Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, &ContactPair)>> {
- let id = self.graph_indices.get(collider.0)?;
- Some(self.contact_graph.interactions_with(id.contact_graph_index))
+ ) -> impl Iterator<Item = &ContactPair> {
+ self.graph_indices
+ .get(collider.0)
+ .map(|id| id.contact_graph_index)
+ .into_iter()
+ .flat_map(move |id| self.contact_graph.interactions_with(id))
+ .map(|pair| pair.2)
+ }
+
+ /// All the intersections involving the given collider.
+ ///
+ /// It is strongly recommended to use the [`NarrowPhase::intersections_with`] method instead.
+ /// This method can be used if the generation number of the collider handle isn't known.
+ pub fn intersections_with_unknown_gen(
+ &self,
+ collider: u32,
+ ) -> impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_ {
+ self.graph_indices
+ .get_unknown_gen(collider)
+ .map(|id| id.intersection_graph_index)
+ .into_iter()
+ .flat_map(move |id| {
+ self.intersection_graph
+ .interactions_with(id)
+ .map(|e| (e.0, e.1, *e.2))
+ })
}
/// All the intersections involving the given collider.
pub fn intersections_with(
&self,
collider: ColliderHandle,
- ) -> Option<impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_> {
- let id = self.graph_indices.get(collider.0)?;
- Some(
- self.intersection_graph
- .interactions_with(id.intersection_graph_index)
- .map(|e| (e.0, e.1, *e.2)),
- )
+ ) -> impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_ {
+ self.graph_indices
+ .get(collider.0)
+ .map(|id| id.intersection_graph_index)
+ .into_iter()
+ .flat_map(move |id| {
+ self.intersection_graph
+ .interactions_with(id)
+ .map(|e| (e.0, e.1, *e.2))
+ })
+ }
+
+ /// The contact pair involving two specific colliders.
+ ///
+ /// It is strongly recommended to use the [`NarrowPhase::contact_pair`] method instead. This
+ /// method can be used if the generation number of the collider handle isn't known.
+ ///
+ /// If this returns `None`, there is no contact between the two colliders.
+ /// If this returns `Some`, then there may be a contact between the two colliders. Check the
+ /// result [`ContactPair::has_any_active_collider`] method to see if there is an actual contact.
+ pub fn contact_pair_unknown_gen(&self, collider1: u32, collider2: u32) -> Option<&ContactPair> {
+ let id1 = self.graph_indices.get_unknown_gen(collider1)?;
+ let id2 = self.graph_indices.get_unknown_gen(collider2)?;
+ self.contact_graph
+ .interaction_pair(id1.contact_graph_index, id2.contact_graph_index)
+ .map(|c| c.2)
}
/// The contact pair involving two specific colliders.
@@ -138,6 +195,21 @@ impl NarrowPhase {
/// The intersection pair involving two specific colliders.
///
+ /// It is strongly recommended to use the [`NarrowPhase::intersection_pair`] method instead. This
+ /// method can be used if the generation number of the collider handle isn't known.
+ ///
+ /// If this returns `None` or `Some(false)`, then there is no intersection between the two colliders.
+ /// If this returns `Some(true)`, then there may be an intersection between the two colliders.
+ pub fn intersection_pair_unknown_gen(&self, collider1: u32, collider2: u32) -> Option<bool> {
+ let id1 = self.graph_indices.get_unknown_gen(collider1)?;
+ let id2 = self.graph_indices.get_unknown_gen(collider2)?;
+ self.intersection_graph
+ .interaction_pair(id1.intersection_graph_index, id2.intersection_graph_index)
+ .map(|c| *c.2)
+ }
+
+ /// The intersection pair involving two specific colliders.
+ ///
/// If this returns `None` or `Some(false)`, then there is no intersection between the two colliders.
/// If this returns `Some(true)`, then there may be an intersection between the two colliders.
pub fn intersection_pair(
@@ -185,8 +257,9 @@ impl NarrowPhase {
+ ComponentSet<RigidBodyType>
+ ComponentSetMut<RigidBodyIds>,
Colliders: ComponentSet<ColliderChanges>
- + ComponentSetOption<ColliderParent>
- + ComponentSet<ColliderType>,
+ + ComponentSet<ColliderType>
+ + ComponentSet<ColliderFlags>
+ + ComponentSetOption<ColliderParent>,
{
// TODO: avoid these hash-maps.
// They are necessary to handle the swap-remove done internally
@@ -281,8 +354,9 @@ impl NarrowPhase {
+ ComponentSet<RigidBodyType>
+ ComponentSetMut<RigidBodyIds>,
Colliders: ComponentSet<ColliderChanges>
- + ComponentSetOption<ColliderParent>
- + ComponentSet<ColliderType>,
+ + ComponentSet<ColliderType>
+ + ComponentSet<ColliderFlags>
+ + ComponentSetOption<ColliderParent>,
{
let mut pairs_to_remove = vec![];
@@ -397,7 +471,9 @@ impl NarrowPhase {
Bodies: ComponentSetMut<RigidBodyActivation>
+ ComponentSet<RigidBodyType>
+ ComponentSetMut<RigidBodyIds>,
- Colliders: ComponentSet<ColliderType> + ComponentSetOption<ColliderParent>,
+ Colliders: ComponentSet<ColliderType>
+ + ComponentSet<ColliderFlags>
+ + ComponentSetOption<ColliderParent>,
{
let co_type1: Option<&ColliderType> = colliders.get(pair.collider1.0);
let co_type2: Option<&ColliderType> = colliders.get(pair.collider2.0);
@@ -419,9 +495,16 @@ impl NarrowPhase {
// Emit an intersection lost event if we had an intersection before removing the edge.
if Some(true) == was_intersecting {
- let prox_event =
- IntersectionEvent::new(pair.collider1, pair.collider2, false);
- events.handle_intersection_event(prox_event)
+ let co_flag1: &ColliderFlags = colliders.index(pair.collider1.0);
+ let co_flag2: &ColliderFlags = colliders.index(pair.collider2.0);
+
+ if (co_flag1.active_events | co_flag2.active_events)
+ .contains(ActiveEvents::INTERSECTION_EVENTS)
+ {
+ let prox_event =
+ IntersectionEvent::new(pair.collider1, pair.collider2, false);
+ events.handle_intersection_event(prox_event)
+ }
}
} else {
let contact_pair = self
@@ -447,10 +530,17 @@ impl NarrowPhase {
}
}
- events.handle_contact_event(ContactEvent::Stopped(
- pair.collider1,
- pair.collider2,
- ))
+ let co_flag1: &ColliderFlags = colliders.index(pair.collider1.0);
+ let co_flag2: &ColliderFlags = colliders.index(pair.collider2.0);
+
+ if (co_flag1.active_events | co_flag2.active_events)
+ .contains(ActiveEvents::CONTACT_EVENTS)
+ {
+ events.handle_contact_event(
+ ContactEvent::Stopped(pair.collider1, pair.collider2),
+ &ctct,
+ )
+ }
}
}
}
@@ -527,7 +617,7 @@ impl NarrowPhase {
.find_edge(gid1.contact_graph_index, gid2.contact_graph_index)
.is_none()
{
- let interaction = ContactPair::new(*pair);
+ let interaction = ContactPair::new(pair.collider1, pair.collider2);
let _ = self.contact_graph.add_edge(
gid1.contact_graph_index,
gid2.contact_graph_index,
@@ -547,9 +637,11 @@ impl NarrowPhase {
events: &dyn EventHandler,
) where
Bodies: ComponentSetMut<RigidBodyActivation>
- + ComponentSet<RigidBodyType>
- + ComponentSetMut<RigidBodyIds>,
- Colliders: ComponentSet<ColliderType> + ComponentSetOption<ColliderParent>,
+ + ComponentSetMut<RigidBodyIds>
+ + ComponentSet<RigidBodyType>,
+ Colliders: ComponentSet<ColliderType>
+ + ComponentSet<ColliderFlags>
+ + ComponentSetOption<ColliderParent>,
{
for event in broad_phase_events {
match event {
@@ -583,9 +675,10 @@ impl NarrowPhase {
+ ComponentSet<RigidBodyDominance>,
Colliders: ComponentSet<ColliderChanges>
+ ComponentSetOption<ColliderParent>
- + ComponentSet<ColliderGroups>
+ ComponentSet<ColliderShape>
- + ComponentSet<ColliderPosition>,
+ + ComponentSet<ColliderPosition>
+ + ComponentSet<ColliderMaterial>
+ + ComponentSet<ColliderFlags>,
{
if modified_colliders.is_empty() {
return;
@@ -593,7 +686,6 @@ impl NarrowPhase {
let nodes = &self.intersection_graph.graph.nodes;
let query_dispatcher = &*self.query_dispatcher;
- let active_hooks = hooks.active_hooks();
// TODO: don't iterate on all the edges.
par_iter_mut!(&mut self.intersection_graph.graph.edges).for_each(|edge| {
@@ -601,19 +693,19 @@ impl NarrowPhase {
let handle2 = nodes[edge.target().index()].weight;
let co_parent1: Option<&ColliderParent> = colliders.get(handle1.0);
- let (co_changes1, co_groups1, co_shape1, co_pos1): (
+ let (co_changes1, co_shape1, co_pos1, co_flags1): (
&ColliderChanges,
- &ColliderGroups,
&ColliderShape,
&ColliderPosition,
+ &ColliderFlags,
) = colliders.index_bundle(handle1.0);
let co_parent2: Option<&ColliderParent> = colliders.get(handle2.0);
- let (co_changes2, co_groups2, co_shape2, co_pos2): (
+ let (co_changes2, co_shape2, co_pos2, co_flags2): (
&ColliderChanges,
- &ColliderGroups,
&ColliderShape,
&ColliderPosition,
+ &ColliderFlags,
) = colliders.index_bundle(handle2.0);
if !co_changes1.needs_narrow_phase_update() && !co_changes2.needs_narrow_phase_update()
@@ -623,48 +715,40 @@ impl NarrowPhase {
}
// TODO: avoid lookup into bodies.
- let (mut sleeping1, mut status1) = (true, RigidBodyType::Static);
- let (mut sleeping2, mut status2) = (true, RigidBodyType::Static);
+ let mut rb_type1 = RigidBodyType::Static;
+ let mut rb_type2 = RigidBodyType::Static;
if let Some(co_parent1) = co_parent1 {
- let (rb_type1, rb_activation1): (&RigidBodyType, &RigidBodyActivation) =
- bodies.index_bundle(co_parent1.handle.0);
- status1 = *rb_type1;
- sleeping1 = rb_activation1.sleeping;
+ rb_type1 = *bodies.index(co_parent1.handle.0);
}
if let Some(co_parent2) = co_parent2 {
- let (rb_type2, rb_activation2): (&RigidBodyType, &RigidBodyActivation) =
- bodies.index_bundle(co_parent2.handle.0);
- status2 = *rb_type2;
- sleeping2 = rb_activation2.sleeping;
+ rb_type2 = *bodies.index(co_parent2.handle.0);
}
- if (sleeping1 && status2.is_static())
- || (sleeping2 && status1.is_static())
- || (sleeping1 && sleeping2)
+ // Filter based on the rigid-body types.
+ if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
+ && !co_flags2.active_collision_types.test(rb_type1, rb_type2)
{
- // No need to update this intersection because nothing moved.
return;
}
- if !co_groups1
- .collision_groups
- .test(co_groups2.collision_groups)
- {
- // The intersection is not allowed.
+ // Filter based on collision groups.
+ if !co_flags1.collision_groups.test(co_flags2.collision_groups) {
return;
}
- if !active_hooks.contains(PhysicsHooksFlags::FILTER_INTERSECTION_PAIR)
- && !status1.is_dynamic()
- && !status2.is_dynamic()
+ let active_hooks = co_flags1.active_hooks | co_flags2.active_hooks;
+ let active_events = co_flags1.active_events | co_flags2.active_events;
+
+ // Filter based on rigid-body types.
+ if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
+ && !co_flags2.active_collision_types.test(rb_type1, rb_type2)
{
- // Default filtering rule: no intersection between two non-dynamic bodies.
return;
}
- if active_hooks.contains(PhysicsHooksFlags::FILTER_INTERSECTION_PAIR) {
+ if active_hooks.contains(ActiveHooks::FILTER_INTERSECTION_PAIR) {
let context = PairFilterContext {
bodies,
colliders,
@@ -685,7 +769,9 @@ impl NarrowPhase {
if let Ok(intersection) =
query_dispatcher.intersection_test(&pos12, &**co_shape1, &**co_shape2)
{
- if intersection != edge.weight {
+ if active_events.contains(ActiveEvents::INTERSECTION_EVENTS)
+ && intersection != edge.weight
+ {
edge.weight = intersection;
events.handle_intersection_event(IntersectionEvent::new(
handle1,
@@ -711,39 +797,38 @@ impl NarrowPhase {
+ ComponentSet<RigidBodyDominance>,
Colliders: ComponentSet<ColliderChanges>
+ ComponentSetOption<ColliderParent>
- + ComponentSet<ColliderGroups>
+ ComponentSet<ColliderShape>
+ ComponentSet<ColliderPosition>
- + ComponentSet<ColliderMaterial>,
+ + ComponentSet<ColliderMaterial>
+ + ComponentSet<ColliderFlags>,
{
if modified_colliders.is_empty() {
return;
}
let query_dispatcher = &*self.query_dispatcher;
- let active_hooks = hooks.active_hooks();
// TODO: don't iterate on all the edges.
par_iter_mut!(&mut self.contact_graph.graph.edges).for_each(|edge| {
let pair = &mut edge.weight;
- let co_parent1: Option<&ColliderParent> = colliders.get(pair.pair.collider1.0);
- let (co_changes1, co_groups1, co_shape1, co_pos1, co_material1): (
+ let co_parent1: Option<&ColliderParent> = colliders.get(pair.collider1.0);
+ let (co_changes1, co_shape1, co_pos1, co_material1, co_flags1): (
&ColliderChanges,
- &ColliderGroups,
&ColliderShape,
&ColliderPosition,
&ColliderMaterial,
- ) = colliders.index_bundle(pair.pair.collider1.0);
+ &ColliderFlags,
+ ) = colliders.index_bundle(pair.collider1.0);
- let co_parent2: Option<&ColliderParent> = colliders.get(pair.pair.collider2.0);
- let (co_changes2, co_groups2, co_shape2, co_pos2, co_material2): (
+ let co_parent2: Option<&ColliderParent> = colliders.get(pair.collider2.0);
+ let (co_changes2, co_shape2, co_pos2, co_material2, co_flags2): (
&ColliderChanges,
- &ColliderGroups,
&ColliderShape,
&ColliderPosition,
&ColliderMaterial,
- ) = colliders.index_bundle(pair.pair.collider2.0);
+ &ColliderFlags,
+ ) = colliders.index_bundle(pair.collider2.0);
if !co_changes1.needs_narrow_phase_update() && !co_changes2.needs_narrow_phase_update()
{
@@ -752,56 +837,40 @@ impl NarrowPhase {
}
// TODO: avoid lookup into bodies.
- let (mut sleeping1, mut status1) = (true, RigidBodyType::Static);
- let (mut sleeping2, mut status2) = (true, RigidBodyType::Static);
+ let mut rb_type1 = RigidBodyType::Static;
+ let mut rb_type2 = RigidBodyType::Static;
if let Some(co_parent1) = co_parent1 {
- let (rb_type1, rb_activation1): (&RigidBodyType, &RigidBodyActivation) =
- bodies.index_bundle(co_parent1.handle.0);
- status1 = *rb_type1;
- sleeping1 = rb_activation1.sleeping;
+ rb_type1 = *bodies.index(co_parent1.handle.0);
}
if let Some(co_parent2) = co_parent2 {
- let (rb_type2, rb_activation2): (&RigidBodyType, &RigidBodyActivation) =
- bodies.index_bundle(co_parent2.handle.0);
- status2 = *rb_type2;
- sleeping2 = rb_activation2.sleeping;
+ rb_type2 = *bodies.index(co_parent2.handle.0);
}
- if (sleeping1 && status2.is_static())
- || (sleeping2 && status1.is_static())
- || (sleeping1 && sleeping2)
+ // Filter based on the rigid-body types.
+ if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
+ && !co_flags2.active_collision_types.test(rb_type1, rb_type2)
{
- // No need to update this intersection because nothing moved.
return;
}
- if !co_groups1
- .collision_groups
- .test(co_groups2.collision_groups)
- {
- // The collision is not allowed.
+ // Filter based on collision groups.
+ if !co_flags1.collision_groups.test(co_flags2.collision_groups) {
return;
}
- if !active_hooks.contains(PhysicsHooksFlags::FILTER_CONTACT_PAIR)
- && !status1.is_dynamic()
- && !status2.is_dynamic()
- {
- // Default filtering rule: no contact between two non-dynamic bodies.
- return;
- }
+ let active_hooks = co_flags1.active_hooks | co_flags2.active_hooks;
+ let active_events = co_flags1.active_events | co_flags2.active_events;
- let mut solver_flags = if active_hooks.contains(PhysicsHooksFlags::FILTER_CONTACT_PAIR)
- {
+ let mut solver_flags = if active_hooks.contains(ActiveHooks::FILTER_CONTACT_PAIRS) {
let context = PairFilterContext {
bodies,
colliders,
rigid_body1: co_parent1.map(|p| p.handle),
rigid_body2: co_parent2.map(|p| p.handle),
- collider1: pair.pair.collider1,
- collider2: pair.pair.collider2,
+ collider1: pair.collider1,
+ collider2: pair.collider2,
};
if let Some(solver_flags) = hooks.filter_contact_pair(&context) {
@@ -811,10 +880,10 @@ impl NarrowPhase {
return;
}
} else {
- co_material1.solver_flags | co_material2.solver_flags
+ SolverFlags::default()
};
- if !co_groups1.solver_groups.test(co_groups2.solver_groups) {
+ if !co_flags1.solver_groups.test(co_flags2.solver_groups) {
solver_flags.remove(SolverFlags::COMPUTE_IMPULSES);
}
@@ -865,7 +934,7 @@ impl NarrowPhase {
manifold.data.rigid_body2 = co_parent2.map(|p| p.handle);
manifold.data.solver_flags = solver_flags;
manifold.data.relative_dominance =
- dominance1.effective_group(&status1) - dominance2.effective_group(&status2);
+ dominance1.effective_group(&rb_type1) - dominance2.effective_group(&rb_type2);
manifold.data.normal = world_pos1 * manifold.local_n1;
// Generate solver contacts.
@@ -896,12 +965,7 @@ impl NarrowPhase {
}
// Apply the user-defined contact modification.
- if active_hooks.contains(PhysicsHooksFlags::MODIFY_SOLVER_CONTACTS)
- && manifold
- .data
- .solver_flags
- .contains(SolverFlags::MODIFY_SOLVER_CONTACTS)
- {
+ if active_hooks.contains(ActiveHooks::MODIFY_SOLVER_CONTACTS) {
let mut modifiable_solver_contacts =
std::mem::replace(&mut manifold.data.solver_contacts, Vec::new());
let mut modifiable_user_data = manifold.data.user_data;
@@ -912,8 +976,8 @@ impl NarrowPhase {
colliders,
rigid_body1: co_parent1.map(|p| p.handle),
rigid_body2: co_parent2.map(|p| p.handle),
- collider1: pair.pair.collider1,
- collider2: pair.pair.collider2,
+ collider1: pair.collider1,
+ collider2: pair.collider2,
manifold,
solver_contacts: &mut modifiable_solver_contacts,
normal: &mut modifiable_normal,
@@ -929,16 +993,18 @@ impl NarrowPhase {
}
if has_any_active_contact != pair.has_any_active_contact {
- if has_any_active_contact {
- events.handle_contact_event(ContactEvent::Started(
- pair.pair.collider1,
- pair.pair.collider2,
- ));
- } else {
- events.handle_contact_event(ContactEvent::Stopped(
- pair.pair.collider1,
- pair.pair.collider2,
- ));
+ if active_events.contains(ActiveEvents::CONTACT_EVENTS) {
+ if has_any_active_contact {
+ events.handle_contact_event(
+ ContactEvent::Started(pair.collider1, pair.collider2),
+ pair,
+ );
+ } else {
+ events.handle_contact_event(
+ ContactEvent::Stopped(pair.collider1, pair.collider2),
+ pair,
+ );
+ }
}
pair.has_any_active_contact = has_any_active_contact;
@@ -972,7 +1038,7 @@ impl NarrowPhase {
.contains(SolverFlags::COMPUTE_IMPULSES)
&& manifold.data.num_active_contacts() != 0
{
- let (active_island_id1, status1, sleeping1) =
+ let (active_island_id1, rb_type1, sleeping1) =
if let Some(handle1) = manifold.data.rigid_body1 {
let data: (&RigidBodyIds, &RigidBodyType, &RigidBodyActivation) =
bodies.index_bundle(handle1.0);
@@ -981,7 +1047,7 @@ impl NarrowPhase {
(0, RigidBodyType::Static, true)
};
- let (active_island_id2, status2, sleeping2) =
+ let (active_island_id2, rb_type2, sleeping2) =
if let Some(handle2) = manifold.data.rigid_body2 {
let data: (&RigidBodyIds, &RigidBodyType, &RigidBodyActivation) =
bodies.index_bundle(handle2.0);
@@ -990,11 +1056,11 @@ impl NarrowPhase {
(0, RigidBodyType::Static, true)
};
- if (status1.is_dynamic() || status2.is_dynamic())
- && (!status1.is_dynamic() || !sleeping1)
- && (!status2.is_dynamic() || !sleeping2)
+ if (rb_type1.is_dynamic() || rb_type2.is_dynamic())
+ && (!rb_type1.is_dynamic() || !sleeping1)
+ && (!rb_type2.is_dynamic() || !sleeping2)
{
- let island_index = if !status1.is_dynamic() {
+ let island_index = if !rb_type1.is_dynamic() {
active_island_id2
} else {
active_island_id1