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authorCrozet Sébastien <developer@crozet.re>2020-09-21 17:26:57 +0200
committerCrozet Sébastien <developer@crozet.re>2020-09-28 15:27:25 +0200
commit2dda0e5ce48ed0d93b4b0fa3098ba08f59a50a0a (patch)
treeeca54e0187df75a70ee461a987e23cc02ff4c653 /src/geometry/wquadtree.rs
parent7b8e322446ffa36e3f47078e23eb61ef423175dc (diff)
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Complete the WQuadtree construction and ray-cast.
Diffstat (limited to 'src/geometry/wquadtree.rs')
-rw-r--r--src/geometry/wquadtree.rs285
1 files changed, 285 insertions, 0 deletions
diff --git a/src/geometry/wquadtree.rs b/src/geometry/wquadtree.rs
new file mode 100644
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+++ b/src/geometry/wquadtree.rs
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+use crate::geometry::{ColliderHandle, ColliderSet, Ray, AABB};
+use crate::geometry::{WRay, WAABB};
+use crate::math::{Point, Vector};
+use crate::simd::{SimdFloat, SIMD_WIDTH};
+use ncollide::bounding_volume::BoundingVolume;
+use simba::simd::{SimdBool, SimdValue};
+
+#[derive(Copy, Clone, Debug, PartialEq, Eq)]
+struct NodeIndex {
+ index: u32, // Index of the addressed node in the `nodes` array.
+ lane: u8, // SIMD lane of the addressed node.
+}
+
+impl NodeIndex {
+ fn new(index: u32, lane: u8) -> Self {
+ Self { index, lane }
+ }
+
+ fn invalid() -> Self {
+ Self {
+ index: u32::MAX,
+ lane: 0,
+ }
+ }
+}
+
+#[derive(Copy, Clone, Debug)]
+struct WQuadtreeNodeChildren {
+ waabb: WAABB,
+ // Index of the nodes of the 4 nodes represented by self.
+ // If this is a leaf, it contains the proxy ids instead.
+ children: [u32; 4],
+ parent: NodeIndex,
+ leaf: bool, // TODO: pack this with the NodexIndex.lane?
+}
+
+#[derive(Copy, Clone, Debug, PartialEq, Eq)]
+struct ColliderNodeIndex {
+ node: NodeIndex,
+ handle: ColliderHandle, // The collider handle. TODO: only set the collider generation here?
+}
+
+impl ColliderNodeIndex {
+ fn invalid() -> Self {
+ Self {
+ node: NodeIndex::invalid(),
+ handle: ColliderSet::invalid_handle(),
+ }
+ }
+}
+
+pub struct WQuadtree {
+ nodes: Vec<WQuadtreeNodeChildren>,
+ dirty: Vec<bool>, // TODO: use a bitvec/Vob and check it does not break cross-platform determinism.
+ proxies: Vec<ColliderNodeIndex>,
+}
+
+impl WQuadtree {
+ pub fn new() -> Self {
+ WQuadtree {
+ nodes: Vec::new(),
+ dirty: Vec::new(),
+ proxies: Vec::new(),
+ }
+ }
+
+ pub fn clear_and_rebuild(&mut self, colliders: &ColliderSet) {
+ self.nodes.clear();
+ self.dirty.clear();
+ self.proxies.clear();
+
+ // Create proxies.
+ let mut indices = Vec::with_capacity(colliders.len());
+ self.proxies = vec![ColliderNodeIndex::invalid(); colliders.len()];
+
+ for (handle, collider) in colliders.iter() {
+ let index = handle.into_raw_parts().0;
+ if self.proxies.len() < index {
+ self.proxies.resize(index + 1, ColliderNodeIndex::invalid());
+ }
+
+ self.proxies[index].handle = handle;
+ indices.push(index);
+ }
+
+ // Compute AABBs.
+ let mut aabbs = vec![AABB::new_invalid(); self.proxies.len()];
+ for (handle, collider) in colliders.iter() {
+ let index = handle.into_raw_parts().0;
+ let aabb = collider.compute_aabb();
+ aabbs[index] = aabb;
+ }
+
+ // Build the tree recursively.
+ let root_node = WQuadtreeNodeChildren {
+ waabb: WAABB::new_invalid(),
+ children: [1, u32::MAX, u32::MAX, u32::MAX],
+ parent: NodeIndex::invalid(),
+ leaf: false,
+ };
+
+ self.nodes.push(root_node);
+ let root_id = NodeIndex::new(0, 0);
+ let (_, aabb) = self.do_recurse_build(&mut indices, &aabbs, root_id);
+ self.nodes[0].waabb = WAABB::from([
+ aabb,
+ AABB::new_invalid(),
+ AABB::new_invalid(),
+ AABB::new_invalid(),
+ ]);
+ }
+
+ fn do_recurse_build(
+ &mut self,
+ indices: &mut [usize],
+ aabbs: &[AABB],
+ parent: NodeIndex,
+ ) -> (u32, AABB) {
+ // Leaf case.
+ if indices.len() <= 4 {
+ let my_id = self.nodes.len();
+ let mut my_aabb = AABB::new_invalid();
+ let mut leaf_aabbs = [AABB::new_invalid(); 4];
+ let mut proxy_ids = [u32::MAX; 4];
+
+ for (k, id) in indices.iter().enumerate() {
+ my_aabb.merge(&aabbs[*id]);
+ leaf_aabbs[k] = aabbs[*id];
+ proxy_ids[k] = *id as u32;
+ }
+
+ let node = WQuadtreeNodeChildren {
+ waabb: WAABB::from(leaf_aabbs),
+ children: proxy_ids,
+ parent,
+ leaf: true,
+ };
+
+ self.nodes.push(node);
+ return (my_id as u32, my_aabb);
+ }
+
+ // Compute the center and variance along each dimension.
+ // In 3D we compute the variance to not-subdivide the dimension with lowest variance.
+ // Therefore variance computation is not needed in 2D because we only have 2 dimension
+ // to split in the first place.
+ let mut center = Point::origin();
+ #[cfg(feature = "dim3")]
+ let mut variance = Vector::zeros();
+
+ let denom = 1.0 / (indices.len() as f32);
+
+ for i in &*indices {
+ let coords = aabbs[*i].center().coords;
+ center += coords * denom;
+ #[cfg(feature = "dim3")]
+ {
+ variance += coords.component_mul(&coords) * denom;
+ }
+ }
+
+ #[cfg(feature = "dim3")]
+ {
+ variance = variance - center.coords.component_mul(&center.coords);
+ }
+
+ // Find the axis with minimum variance. This is the axis along
+ // which we are **not** subdividing our set.
+ let mut subdiv_dims = [0, 1];
+ #[cfg(feature = "dim3")]
+ {
+ let min = variance.imin();
+ subdiv_dims[0] = (min + 1) % 3;
+ subdiv_dims[1] = (min + 2) % 3;
+ }
+
+ // Split the set along the two subdiv_dims dimensions.
+ // TODO: should we split wrt. the median instead of the average?
+ // TODO: we should ensure each subslice contains at least 4 elements each (or less if
+ // indices has less than 16 elements in the first place.
+ let (left, right) = split_indices_wrt_dim(indices, &aabbs, &center, subdiv_dims[0]);
+
+ let (left_bottom, left_top) = split_indices_wrt_dim(left, &aabbs, &center, subdiv_dims[1]);
+ let (right_bottom, right_top) =
+ split_indices_wrt_dim(right, &aabbs, &center, subdiv_dims[1]);
+
+ // println!(
+ // "Recursing on children: {}, {}, {}, {}",
+ // left_bottom.len(),
+ // left_top.len(),
+ // right_bottom.len(),
+ // right_top.len()
+ // );
+
+ let node = WQuadtreeNodeChildren {
+ waabb: WAABB::new_invalid(),
+ children: [0; 4], // Will be set after the recursive call
+ parent,
+ leaf: false,
+ };
+
+ let id = self.nodes.len() as u32;
+ self.nodes.push(node);
+
+ // Recurse!
+ let a = self.do_recurse_build(left_bottom, aabbs, NodeIndex::new(id, 0));
+ let b = self.do_recurse_build(left_top, aabbs, NodeIndex::new(id, 1));
+ let c = self.do_recurse_build(right_bottom, aabbs, NodeIndex::new(id, 2));
+ let d = self.do_recurse_build(right_top, aabbs, NodeIndex::new(id, 3));
+
+ // Now we know the indices of the grand-nodes.
+ self.nodes[id as usize].children = [a.0, b.0, c.0, d.0];
+ self.nodes[id as usize].waabb = WAABB::from([a.1, b.1, c.1, d.1]);
+
+ // TODO: will this chain of .merged be properly optimized?
+ let my_aabb = a.1.merged(&b.1).merged(&c.1).merged(&d.1);
+ (id, my_aabb)
+ }
+
+ pub fn cast_ray(&self, ray: &Ray, max_toi: f32) -> Vec<ColliderHandle> {
+ let mut res = Vec::new();
+
+ if self.nodes.is_empty() {
+ return res;
+ }
+
+ // Special case for the root.
+ let mut stack = vec![0u32];
+ let wray = WRay::splat(*ray);
+ let wmax_toi = SimdFloat::splat(max_toi);
+ while let Some(inode) = stack.pop() {
+ let node = self.nodes[inode as usize];
+ let hits = node.waabb.intersects_ray(&wray, wmax_toi);
+ let bitmask = hits.bitmask();
+
+ for ii in 0..SIMD_WIDTH {
+ if (bitmask & (1 << ii)) != 0 {
+ if node.leaf {
+ // We found a leaf!
+ // Unfortunately, invalid AABBs return a hit as well.
+ if let Some(proxy) = self.proxies.get(node.children[ii] as usize) {
+ res.push(proxy.handle);
+ }
+ } else {
+ // Internal node, visit the child.
+ // Un fortunately, we have this check because invalid AABBs
+ // return a hit as well.
+ if node.children[ii] as usize <= self.nodes.len() {
+ stack.push(node.children[ii]);
+ }
+ }
+ }
+ }
+ }
+
+ res
+ }
+}
+
+fn split_indices_wrt_dim<'a>(
+ indices: &'a mut [usize],
+ aabbs: &[AABB],
+ split_point: &Point<f32>,
+ dim: usize,
+) -> (&'a mut [usize], &'a mut [usize]) {
+ let mut icurr = 0;
+ let mut ilast = indices.len() - 1;
+
+ // The loop condition we can just do 0..indices.len()
+ // instead of the test icurr < ilast because we know
+ // we will iterate exactly once per index.
+ for _ in 0..indices.len() {
+ let i = indices[icurr];
+ let center = aabbs[i].center();
+
+ if center[dim] > split_point[dim] {
+ indices.swap(icurr, ilast);
+ ilast -= 1;
+ } else {
+ icurr += 1;
+ }
+ }
+
+ indices.split_at_mut(icurr)
+}