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authorSébastien Crozet <developer@crozet.re>2020-08-31 19:03:15 +0200
committerSébastien Crozet <developer@crozet.re>2020-08-31 19:05:14 +0200
commit5731b994634661f403cf589fdf1337d0184c7d8e (patch)
treef1d5edc7e435ce9d9caeba1bf9a558336fa60979 /src/geometry
parentc286f44c4e2aa1692781e9c4c7c1ce2bacdd2415 (diff)
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Fix box-box CD when colliders have non-identity delta pos.
Diffstat (limited to 'src/geometry')
-rw-r--r--src/geometry/contact_generator/cuboid_cuboid_contact_generator.rs38
1 files changed, 24 insertions, 14 deletions
diff --git a/src/geometry/contact_generator/cuboid_cuboid_contact_generator.rs b/src/geometry/contact_generator/cuboid_cuboid_contact_generator.rs
index d879a22..0d382ac 100644
--- a/src/geometry/contact_generator/cuboid_cuboid_contact_generator.rs
+++ b/src/geometry/contact_generator/cuboid_cuboid_contact_generator.rs
@@ -10,8 +10,10 @@ pub fn generate_contacts_cuboid_cuboid(ctxt: &mut PrimitiveContactGenerationCont
generate_contacts(
ctxt.prediction_distance,
cube1,
+ ctxt.collider1.position_wrt_parent(),
ctxt.position1,
cube2,
+ ctxt.collider2.position_wrt_parent(),
ctxt.position2,
ctxt.manifold,
);
@@ -26,15 +28,19 @@ pub fn generate_contacts_cuboid_cuboid(ctxt: &mut PrimitiveContactGenerationCont
pub fn generate_contacts<'a>(
prediction_distance: f32,
mut cube1: &'a Cuboid<f32>,
+ mut origin1: &'a Isometry<f32>,
mut pos1: &'a Isometry<f32>,
mut cube2: &'a Cuboid<f32>,
+ mut origin2: &'a Isometry<f32>,
mut pos2: &'a Isometry<f32>,
manifold: &mut ContactManifold,
) {
let mut pos12 = pos1.inverse() * pos2;
let mut pos21 = pos12.inverse();
+ let mut orig_pos12 = origin1 * pos12 * origin2.inverse();
+ let mut orig_pos21 = orig_pos12.inverse();
- if manifold.try_update_contacts(&pos12) {
+ if manifold.try_update_contacts(&orig_pos12) {
return;
}
@@ -81,8 +87,9 @@ pub fn generate_contacts<'a>(
if sep2.0 > sep1.0 && sep2.0 > sep3.0 {
// The reference shape will be the second shape.
std::mem::swap(&mut cube1, &mut cube2);
- std::mem::swap(&mut pos1, &mut pos2);
std::mem::swap(&mut pos12, &mut pos21);
+ std::mem::swap(&mut orig_pos12, &mut orig_pos21);
+ std::mem::swap(&mut origin1, &mut origin2);
manifold.swap_identifiers();
best_sep = sep2;
swapped = true;
@@ -97,46 +104,49 @@ pub fn generate_contacts<'a>(
// Now the reference feature is from `cube1` and the best separation is `best_sep`.
// Everything must be expressed in the local-space of `cube1` for contact clipping.
- let feature1 = cuboid::support_feature(cube1, best_sep.1);
+ let mut feature1 = cuboid::support_feature(cube1, best_sep.1);
+ feature1.transform_by(origin1);
let mut feature2 = cuboid::support_feature(cube2, pos21 * -best_sep.1);
feature2.transform_by(&pos12);
+ feature2.transform_by(origin1);
+ let n1 = origin1 * best_sep.1;
match (&feature1, &feature2) {
(CuboidFeature::Face(f1), CuboidFeature::Vertex(v2)) => {
- CuboidFeature::face_vertex_contacts(f1, &best_sep.1, v2, &pos21, manifold)
+ CuboidFeature::face_vertex_contacts(f1, &n1, v2, &orig_pos21, manifold)
}
#[cfg(feature = "dim3")]
(CuboidFeature::Face(f1), CuboidFeature::Edge(e2)) => CuboidFeature::face_edge_contacts(
prediction_distance,
f1,
- &best_sep.1,
+ &n1,
e2,
- &pos21,
+ &orig_pos21,
manifold,
false,
),
(CuboidFeature::Face(f1), CuboidFeature::Face(f2)) => CuboidFeature::face_face_contacts(
prediction_distance,
f1,
- &best_sep.1,
+ &n1,
f2,
- &pos21,
+ &orig_pos21,
manifold,
),
#[cfg(feature = "dim3")]
(CuboidFeature::Edge(e1), CuboidFeature::Edge(e2)) => {
- CuboidFeature::edge_edge_contacts(e1, &best_sep.1, e2, &pos21, manifold)
+ CuboidFeature::edge_edge_contacts(e1, &n1, e2, &orig_pos21, manifold)
}
#[cfg(feature = "dim3")]
(CuboidFeature::Edge(e1), CuboidFeature::Face(f2)) => {
// Since f2 is also expressed in the local-space of the first
- // feature, the position we provide here is pos21.
+ // feature, the position we provide here is orig_pos21.
CuboidFeature::face_edge_contacts(
prediction_distance,
f2,
- &-best_sep.1,
+ &-n1,
e1,
- &pos21,
+ &orig_pos21,
manifold,
true,
)
@@ -144,8 +154,8 @@ pub fn generate_contacts<'a>(
_ => unreachable!(), // The other cases are not possible.
}
- manifold.local_n1 = best_sep.1;
- manifold.local_n2 = pos21 * -best_sep.1;
+ manifold.local_n1 = n1;
+ manifold.local_n2 = orig_pos21 * -n1;
manifold.kinematics.category = KinematicsCategory::PlanePoint;
manifold.kinematics.radius1 = 0.0;
manifold.kinematics.radius2 = 0.0;