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authorSébastien Crozet <developer@crozet.re>2020-10-27 17:36:45 +0100
committerGitHub <noreply@github.com>2020-10-27 17:36:45 +0100
commite279c7050cd55426cb28c8c9fb2ac9d4f0205d7c (patch)
tree446cbf59cf32a82a67ed889f0041ab886c5ace7e /src/geometry
parenta52fb8d7e4649dce02e2131d848b84166df82d64 (diff)
parent74f0297221607e1929db75e79089d7cb75558dfe (diff)
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Merge pull request #44 from dimforge/custom_callbacks_filtering
Added user-implementable traits for collision/proximity pair filtering.
Diffstat (limited to 'src/geometry')
-rw-r--r--src/geometry/contact.rs2
-rw-r--r--src/geometry/mod.rs2
-rw-r--r--src/geometry/narrow_phase.rs78
-rw-r--r--src/geometry/user_callbacks.rs57
4 files changed, 124 insertions, 15 deletions
diff --git a/src/geometry/contact.rs b/src/geometry/contact.rs
index 1f50e43..d8f3632 100644
--- a/src/geometry/contact.rs
+++ b/src/geometry/contact.rs
@@ -15,7 +15,7 @@ bitflags::bitflags! {
pub struct SolverFlags: u32 {
/// The constraint solver will take this contact manifold into
/// account for force computation.
- const COMPUTE_FORCES = 0b01;
+ const COMPUTE_IMPULSES = 0b01;
}
}
diff --git a/src/geometry/mod.rs b/src/geometry/mod.rs
index 9da35d9..c8ad28e 100644
--- a/src/geometry/mod.rs
+++ b/src/geometry/mod.rs
@@ -22,6 +22,7 @@ pub use self::proximity_detector::{DefaultProximityDispatcher, ProximityDispatch
#[cfg(feature = "dim3")]
pub use self::round_cylinder::RoundCylinder;
pub use self::trimesh::Trimesh;
+pub use self::user_callbacks::{ContactPairFilter, PairFilterContext, ProximityPairFilter};
pub use ncollide::query::Proximity;
/// A segment shape.
@@ -104,3 +105,4 @@ mod polygonal_feature_map;
#[cfg(feature = "dim3")]
mod round_cylinder;
mod shape;
+mod user_callbacks;
diff --git a/src/geometry/narrow_phase.rs b/src/geometry/narrow_phase.rs
index f5517ba..c1bd411 100644
--- a/src/geometry/narrow_phase.rs
+++ b/src/geometry/narrow_phase.rs
@@ -14,8 +14,9 @@ use crate::geometry::proximity_detector::{
// proximity_detector::ProximityDetectionContextSimd, WBall,
//};
use crate::geometry::{
- BroadPhasePairEvent, ColliderGraphIndex, ColliderHandle, ContactEvent, ProximityEvent,
- ProximityPair, RemovedCollider, SolverFlags,
+ BroadPhasePairEvent, ColliderGraphIndex, ColliderHandle, ContactEvent, ContactPairFilter,
+ PairFilterContext, ProximityEvent, ProximityPair, ProximityPairFilter, RemovedCollider,
+ SolverFlags,
};
use crate::geometry::{ColliderSet, ContactManifold, ContactPair, InteractionGraph};
//#[cfg(feature = "simd-is-enabled")]
@@ -290,6 +291,7 @@ impl NarrowPhase {
prediction_distance: f32,
bodies: &RigidBodySet,
colliders: &ColliderSet,
+ pair_filter: Option<&dyn ProximityPairFilter>,
events: &dyn EventHandler,
) {
par_iter_mut!(&mut self.proximity_graph.graph.edges).for_each(|edge| {
@@ -301,16 +303,38 @@ impl NarrowPhase {
let rb1 = &bodies[co1.parent];
let rb2 = &bodies[co2.parent];
- if (rb1.is_sleeping() || rb1.is_static()) && (rb2.is_sleeping() || rb2.is_static()) {
- // No need to update this contact because nothing moved.
+ if (rb1.is_sleeping() && rb2.is_static())
+ || (rb2.is_sleeping() && rb1.is_static())
+ || (rb1.is_sleeping() && rb2.is_sleeping())
+ {
+ // No need to update this proximity because nothing moved.
return;
}
if !co1.collision_groups.test(co2.collision_groups) {
- // The collision is not allowed.
+ // The proximity is not allowed.
+ return;
+ }
+
+ if pair_filter.is_none() && !rb1.is_dynamic() && !rb2.is_dynamic() {
+ // Default filtering rule: no proximity between two non-dynamic bodies.
return;
}
+ if let Some(filter) = pair_filter {
+ let context = PairFilterContext {
+ rigid_body1: rb1,
+ rigid_body2: rb2,
+ collider1: co1,
+ collider2: co2,
+ };
+
+ if !filter.filter_proximity_pair(&context) {
+ // No proximity allowed.
+ return;
+ }
+ }
+
let dispatcher = DefaultProximityDispatcher;
if pair.detector.is_none() {
// We need a redispatch for this detector.
@@ -341,6 +365,7 @@ impl NarrowPhase {
prediction_distance: f32,
bodies: &RigidBodySet,
colliders: &ColliderSet,
+ pair_filter: Option<&dyn ContactPairFilter>,
events: &dyn EventHandler,
) {
par_iter_mut!(&mut self.contact_graph.graph.edges).for_each(|edge| {
@@ -352,8 +377,9 @@ impl NarrowPhase {
let rb1 = &bodies[co1.parent];
let rb2 = &bodies[co2.parent];
- if ((rb1.is_sleeping() || rb1.is_static()) && (rb2.is_sleeping() || rb2.is_static()))
- || (!rb1.is_dynamic() && !rb2.is_dynamic())
+ if (rb1.is_sleeping() && rb2.is_static())
+ || (rb2.is_sleeping() && rb1.is_static())
+ || (rb1.is_sleeping() && rb2.is_sleeping())
{
// No need to update this contact because nothing moved.
return;
@@ -364,6 +390,33 @@ impl NarrowPhase {
return;
}
+ if pair_filter.is_none() && !rb1.is_dynamic() && !rb2.is_dynamic() {
+ // Default filtering rule: no contact between two non-dynamic bodies.
+ return;
+ }
+
+ let mut solver_flags = if let Some(filter) = pair_filter {
+ let context = PairFilterContext {
+ rigid_body1: rb1,
+ rigid_body2: rb2,
+ collider1: co1,
+ collider2: co2,
+ };
+
+ if let Some(solver_flags) = filter.filter_contact_pair(&context) {
+ solver_flags
+ } else {
+ // No contact allowed.
+ return;
+ }
+ } else {
+ SolverFlags::COMPUTE_IMPULSES
+ };
+
+ if !co1.solver_groups.test(co2.solver_groups) {
+ solver_flags.remove(SolverFlags::COMPUTE_IMPULSES);
+ }
+
let dispatcher = DefaultContactDispatcher;
if pair.generator.is_none() {
// We need a redispatch for this generator.
@@ -374,12 +427,6 @@ impl NarrowPhase {
pair.generator_workspace = workspace;
}
- let solver_flags = if co1.solver_groups.test(co2.solver_groups) {
- SolverFlags::COMPUTE_FORCES
- } else {
- SolverFlags::empty()
- };
-
let context = ContactGenerationContext {
dispatcher: &dispatcher,
prediction_distance,
@@ -413,8 +460,11 @@ impl NarrowPhase {
for manifold in &mut inter.weight.manifolds {
let rb1 = &bodies[manifold.body_pair.body1];
let rb2 = &bodies[manifold.body_pair.body2];
- if manifold.solver_flags.contains(SolverFlags::COMPUTE_FORCES)
+ if manifold
+ .solver_flags
+ .contains(SolverFlags::COMPUTE_IMPULSES)
&& manifold.num_active_contacts() != 0
+ && (rb1.is_dynamic() || rb2.is_dynamic())
&& (!rb1.is_dynamic() || !rb1.is_sleeping())
&& (!rb2.is_dynamic() || !rb2.is_sleeping())
{
diff --git a/src/geometry/user_callbacks.rs b/src/geometry/user_callbacks.rs
new file mode 100644
index 0000000..ae0119f
--- /dev/null
+++ b/src/geometry/user_callbacks.rs
@@ -0,0 +1,57 @@
+use crate::dynamics::RigidBody;
+use crate::geometry::{Collider, SolverFlags};
+
+/// Context given to custom collision filters to filter-out collisions.
+pub struct PairFilterContext<'a> {
+ /// The first collider involved in the potential collision.
+ pub rigid_body1: &'a RigidBody,
+ /// The first collider involved in the potential collision.
+ pub rigid_body2: &'a RigidBody,
+ /// The first collider involved in the potential collision.
+ pub collider1: &'a Collider,
+ /// The first collider involved in the potential collision.
+ pub collider2: &'a Collider,
+}
+
+/// User-defined filter for potential contact pairs detected by the broad-phase.
+///
+/// This can be used to apply custom logic in order to decide whether two colliders
+/// should have their contact computed by the narrow-phase, and if these contact
+/// should be solved by the constraints solver
+pub trait ContactPairFilter: Send + Sync {
+ /// Applies the contact pair filter.
+ ///
+ /// Note that using a contact pair filter will replace the default contact filtering
+ /// which consists of preventing contact computation between two non-dynamic bodies.
+ ///
+ /// This filtering method is called after taking into account the colliders collision groups.
+ ///
+ /// If this returns `None`, then the narrow-phase will ignore this contact pair and
+ /// not compute any contact manifolds for it.
+ /// If this returns `Some`, then the narrow-phase will compute contact manifolds for
+ /// this pair of colliders, and configure them with the returned solver flags. For
+ /// example, if this returns `Some(SolverFlags::COMPUTE_IMPULSES)` then the contacts
+ /// will be taken into account by the constraints solver. If this returns
+ /// `Some(SolverFlags::empty())` then the constraints solver will ignore these
+ /// contacts.
+ fn filter_contact_pair(&self, context: &PairFilterContext) -> Option<SolverFlags>;
+}
+
+/// User-defined filter for potential proximity pairs detected by the broad-phase.
+///
+/// This can be used to apply custom logic in order to decide whether two colliders
+/// should have their proximity computed by the narrow-phase.
+pub trait ProximityPairFilter: Send + Sync {
+ /// Applies the proximity pair filter.
+ ///
+ /// Note that using a proximity pair filter will replace the default proximity filtering
+ /// which consists of preventing proximity computation between two non-dynamic bodies.
+ ///
+ /// This filtering method is called after taking into account the colliders collision groups.
+ ///
+ /// If this returns `false`, then the narrow-phase will ignore this pair and
+ /// not compute any proximity information for it.
+ /// If this return `true` then the narrow-phase will compute proximity
+ /// information for this pair.
+ fn filter_proximity_pair(&self, context: &PairFilterContext) -> bool;
+}