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| author | Sébastien Crozet <developer@crozet.re> | 2022-05-31 10:22:28 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-05-31 10:22:28 +0200 |
| commit | fb1bfc762c89cd8c5bd745a82998c1662a1bf196 (patch) | |
| tree | 0ece4f99d458f47f1408c78f79b85345036d3671 /src/pipeline/debug_render_pipeline/debug_render_style.rs | |
| parent | c630635e57624385123b4a0fb658018bc6fdba91 (diff) | |
| parent | 0640f5e660aef579a9e6b134b7066e9bcae32b8b (diff) | |
| download | rapier-fb1bfc762c89cd8c5bd745a82998c1662a1bf196.tar.gz rapier-fb1bfc762c89cd8c5bd745a82998c1662a1bf196.tar.bz2 rapier-fb1bfc762c89cd8c5bd745a82998c1662a1bf196.zip | |
Merge pull request #334 from dimforge/fixes
Some CCD and debug-render improvements
Diffstat (limited to 'src/pipeline/debug_render_pipeline/debug_render_style.rs')
| -rw-r--r-- | src/pipeline/debug_render_pipeline/debug_render_style.rs | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/pipeline/debug_render_pipeline/debug_render_style.rs b/src/pipeline/debug_render_pipeline/debug_render_style.rs index ac2b3a3..987d95d 100644 --- a/src/pipeline/debug_render_pipeline/debug_render_style.rs +++ b/src/pipeline/debug_render_pipeline/debug_render_style.rs @@ -38,6 +38,14 @@ pub struct DebugRenderStyle { pub sleep_color_multiplier: [f32; 4], /// The length of the local coordinate axes rendered for a rigid-body. pub rigid_body_axes_length: Real, + /// The collor for the segments joining the two contact points. + pub contact_depth_color: DebugColor, + /// The color of the contact normals. + pub contact_normal_color: DebugColor, + /// The length of the contact normals. + pub contact_normal_length: Real, + /// The color of the colliders AABBs. + pub collider_aabb_color: DebugColor, } impl Default for DebugRenderStyle { @@ -55,6 +63,10 @@ impl Default for DebugRenderStyle { multibody_joint_separation_color: [0.0, 1.0, 0.4, 1.0], sleep_color_multiplier: [1.0, 1.0, 0.2, 1.0], rigid_body_axes_length: 0.5, + contact_depth_color: [120.0, 1.0, 0.4, 1.0], + contact_normal_color: [0.0, 1.0, 1.0, 1.0], + contact_normal_length: 0.3, + collider_aabb_color: [124.0, 1.0, 0.4, 1.0], } } } |
