diff options
| author | Sébastien Crozet <developer@crozet.re> | 2022-11-19 16:05:46 +0100 |
|---|---|---|
| committer | Sébastien Crozet <developer@crozet.re> | 2022-12-11 15:20:33 +0100 |
| commit | 46d976d97bc9334004a58a19bc9cab3ea78e9569 (patch) | |
| tree | 0437f81f4c7882c89aafa685b2822b8c3e462b3c /src/pipeline | |
| parent | c600549aacbde1361eba862b34a23f63d806d6a9 (diff) | |
| download | rapier-46d976d97bc9334004a58a19bc9cab3ea78e9569.tar.gz rapier-46d976d97bc9334004a58a19bc9cab3ea78e9569.tar.bz2 rapier-46d976d97bc9334004a58a19bc9cab3ea78e9569.zip | |
Allow disabling colliders, rigid-bodies and impulse joints
Diffstat (limited to 'src/pipeline')
| -rw-r--r-- | src/pipeline/collision_pipeline.rs | 11 | ||||
| -rw-r--r-- | src/pipeline/physics_pipeline.rs | 13 | ||||
| -rw-r--r-- | src/pipeline/query_pipeline.rs | 6 | ||||
| -rw-r--r-- | src/pipeline/user_changes.rs | 227 |
4 files changed, 171 insertions, 86 deletions
diff --git a/src/pipeline/collision_pipeline.rs b/src/pipeline/collision_pipeline.rs index ac92a04..631388b 100644 --- a/src/pipeline/collision_pipeline.rs +++ b/src/pipeline/collision_pipeline.rs @@ -127,9 +127,20 @@ impl CollisionPipeline { None, bodies, colliders, + &mut ImpulseJointSet::new(), + &mut MultibodyJointSet::new(), &modified_bodies, &mut modified_colliders, ); + + // Disabled colliders are treated as if they were removed. + removed_colliders.extend( + modified_colliders + .iter() + .copied() + .filter(|h| colliders.get(*h).map(|c| !c.is_enabled()).unwrap_or(false)), + ); + self.detect_collisions( prediction_distance, broad_phase, diff --git a/src/pipeline/physics_pipeline.rs b/src/pipeline/physics_pipeline.rs index 391b39a..f05a3f0 100644 --- a/src/pipeline/physics_pipeline.rs +++ b/src/pipeline/physics_pipeline.rs @@ -422,6 +422,7 @@ impl PhysicsPipeline { // Apply modifications. let mut modified_colliders = colliders.take_modified(); let mut removed_colliders = colliders.take_removed(); + super::user_changes::handle_user_changes_to_colliders( bodies, colliders, @@ -433,10 +434,22 @@ impl PhysicsPipeline { Some(islands), bodies, colliders, + impulse_joints, + multibody_joints, &modified_bodies, &mut modified_colliders, ); + // Disabled colliders are treated as if they were removed. + // NOTE: this must be called here, after handle_user_changes_to_rigid_bodies to take into + // account colliders disabled because of their parent rigid-body. + removed_colliders.extend( + modified_colliders + .iter() + .copied() + .filter(|h| colliders.get(*h).map(|c| !c.is_enabled()).unwrap_or(false)), + ); + // TODO: do this only on user-change. // TODO: do we want some kind of automatic inverse kinematics? for multibody in &mut multibody_joints.multibodies { diff --git a/src/pipeline/query_pipeline.rs b/src/pipeline/query_pipeline.rs index 00825e2..6682370 100644 --- a/src/pipeline/query_pipeline.rs +++ b/src/pipeline/query_pipeline.rs @@ -358,12 +358,12 @@ impl QueryPipeline { fn for_each(&mut self, mut f: impl FnMut(ColliderHandle, Aabb)) { match self.mode { QueryPipelineMode::CurrentPosition => { - for (h, co) in self.colliders.iter() { + for (h, co) in self.colliders.iter_enabled() { f(h, co.shape.compute_aabb(&co.pos)) } } QueryPipelineMode::SweepTestWithNextPosition => { - for (h, co) in self.colliders.iter() { + for (h, co) in self.colliders.iter_enabled() { if let Some(co_parent) = co.parent { let rb_next_pos = &self.bodies[co_parent.handle].pos.next_position; let next_position = rb_next_pos * co_parent.pos_wrt_parent; @@ -374,7 +374,7 @@ impl QueryPipeline { } } QueryPipelineMode::SweepTestWithPredictedPosition { dt } => { - for (h, co) in self.colliders.iter() { + for (h, co) in self.colliders.iter_enabled() { if let Some(co_parent) = co.parent { let rb = &self.bodies[co_parent.handle]; let predicted_pos = rb.pos.integrate_forces_and_velocities( diff --git a/src/pipeline/user_changes.rs b/src/pipeline/user_changes.rs index e7da68a..adfd023 100644 --- a/src/pipeline/user_changes.rs +++ b/src/pipeline/user_changes.rs @@ -1,7 +1,10 @@ use crate::dynamics::{ - IslandManager, RigidBodyChanges, RigidBodyHandle, RigidBodySet, RigidBodyType, + ImpulseJointSet, IslandManager, JointEnabled, MultibodyJointSet, RigidBodyChanges, + RigidBodyHandle, RigidBodySet, RigidBodyType, +}; +use crate::geometry::{ + ColliderChanges, ColliderEnabled, ColliderHandle, ColliderPosition, ColliderSet, }; -use crate::geometry::{ColliderChanges, ColliderHandle, ColliderPosition, ColliderSet}; pub(crate) fn handle_user_changes_to_colliders( bodies: &mut RigidBodySet, @@ -21,10 +24,12 @@ pub(crate) fn handle_user_changes_to_colliders( } } - if co - .changes - .intersects(ColliderChanges::SHAPE | ColliderChanges::LOCAL_MASS_PROPERTIES) - { + if co.changes.intersects( + ColliderChanges::SHAPE + | ColliderChanges::LOCAL_MASS_PROPERTIES + | ColliderChanges::ENABLED_OR_DISABLED + | ColliderChanges::PARENT, + ) { if let Some(rb) = co .parent .and_then(|p| bodies.get_mut_internal_with_modification_tracking(p.handle)) @@ -40,12 +45,15 @@ pub(crate) fn handle_user_changes_to_rigid_bodies( mut islands: Option<&mut IslandManager>, bodies: &mut RigidBodySet, colliders: &mut ColliderSet, + impulse_joints: &mut ImpulseJointSet, + multibody_joints: &mut MultibodyJointSet, modified_bodies: &[RigidBodyHandle], modified_colliders: &mut Vec<ColliderHandle>, ) { enum FinalAction { - UpdateActiveKinematicSetId, - UpdateActiveDynamicSetId, + UpdateActiveKinematicSetId(usize), + UpdateActiveDynamicSetId(usize), + RemoveFromIsland, } for handle in modified_bodies { @@ -62,89 +70,95 @@ pub(crate) fn handle_user_changes_to_rigid_bodies( let mut activation = rb.activation; { - // The body's status changed. We need to make sure - // it is on the correct active set. - if let Some(islands) = islands.as_deref_mut() { - if changes.contains(RigidBodyChanges::TYPE) { - match rb.body_type { - RigidBodyType::Dynamic => { - // Remove from the active kinematic set if it was there. - if islands.active_kinematic_set.get(ids.active_set_id) == Some(handle) { - islands.active_kinematic_set.swap_remove(ids.active_set_id); - final_action = Some(( - FinalAction::UpdateActiveKinematicSetId, - ids.active_set_id, - )); - } - - // Add to the active dynamic set. - activation.wake_up(true); - // Make sure the sleep change flag is set (even if for some - // reasons the rigid-body was already awake) to make - // sure the code handling sleeping change adds the body to - // the active_dynamic_set. - changes.set(RigidBodyChanges::SLEEP, true); - } - RigidBodyType::KinematicVelocityBased - | RigidBodyType::KinematicPositionBased => { - // Remove from the active dynamic set if it was there. - if islands.active_dynamic_set.get(ids.active_set_id) == Some(handle) { - islands.active_dynamic_set.swap_remove(ids.active_set_id); - final_action = Some(( - FinalAction::UpdateActiveDynamicSetId, - ids.active_set_id, - )); + if rb.is_enabled() { + // The body's status changed. We need to make sure + // it is on the correct active set. + if let Some(islands) = islands.as_deref_mut() { + if changes.contains(RigidBodyChanges::TYPE) { + match rb.body_type { + RigidBodyType::Dynamic => { + // Remove from the active kinematic set if it was there. + if islands.active_kinematic_set.get(ids.active_set_id) + == Some(handle) + { + islands.active_kinematic_set.swap_remove(ids.active_set_id); + final_action = Some(FinalAction::UpdateActiveKinematicSetId( + ids.active_set_id, + )); + } + + // Add to the active dynamic set. + activation.wake_up(true); + // Make sure the sleep change flag is set (even if for some + // reasons the rigid-body was already awake) to make + // sure the code handling sleeping change adds the body to + // the active_dynamic_set. + changes.set(RigidBodyChanges::SLEEP, true); } - - // Add to the active kinematic set. - if islands.active_kinematic_set.get(ids.active_set_id) != Some(handle) { - ids.active_set_id = islands.active_kinematic_set.len(); - islands.active_kinematic_set.push(*handle); + RigidBodyType::KinematicVelocityBased + | RigidBodyType::KinematicPositionBased => { + // Remove from the active dynamic set if it was there. + if islands.active_dynamic_set.get(ids.active_set_id) == Some(handle) + { + islands.active_dynamic_set.swap_remove(ids.active_set_id); + final_action = Some(FinalAction::UpdateActiveDynamicSetId( + ids.active_set_id, + )); + } + + // Add to the active kinematic set. + if islands.active_kinematic_set.get(ids.active_set_id) + != Some(handle) + { + ids.active_set_id = islands.active_kinematic_set.len(); + islands.active_kinematic_set.push(*handle); + } } + RigidBodyType::Fixed => {} } - RigidBodyType::Fixed => {} } - } - // Update the positions of the colliders. - if changes.contains(RigidBodyChanges::POSITION) - || changes.contains(RigidBodyChanges::COLLIDERS) - { - rb.colliders - .update_positions(colliders, modified_colliders, &rb.pos.position); + // Update the active kinematic set. + if changes.contains(RigidBodyChanges::POSITION) + || changes.contains(RigidBodyChanges::COLLIDERS) + { + if rb.is_kinematic() + && islands.active_kinematic_set.get(ids.active_set_id) != Some(handle) + { + ids.active_set_id = islands.active_kinematic_set.len(); + islands.active_kinematic_set.push(*handle); + } + } - if rb.is_kinematic() - && islands.active_kinematic_set.get(ids.active_set_id) != Some(handle) + // Push the body to the active set if it is not + // sleeping and if it is not already inside of the active set. + if changes.contains(RigidBodyChanges::SLEEP) + && rb.is_enabled() + && !activation.sleeping // May happen if the body was put to sleep manually. + && rb.is_dynamic() // Only dynamic bodies are in the active dynamic set. + && islands.active_dynamic_set.get(ids.active_set_id) != Some(handle) { - ids.active_set_id = islands.active_kinematic_set.len(); - islands.active_kinematic_set.push(*handle); + ids.active_set_id = islands.active_dynamic_set.len(); // This will handle the case where the activation_channel contains duplicates. + islands.active_dynamic_set.push(*handle); } } + } - // Push the body to the active set if it is not - // sleeping and if it is not already inside of the active set. - if changes.contains(RigidBodyChanges::SLEEP) - && !activation.sleeping // May happen if the body was put to sleep manually. - && rb.is_dynamic() // Only dynamic bodies are in the active dynamic set. - && islands.active_dynamic_set.get(ids.active_set_id) != Some(handle) - { - ids.active_set_id = islands.active_dynamic_set.len(); // This will handle the case where the activation_channel contains duplicates. - islands.active_dynamic_set.push(*handle); - } - } else { - // We don't use islands. So just update the colliders' positions. - if changes.contains(RigidBodyChanges::POSITION) - || changes.contains(RigidBodyChanges::COLLIDERS) - { - rb.colliders - .update_positions(colliders, modified_colliders, &rb.pos.position); - } + // Update the colliders' positions. + if changes.contains(RigidBodyChanges::POSITION) + || changes.contains(RigidBodyChanges::COLLIDERS) + { + rb.colliders + .update_positions(colliders, modified_colliders, &rb.pos.position); } if changes.contains(RigidBodyChanges::DOMINANCE) || changes.contains(RigidBodyChanges::TYPE) { for handle in rb.colliders.0.iter() { + // NOTE: we can’t just use `colliders.get_mut_internal_with_modification_tracking` + // here because that would modify the `modified_colliders` inside of the `ColliderSet` + // instead of the one passed to this method. let co = colliders.index_mut_internal(*handle); if !co.changes.contains(ColliderChanges::MODIFIED) { modified_colliders.push(*handle); @@ -165,6 +179,43 @@ pub(crate) fn handle_user_changes_to_rigid_bodies( ); } + if changes.contains(RigidBodyChanges::ENABLED_OR_DISABLED) { + // Propagate the rigid-body’s enabled/disable status to its colliders. + for handle in rb.colliders.0.iter() { + // NOTE: we can’t just use `colliders.get_mut_internal_with_modification_tracking` + // here because that would modify the `modified_colliders` inside of the `ColliderSet` + // instead of the one passed to this method. + let co = colliders.index_mut_internal(*handle); + if !co.changes.contains(ColliderChanges::MODIFIED) { + modified_colliders.push(*handle); + } + + if rb.enabled && co.flags.enabled == ColliderEnabled::DisabledByParent { + co.flags.enabled = ColliderEnabled::Enabled; + } else if !rb.enabled && co.flags.enabled == ColliderEnabled::Enabled { + co.flags.enabled = ColliderEnabled::DisabledByParent; + } + + co.changes |= ColliderChanges::MODIFIED | ColliderChanges::ENABLED_OR_DISABLED; + } + + // Propagate the rigid-body’s enabled/disable status to its attached impulse joints. + impulse_joints.map_attached_joints_mut(*handle, |_, _, _, joint| { + if rb.enabled && joint.data.enabled == JointEnabled::DisabledByAttachedBody { + joint.data.enabled = JointEnabled::Enabled; + } else if !rb.enabled && joint.data.enabled == JointEnabled::Enabled { + joint.data.enabled = JointEnabled::DisabledByAttachedBody; + } + }); + + // FIXME: Propagate the rigid-body’s enabled/disable status to its attached multibody joints. + + // Remove the rigid-body from the island manager. + if !rb.enabled { + final_action = Some(FinalAction::RemoveFromIsland); + } + } + rb.changes = RigidBodyChanges::empty(); rb.ids = ids; rb.activation = activation; @@ -172,15 +223,25 @@ pub(crate) fn handle_user_changes_to_rigid_bodies( // Adjust some ids, if needed. if let Some(islands) = islands.as_deref_mut() { - if let Some((action, id)) = final_action { - let active_set = match action { - FinalAction::UpdateActiveKinematicSetId => &mut islands.active_kinematic_set, - FinalAction::UpdateActiveDynamicSetId => &mut islands.active_dynamic_set, + if let Some(action) = final_action { + match action { + FinalAction::RemoveFromIsland => { + let ids = rb.ids; + islands.rigid_body_removed(*handle, &ids, bodies); + } + FinalAction::UpdateActiveKinematicSetId(id) => { + let active_set = &mut islands.active_kinematic_set; + if id < active_set.len() { + bodies.index_mut_internal(active_set[id]).ids.active_set_id = id; + } + } + FinalAction::UpdateActiveDynamicSetId(id) => { + let active_set = &mut islands.active_dynamic_set; + if id < active_set.len() { + bodies.index_mut_internal(active_set[id]).ids.active_set_id = id; + } + } }; - - if id < active_set.len() { - bodies.index_mut_internal(active_set[id]).ids.active_set_id = id; - } } } } |
