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authorCrozet Sébastien <developer@crozet.re>2020-10-06 15:49:22 +0200
committerCrozet Sébastien <developer@crozet.re>2020-10-06 15:49:22 +0200
commite87b73a2a20fee1ed333d564ba46dbf1c3ca75e2 (patch)
treea4031976bb6a9f8cf81880c8ed4e0d1c72e919cb /src/pipeline
parentc5a8e03df7b3009b24e7c272fafcc49b4bc4e829 (diff)
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Fix compilation in 2D.
Diffstat (limited to 'src/pipeline')
-rw-r--r--src/pipeline/physics_pipeline.rs16
1 files changed, 2 insertions, 14 deletions
diff --git a/src/pipeline/physics_pipeline.rs b/src/pipeline/physics_pipeline.rs
index 4a39f79..462b341 100644
--- a/src/pipeline/physics_pipeline.rs
+++ b/src/pipeline/physics_pipeline.rs
@@ -58,18 +58,6 @@ impl PhysicsPipeline {
}
}
- /// Remove this.
- pub fn maintain(
- &mut self,
- broad_phase: &mut BroadPhase,
- narrow_phase: &mut NarrowPhase,
- bodies: &mut RigidBodySet,
- colliders: &mut ColliderSet,
- ) {
- broad_phase.maintain(colliders);
- narrow_phase.maintain(colliders, bodies);
- }
-
/// Executes one timestep of the physics simulation.
pub fn step(
&mut self,
@@ -82,9 +70,9 @@ impl PhysicsPipeline {
joints: &mut JointSet,
events: &dyn EventHandler,
) {
- // println!("Step");
self.counters.step_started();
- self.maintain(broad_phase, narrow_phase, bodies, colliders);
+ broad_phase.maintain(colliders);
+ narrow_phase.maintain(colliders, bodies);
bodies.maintain_active_set();
// Update kinematic bodies velocities.