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authorSébastien Crozet <developer@crozet.re>2022-05-30 18:27:52 +0200
committerSébastien Crozet <developer@crozet.re>2022-05-30 18:29:18 +0200
commit0d05536ab66052af0dfc153e966c82b4e6d27075 (patch)
treee648a85865d711a6133b2a9f2b31be16d7955c7a /src
parentab8833f275ea5576ef2c1a3039459e81fcdb6f4d (diff)
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Debug-renderer: add rendering of contacts, solver contacts, and collider AABBs
Diffstat (limited to 'src')
-rw-r--r--src/pipeline/debug_render_pipeline/debug_render_pipeline.rs77
-rw-r--r--src/pipeline/debug_render_pipeline/debug_render_style.rs12
2 files changed, 87 insertions, 2 deletions
diff --git a/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs b/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
index 14da40d..017d26f 100644
--- a/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
+++ b/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
@@ -2,10 +2,12 @@ use super::{outlines, DebugRenderBackend};
use crate::dynamics::{
GenericJoint, ImpulseJointSet, MultibodyJointSet, RigidBodySet, RigidBodyType,
};
-use crate::geometry::{Ball, ColliderSet, Cuboid, Shape, TypedShape};
+use crate::geometry::{
+ Ball, ColliderSet, Cuboid, NarrowPhase, OctantPattern, Shape, TypedShape, VoxelType, AABB,
+};
#[cfg(feature = "dim3")]
use crate::geometry::{Cone, Cylinder};
-use crate::math::{Isometry, Point, Real, Vector, DIM};
+use crate::math::{Isometry, Point, Real, Translation, Vector, DIM};
use crate::pipeline::debug_render_pipeline::debug_render_backend::DebugRenderObject;
use crate::pipeline::debug_render_pipeline::DebugRenderStyle;
use crate::utils::WBasis;
@@ -24,6 +26,12 @@ bitflags::bitflags! {
const MULTIBODY_JOINTS = 1 << 2;
/// If this flag is set, the impulse joints will be rendered.
const IMPULSE_JOINTS = 1 << 3;
+ /// If this flag is set, the solver contacts will be rendered.
+ const SOLVER_CONTACTS = 1 << 4;
+ /// If this flag is set, the geometric contacts will be rendered.
+ const CONTACTS = 1 << 5;
+ /// If this flag is set, the AABBs of colliders will be rendered.
+ const COLLIDER_AABBS = 1 << 6;
}
}
@@ -71,10 +79,61 @@ impl DebugRenderPipeline {
colliders: &ColliderSet,
impulse_joints: &ImpulseJointSet,
multibody_joints: &MultibodyJointSet,
+ narrow_phase: &NarrowPhase,
) {
self.render_rigid_bodies(backend, bodies);
self.render_colliders(backend, bodies, colliders);
self.render_joints(backend, bodies, impulse_joints, multibody_joints);
+ self.render_contacts(backend, colliders, narrow_phase);
+ }
+
+ pub fn render_contacts(
+ &mut self,
+ backend: &mut impl DebugRenderBackend,
+ colliders: &ColliderSet,
+ narrow_phase: &NarrowPhase,
+ ) {
+ if self.mode.contains(DebugRenderMode::CONTACTS) {
+ for pair in narrow_phase.contact_pairs() {
+ if let (Some(co1), Some(co2)) =
+ (colliders.get(pair.collider1), colliders.get(pair.collider2))
+ {
+ for manifold in &pair.manifolds {
+ for contact in manifold.contacts() {
+ backend.draw_line(
+ DebugRenderObject::Other,
+ co1.position() * contact.local_p1,
+ co2.position() * contact.local_p2,
+ self.style.contact_depth_color,
+ );
+ backend.draw_line(
+ DebugRenderObject::Other,
+ co1.position() * contact.local_p1,
+ co1.position()
+ * (contact.local_p1
+ + manifold.local_n1 * self.style.contact_normal_length),
+ self.style.contact_normal_color,
+ );
+ }
+ }
+ }
+ }
+ }
+
+ if self.mode.contains(DebugRenderMode::SOLVER_CONTACTS) {
+ for pair in narrow_phase.contact_pairs() {
+ for manifold in &pair.manifolds {
+ for contact in &manifold.data.solver_contacts {
+ backend.draw_line(
+ DebugRenderObject::Other,
+ contact.point,
+ contact.point + manifold.data.normal * self.style.contact_normal_length,
+ self.style.contact_normal_color,
+ );
+ }
+ }
+ }
+ }
}
/// Render only the joints from the scene.
@@ -224,6 +283,20 @@ impl DebugRenderPipeline {
self.render_shape(object, backend, co.shape(), co.position(), color)
}
}
+
+ if self.mode.contains(DebugRenderMode::COLLIDER_AABBS) {
+ for (_, co) in colliders.iter() {
+ let aabb = co.compute_aabb();
+ let cuboid = Cuboid::new(aabb.half_extents());
+ self.render_shape(
+ DebugRenderObject::Other,
+ backend,
+ &cuboid,
+ &aabb.center().into(),
+ self.style.collider_aabb_color,
+ );
+ }
+ }
}
#[cfg(feature = "dim2")]
diff --git a/src/pipeline/debug_render_pipeline/debug_render_style.rs b/src/pipeline/debug_render_pipeline/debug_render_style.rs
index ac2b3a3..987d95d 100644
--- a/src/pipeline/debug_render_pipeline/debug_render_style.rs
+++ b/src/pipeline/debug_render_pipeline/debug_render_style.rs
@@ -38,6 +38,14 @@ pub struct DebugRenderStyle {
pub sleep_color_multiplier: [f32; 4],
/// The length of the local coordinate axes rendered for a rigid-body.
pub rigid_body_axes_length: Real,
+ /// The collor for the segments joining the two contact points.
+ pub contact_depth_color: DebugColor,
+ /// The color of the contact normals.
+ pub contact_normal_color: DebugColor,
+ /// The length of the contact normals.
+ pub contact_normal_length: Real,
+ /// The color of the colliders AABBs.
+ pub collider_aabb_color: DebugColor,
}
impl Default for DebugRenderStyle {
@@ -55,6 +63,10 @@ impl Default for DebugRenderStyle {
multibody_joint_separation_color: [0.0, 1.0, 0.4, 1.0],
sleep_color_multiplier: [1.0, 1.0, 0.2, 1.0],
rigid_body_axes_length: 0.5,
+ contact_depth_color: [120.0, 1.0, 0.4, 1.0],
+ contact_normal_color: [0.0, 1.0, 1.0, 1.0],
+ contact_normal_length: 0.3,
+ collider_aabb_color: [124.0, 1.0, 0.4, 1.0],
}
}
}