index
:
github/rapier.git
bevy-glam
broken-perf-experiments
collider_pos_in_manifold
collider_removal
disabled-flag
master
perf_experiments
public_pair_events
testbed-init-app
v0.11-maintainance
voxels
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2022-05-31
Start experimenting with collider/rigid-body disabling.
disabled-flag
Sébastien Crozet
2022-05-30
Fix wasm build
Sébastien Crozet
2022-05-30
Move the cfm factor to the velocity constraints instead of the elements.
Sébastien Crozet
2022-05-30
Debug-renderer: add rendering of contacts, solver contacts, and collider AABBs
Sébastien Crozet
2022-05-30
Add the option to automatically wake-up rigid-bodies a new joint is attached to
Sébastien Crozet
2022-05-30
CCD improvements
Sébastien Crozet
2022-05-30
Rename STATIC -> FIXED in the ActiveCollisionTypes flags
Sébastien Crozet
2022-05-30
Rename JointSet::joints_with to attached_joints
Sébastien Crozet
2022-04-29
Fix bug where the narrow-phase would not recompute contacts after a collider ...
Sébastien Crozet
2022-04-28
Fix test build
Sébastien Crozet
2022-04-28
Add comments for the debug-renderer
Sébastien Crozet
2022-04-28
Take round shapes into account in 2D debug render
Sébastien Crozet
2022-04-28
Fix panic when the world is stepped with dt = 0
Sébastien Crozet
2022-04-28
Rename RigidBody::set_mass_properties -> set_additional_mass_properties
Sébastien Crozet
2022-04-28
Add collision event flags
Sébastien Crozet
2022-04-22
Add a basic lines-based debug-renderer
Sébastien Crozet
2022-04-20
Warning fix.
Sébastien Crozet
2022-04-20
CI: deny warnings again
Sébastien Crozet
2022-04-20
Remove unnecessary type annotation
Sébastien Crozet
2022-04-20
Remove the default-sets feature
Sébastien Crozet
2022-04-20
Finalize refactoring
Sébastien Crozet
2022-04-20
First round deleting the component sets.
Sébastien Crozet
2022-04-20
Fix mass-properties update after collider change
Sébastien Crozet
2022-04-19
Include broken values in assertion failure message.
Nolan Darilek
2022-03-27
Fix broad-phase becomming potentially invalid after collision group change
Sébastien Crozet
2022-03-20
Update tests
Sébastien Crozet
2022-03-20
Type fix
Sébastien Crozet
2022-03-20
Cargo fmt
Sébastien Crozet
2022-03-20
Emit collision stopped events after a collider is removed.
Sébastien Crozet
2022-03-20
Combine contact events and intersection events into a single event type and f...
Sébastien Crozet
2022-03-20
Rename rigid-body `static` to `fixed`
Sébastien Crozet
2022-03-20
Fix warnings and add comments.
Sébastien Crozet
2022-03-20
Add a method to propagate collider transforms with the RigidBodySet
Sébastien Crozet
2022-03-20
Add 2-axes coupling for angular joint limits
Sébastien Crozet
2022-03-20
Rigid-body: don’t clear forces at end of timestep + don’t wake-up a rigid...
Sébastien Crozet
2022-03-20
Add a max penetration correction integration parameter
Sébastien Crozet
2022-03-20
Rebase on master branch
Sébastien Crozet
2022-03-20
Complete the parallel solver fix
Sébastien Crozet
2022-03-20
Second round to fix the parallel solver.
Sébastien Crozet
2022-03-20
Allow removing a rigid-body without auto-removing attached colliders
Sébastien Crozet
2022-03-20
Start fixing the parallel version.
Sébastien Crozet
2022-03-20
Joint API and joint motors improvements
Sébastien Crozet
2022-03-20
Minor island solver simplification
Sébastien Crozet
2022-03-20
Rename JointHandle -> ImpulseJointHandle
Sébastien Crozet
2022-03-06
Merge pull request #286 from funmaker/sleep_fix
Sébastien Crozet
2022-02-24
derive Debug for IntegrationParameters
Nathan Stocks
2022-02-21
Use WReal instead of SimdRealField everywhere
Sébastien Crozet
2022-02-21
Use a threshold for utils::inv and simd_inv
Sébastien Crozet
2022-01-31
Fix rigid bodies falling asleep when linear/angular threshold is negative.
Fun Maker
2022-01-29
Update old documentation of raycast methods parameters
Joonas Satka
[next]