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authorSébastien Crozet <developer@crozet.re>2024-06-23 22:57:51 +0200
committerGitHub <noreply@github.com>2024-06-23 22:57:51 +0200
commit3004a7d38da447e307e11d86528047bdb724c318 (patch)
treec16924c62b12523525d95711e9773a6ba96e5271 /src
parent3e8650f3a761422f0926300dc98f9870e5d92776 (diff)
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chore: update to nalgebra 0.33 and parry 0.16 (#664)
Diffstat (limited to 'src')
-rw-r--r--src/dynamics/joint/generic_joint.rs26
-rw-r--r--src/dynamics/rigid_body_components.rs6
-rw-r--r--src/geometry/collider_components.rs6
-rw-r--r--src/geometry/contact_pair.rs1
-rw-r--r--src/geometry/interaction_groups.rs3
-rw-r--r--src/geometry/mod.rs1
-rw-r--r--src/pipeline/debug_render_pipeline/debug_render_pipeline.rs3
-rw-r--r--src/pipeline/event_handler.rs1
-rw-r--r--src/pipeline/physics_hooks.rs1
-rw-r--r--src/pipeline/query_pipeline/mod.rs8
10 files changed, 34 insertions, 22 deletions
diff --git a/src/dynamics/joint/generic_joint.rs b/src/dynamics/joint/generic_joint.rs
index 154c439..8d4066d 100644
--- a/src/dynamics/joint/generic_joint.rs
+++ b/src/dynamics/joint/generic_joint.rs
@@ -12,6 +12,7 @@ use crate::dynamics::SphericalJoint;
bitflags::bitflags! {
/// A bit mask identifying multiple degrees of freedom of a joint.
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub struct JointAxesMask: u8 {
/// The linear (translational) degree of freedom along the local X axis of a joint.
const LIN_X = 1 << 0;
@@ -26,21 +27,21 @@ bitflags::bitflags! {
/// The angular degree of freedom along the local Z axis of a joint.
const ANG_Z = 1 << 5;
/// The set of degrees of freedom locked by a revolute joint.
- const LOCKED_REVOLUTE_AXES = Self::LIN_X.bits | Self::LIN_Y.bits | Self::LIN_Z.bits | Self::ANG_Y.bits | Self::ANG_Z.bits;
+ const LOCKED_REVOLUTE_AXES = Self::LIN_X.bits() | Self::LIN_Y.bits() | Self::LIN_Z.bits() | Self::ANG_Y.bits() | Self::ANG_Z.bits();
/// The set of degrees of freedom locked by a prismatic joint.
- const LOCKED_PRISMATIC_AXES = Self::LIN_Y.bits | Self::LIN_Z.bits | Self::ANG_X.bits | Self::ANG_Y.bits | Self::ANG_Z.bits;
+ const LOCKED_PRISMATIC_AXES = Self::LIN_Y.bits() | Self::LIN_Z.bits() | Self::ANG_X.bits() | Self::ANG_Y.bits() | Self::ANG_Z.bits();
/// The set of degrees of freedom locked by a fixed joint.
- const LOCKED_FIXED_AXES = Self::LIN_X.bits | Self::LIN_Y.bits | Self::LIN_Z.bits | Self::ANG_X.bits | Self::ANG_Y.bits | Self::ANG_Z.bits;
+ const LOCKED_FIXED_AXES = Self::LIN_X.bits() | Self::LIN_Y.bits() | Self::LIN_Z.bits() | Self::ANG_X.bits() | Self::ANG_Y.bits() | Self::ANG_Z.bits();
/// The set of degrees of freedom locked by a spherical joint.
- const LOCKED_SPHERICAL_AXES = Self::LIN_X.bits | Self::LIN_Y.bits | Self::LIN_Z.bits;
+ const LOCKED_SPHERICAL_AXES = Self::LIN_X.bits() | Self::LIN_Y.bits() | Self::LIN_Z.bits();
/// The set of degrees of freedom left free by a revolute joint.
- const FREE_REVOLUTE_AXES = Self::ANG_X.bits;
+ const FREE_REVOLUTE_AXES = Self::ANG_X.bits();
/// The set of degrees of freedom left free by a prismatic joint.
- const FREE_PRISMATIC_AXES = Self::LIN_X.bits;
+ const FREE_PRISMATIC_AXES = Self::LIN_X.bits();
/// The set of degrees of freedom left free by a fixed joint.
const FREE_FIXED_AXES = 0;
/// The set of degrees of freedom left free by a spherical joint.
- const FREE_SPHERICAL_AXES = Self::ANG_X.bits | Self::ANG_Y.bits | Self::ANG_Z.bits;
+ const FREE_SPHERICAL_AXES = Self::ANG_X.bits() | Self::ANG_Y.bits() | Self::ANG_Z.bits();
/// The set of all translational degrees of freedom.
const LIN_AXES = Self::LIN_X.bits() | Self::LIN_Y.bits() | Self::LIN_Z.bits();
/// The set of all angular degrees of freedom.
@@ -52,6 +53,7 @@ bitflags::bitflags! {
bitflags::bitflags! {
/// A bit mask identifying multiple degrees of freedom of a joint.
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub struct JointAxesMask: u8 {
/// The linear (translational) degree of freedom along the local X axis of a joint.
const LIN_X = 1 << 0;
@@ -60,15 +62,15 @@ bitflags::bitflags! {
/// The angular degree of freedom of a joint.
const ANG_X = 1 << 2;
/// The set of degrees of freedom locked by a revolute joint.
- const LOCKED_REVOLUTE_AXES = Self::LIN_X.bits | Self::LIN_Y.bits;
+ const LOCKED_REVOLUTE_AXES = Self::LIN_X.bits() | Self::LIN_Y.bits();
/// The set of degrees of freedom locked by a prismatic joint.
- const LOCKED_PRISMATIC_AXES = Self::LIN_Y.bits | Self::ANG_X.bits;
+ const LOCKED_PRISMATIC_AXES = Self::LIN_Y.bits() | Self::ANG_X.bits();
/// The set of degrees of freedom locked by a fixed joint.
- const LOCKED_FIXED_AXES = Self::LIN_X.bits | Self::LIN_Y.bits | Self::ANG_X.bits;
+ const LOCKED_FIXED_AXES = Self::LIN_X.bits() | Self::LIN_Y.bits() | Self::ANG_X.bits();
/// The set of degrees of freedom left free by a revolute joint.
- const FREE_REVOLUTE_AXES = Self::ANG_X.bits;
+ const FREE_REVOLUTE_AXES = Self::ANG_X.bits();
/// The set of degrees of freedom left free by a prismatic joint.
- const FREE_PRISMATIC_AXES = Self::LIN_X.bits;
+ const FREE_PRISMATIC_AXES = Self::LIN_X.bits();
/// The set of degrees of freedom left free by a fixed joint.
const FREE_FIXED_AXES = 0;
/// The set of all translational degrees of freedom.
diff --git a/src/dynamics/rigid_body_components.rs b/src/dynamics/rigid_body_components.rs
index a391feb..641434c 100644
--- a/src/dynamics/rigid_body_components.rs
+++ b/src/dynamics/rigid_body_components.rs
@@ -96,6 +96,7 @@ impl RigidBodyType {
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug)]
/// Flags describing how the rigid-body has been modified by the user.
pub struct RigidBodyChanges: u32 {
/// Flag indicating that any component of this rigid-body has been modified.
@@ -204,6 +205,7 @@ where
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug)]
/// Flags affecting the behavior of the constraints solver for a given contact manifold.
// FIXME: rename this to LockedAxes
pub struct LockedAxes: u8 {
@@ -214,7 +216,7 @@ bitflags::bitflags! {
/// Flag indicating that the rigid-body cannot translate along the `Z` axis.
const TRANSLATION_LOCKED_Z = 1 << 2;
/// Flag indicating that the rigid-body cannot translate along any direction.
- const TRANSLATION_LOCKED = Self::TRANSLATION_LOCKED_X.bits | Self::TRANSLATION_LOCKED_Y.bits | Self::TRANSLATION_LOCKED_Z.bits;
+ const TRANSLATION_LOCKED = Self::TRANSLATION_LOCKED_X.bits() | Self::TRANSLATION_LOCKED_Y.bits() | Self::TRANSLATION_LOCKED_Z.bits();
/// Flag indicating that the rigid-body cannot rotate along the `X` axis.
const ROTATION_LOCKED_X = 1 << 3;
/// Flag indicating that the rigid-body cannot rotate along the `Y` axis.
@@ -222,7 +224,7 @@ bitflags::bitflags! {
/// Flag indicating that the rigid-body cannot rotate along the `Z` axis.
const ROTATION_LOCKED_Z = 1 << 5;
/// Combination of flags indicating that the rigid-body cannot rotate along any axis.
- const ROTATION_LOCKED = Self::ROTATION_LOCKED_X.bits | Self::ROTATION_LOCKED_Y.bits | Self::ROTATION_LOCKED_Z.bits;
+ const ROTATION_LOCKED = Self::ROTATION_LOCKED_X.bits() | Self::ROTATION_LOCKED_Y.bits() | Self::ROTATION_LOCKED_Z.bits();
}
}
diff --git a/src/geometry/collider_components.rs b/src/geometry/collider_components.rs
index 123e32c..efaccd0 100644
--- a/src/geometry/collider_components.rs
+++ b/src/geometry/collider_components.rs
@@ -43,6 +43,7 @@ impl IndexedData for ColliderHandle {
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug)]
/// Flags describing how the collider has been modified by the user.
pub struct ColliderChanges: u32 {
/// Flag indicating that any component of the collider has been modified.
@@ -301,6 +302,7 @@ impl Default for ColliderMaterial {
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash)]
/// Flags affecting whether or not collision-detection happens between two colliders
/// depending on the type of rigid-bodies they are attached to.
pub struct ActiveCollisionTypes: u16 {
@@ -364,8 +366,8 @@ impl ActiveCollisionTypes {
//
// Because that test must be symmetric, we perform two similar tests by swapping
// rb_type1 and rb_type2.
- ((self.bits >> (rb_type1 as u32 * 4)) & 0b0000_1111) & (1 << rb_type2 as u32) != 0
- || ((self.bits >> (rb_type2 as u32 * 4)) & 0b0000_1111) & (1 << rb_type1 as u32) != 0
+ ((self.bits() >> (rb_type1 as u32 * 4)) & 0b0000_1111) & (1 << rb_type2 as u32) != 0
+ || ((self.bits() >> (rb_type2 as u32 * 4)) & 0b0000_1111) & (1 << rb_type1 as u32) != 0
}
}
diff --git a/src/geometry/contact_pair.rs b/src/geometry/contact_pair.rs
index c57f98a..8ff5dd6 100644
--- a/src/geometry/contact_pair.rs
+++ b/src/geometry/contact_pair.rs
@@ -9,6 +9,7 @@ use super::CollisionEvent;
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug)]
/// Flags affecting the behavior of the constraints solver for a given contact manifold.
pub struct SolverFlags: u32 {
/// The constraint solver will take this contact manifold into
diff --git a/src/geometry/interaction_groups.rs b/src/geometry/interaction_groups.rs
index b07389c..f61de1a 100644
--- a/src/geometry/interaction_groups.rs
+++ b/src/geometry/interaction_groups.rs
@@ -80,6 +80,7 @@ use bitflags::bitflags;
bitflags! {
/// A bit mask identifying groups for interaction.
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash)]
pub struct Group: u32 {
/// The group n°1.
const GROUP_1 = 1 << 0;
@@ -156,7 +157,7 @@ bitflags! {
impl From<u32> for Group {
#[inline]
fn from(val: u32) -> Self {
- unsafe { Self::from_bits_unchecked(val) }
+ Self::from_bits_retain(val)
}
}
diff --git a/src/geometry/mod.rs b/src/geometry/mod.rs
index e7f0da7..ea0c7fb 100644
--- a/src/geometry/mod.rs
+++ b/src/geometry/mod.rs
@@ -59,6 +59,7 @@ pub type DefaultBroadPhase = BroadPhaseMultiSap;
bitflags::bitflags! {
/// Flags providing more information regarding a collision event.
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash)]
pub struct CollisionEventFlags: u32 {
/// Flag set if at least one of the colliders involved in the
/// collision was a sensor when the event was fired.
diff --git a/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs b/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
index 041862c..831f815 100644
--- a/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
+++ b/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
@@ -16,6 +16,7 @@ use std::collections::HashMap;
bitflags::bitflags! {
/// Flags indicating what part of the physics engine should be rendered
/// by the debug-renderer.
+ #[derive(Copy, Clone, PartialEq, Eq, Debug)]
pub struct DebugRenderMode: u32 {
/// If this flag is set, the collider shapes will be rendered.
const COLLIDER_SHAPES = 1 << 0;
@@ -26,7 +27,7 @@ bitflags::bitflags! {
/// If this flag is set, the impulse joints will be rendered.
const IMPULSE_JOINTS = 1 << 3;
/// If this flag is set, all the joints will be rendered.
- const JOINTS = Self::MULTIBODY_JOINTS.bits | Self::IMPULSE_JOINTS.bits;
+ const JOINTS = Self::MULTIBODY_JOINTS.bits() | Self::IMPULSE_JOINTS.bits();
/// If this flag is set, the solver contacts will be rendered.
const SOLVER_CONTACTS = 1 << 4;
/// If this flag is set, the geometric contacts will be rendered.
diff --git a/src/pipeline/event_handler.rs b/src/pipeline/event_handler.rs
index 7957ccf..ab98434 100644
--- a/src/pipeline/event_handler.rs
+++ b/src/pipeline/event_handler.rs
@@ -5,6 +5,7 @@ use crossbeam::channel::Sender;
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash)]
/// Flags affecting the events generated for this collider.
pub struct ActiveEvents: u32 {
/// If set, Rapier will call `EventHandler::handle_collision_event`
diff --git a/src/pipeline/physics_hooks.rs b/src/pipeline/physics_hooks.rs
index 11166b5..558962d 100644
--- a/src/pipeline/physics_hooks.rs
+++ b/src/pipeline/physics_hooks.rs
@@ -118,6 +118,7 @@ impl<'a> ContactModificationContext<'a> {
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash)]
/// Flags affecting the behavior of the constraints solver for a given contact manifold.
pub struct ActiveHooks: u32 {
/// If set, Rapier will call `PhysicsHooks::filter_contact_pair` whenever relevant.
diff --git a/src/pipeline/query_pipeline/mod.rs b/src/pipeline/query_pipeline/mod.rs
index cd8ae4c..18d7948 100644
--- a/src/pipeline/query_pipeline/mod.rs
+++ b/src/pipeline/query_pipeline/mod.rs
@@ -43,7 +43,7 @@ struct QueryPipelineAsCompositeShape<'a> {
}
bitflags::bitflags! {
- #[derive(Default)]
+ #[derive(Copy, Clone, PartialEq, Eq, Debug, Default)]
/// Flags for excluding whole sets of colliders from a scene query.
pub struct QueryFilterFlags: u32 {
/// Exclude from the query any collider attached to a fixed rigid-body and colliders with no rigid-body attached.
@@ -57,12 +57,12 @@ bitflags::bitflags! {
/// Exclude from the query any collider that is not a sensor.
const EXCLUDE_SOLIDS = 1 << 5;
/// Excludes all colliders not attached to a dynamic rigid-body.
- const ONLY_DYNAMIC = Self::EXCLUDE_FIXED.bits | Self::EXCLUDE_KINEMATIC.bits;
+ const ONLY_DYNAMIC = Self::EXCLUDE_FIXED.bits() | Self::EXCLUDE_KINEMATIC.bits();
/// Excludes all colliders not attached to a kinematic rigid-body.
- const ONLY_KINEMATIC = Self::EXCLUDE_DYNAMIC.bits | Self::EXCLUDE_FIXED.bits;
+ const ONLY_KINEMATIC = Self::EXCLUDE_DYNAMIC.bits() | Self::EXCLUDE_FIXED.bits();
/// Exclude all colliders attached to a non-fixed rigid-body
/// (this will not exclude colliders not attached to any rigid-body).
- const ONLY_FIXED = Self::EXCLUDE_DYNAMIC.bits | Self::EXCLUDE_KINEMATIC.bits;
+ const ONLY_FIXED = Self::EXCLUDE_DYNAMIC.bits() | Self::EXCLUDE_KINEMATIC.bits();
}
}