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authorSébastien Crozet <developer@crozet.re>2022-08-08 09:10:59 +0200
committerGitHub <noreply@github.com>2022-08-08 09:10:59 +0200
commitabdbf5ffec5cd7f3c2a1bfd17491b3740561a4e1 (patch)
treec5ff894118ffa0495196e342116d6ed7bc3d129d /src_testbed/lines/render_dim.rs
parent90c97341b1e9c032375ece0aa6a00348702b7e8b (diff)
parentc4f078daf35d093c59905860296abb2ff3655a5c (diff)
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Merge pull request #374 from SludgePhD/update-bevy-wgpu
Update bevy (and thus wgpu)
Diffstat (limited to 'src_testbed/lines/render_dim.rs')
-rw-r--r--src_testbed/lines/render_dim.rs14
1 files changed, 7 insertions, 7 deletions
diff --git a/src_testbed/lines/render_dim.rs b/src_testbed/lines/render_dim.rs
index 92215f2..be23321 100644
--- a/src_testbed/lines/render_dim.rs
+++ b/src_testbed/lines/render_dim.rs
@@ -1,6 +1,6 @@
pub mod r3d {
use bevy::{
- core_pipeline::Opaque3d,
+ core_pipeline::core_3d::Opaque3d,
pbr::{
DrawMesh, MeshPipeline, MeshPipelineKey, MeshUniform, SetMeshBindGroup,
SetMeshViewBindGroup,
@@ -89,11 +89,11 @@ pub mod r3d {
shader: self.shader.clone_weak(),
shader_defs,
entry_point: "fragment".into(),
- targets: vec![ColorTargetState {
+ targets: vec![Some(ColorTargetState {
format: TextureFormat::bevy_default(),
blend,
write_mask: ColorWrites::ALL,
- }],
+ })],
}),
layout: Some(vec![self.mesh_pipeline.view_layout.clone()]),
primitive: PrimitiveState {
@@ -182,8 +182,7 @@ pub mod r3d {
pub mod r2d {
use bevy::{
asset::Handle,
- core::FloatOrd,
- core_pipeline::Transparent2d,
+ core_pipeline::core_2d::Transparent2d,
prelude::*,
render::{
mesh::MeshVertexBufferLayout,
@@ -204,6 +203,7 @@ pub mod r2d {
DrawMesh2d, Mesh2dHandle, Mesh2dPipeline, Mesh2dPipelineKey, Mesh2dUniform,
SetMesh2dBindGroup, SetMesh2dViewBindGroup,
},
+ utils::FloatOrd,
};
use crate::lines::{RenderDebugLinesMesh, DEBUG_LINES_SHADER_HANDLE};
@@ -256,11 +256,11 @@ pub mod r2d {
shader: self.shader.clone_weak(),
shader_defs: vec![],
entry_point: "fragment".into(),
- targets: vec![ColorTargetState {
+ targets: vec![Some(ColorTargetState {
format: TextureFormat::bevy_default(),
blend: Some(BlendState::ALPHA_BLENDING),
write_mask: ColorWrites::ALL,
- }],
+ })],
}),
layout: Some(vec![self.mesh_pipeline.view_layout.clone()]),
primitive: PrimitiveState {