diff options
| -rw-r--r-- | CHANGELOG | 4 | ||||
| -rw-r--r-- | build/rapier2d/Cargo.toml | 2 | ||||
| -rw-r--r-- | build/rapier3d/Cargo.toml | 2 |
3 files changed, 6 insertions, 2 deletions
@@ -1,3 +1,7 @@ +## v0.3.1 +- Fix non-determinism problem when using triangle-meshes, cone, cylinders, or capsules. +- Add `JointSet::remove(...)` to remove a joint from the `JointSet`. + ## v0.3.0 - Collider shapes are now trait-objects instead of a `Shape` enum. - Add a user-defined `u128` to each colliders and rigid-bodies for storing user data. diff --git a/build/rapier2d/Cargo.toml b/build/rapier2d/Cargo.toml index d963079..a27a4ed 100644 --- a/build/rapier2d/Cargo.toml +++ b/build/rapier2d/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "rapier2d" -version = "0.3.0" +version = "0.3.1" authors = [ "Sébastien Crozet <developer@crozet.re>" ] description = "2-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier2d" diff --git a/build/rapier3d/Cargo.toml b/build/rapier3d/Cargo.toml index f5c2fe4..66abdf7 100644 --- a/build/rapier3d/Cargo.toml +++ b/build/rapier3d/Cargo.toml @@ -1,6 +1,6 @@ [package] name = "rapier3d" -version = "0.3.0" +version = "0.3.1" authors = [ "Sébastien Crozet <developer@crozet.re>" ] description = "3-dimensional physics engine in Rust." documentation = "http://docs.rs/rapier3d" |
