diff options
| -rw-r--r-- | src/dynamics/joint/multibody_joint/multibody_ik.rs | 27 |
1 files changed, 24 insertions, 3 deletions
diff --git a/src/dynamics/joint/multibody_joint/multibody_ik.rs b/src/dynamics/joint/multibody_joint/multibody_ik.rs index 2171cf6..3262985 100644 --- a/src/dynamics/joint/multibody_joint/multibody_ik.rs +++ b/src/dynamics/joint/multibody_joint/multibody_ik.rs @@ -1,4 +1,4 @@ -use crate::dynamics::{JointAxesMask, Multibody, RigidBodySet}; +use crate::dynamics::{JointAxesMask, Multibody, MultibodyLink, RigidBodySet}; use crate::math::{Isometry, Jacobian, Real, ANG_DIM, DIM, SPATIAL_DIM}; use na::{self, DVector, SMatrix}; use parry::math::SpacialVector; @@ -83,24 +83,45 @@ impl Multibody { /// obtained from its current generalized coordinates summed with the `displacement` vector. /// /// The `displacements` vector is overwritten with the new displacement. + /// + /// The `joint_can_move` argument is a closure that lets you indicate which joint + /// can be moved throug the inverse-kinematics process. Any joint for which `joint_can_move` + /// returns `false` will have its corresponding displacement constrained to 0. + /// Set the closure to `|_| true` if all the joints are free to move. pub fn inverse_kinematics( &self, bodies: &RigidBodySet, link_id: usize, options: &InverseKinematicsOption, target_pose: &Isometry<Real>, + joint_can_move: impl Fn(&MultibodyLink) -> bool, displacements: &mut DVector<Real>, ) { let mut jacobian = Jacobian::zeros(0); + let branch = self.kinematic_branch(link_id); + let can_move: Vec<_> = branch + .iter() + .map(|id| joint_can_move(&self.links[*id])) + .collect(); for _ in 0..options.max_iters { - let pose = self.forward_kinematics_single_link( + let pose = self.forward_kinematics_single_branch( bodies, - link_id, + &branch, Some(displacements.as_slice()), Some(&mut jacobian), ); + // Adjust the jacobian to account for non-movable joints. + for (id, can_move) in branch.iter().zip(can_move.iter()) { + if !*can_move { + let link = &self.links[*id]; + jacobian + .columns_mut(link.assembly_id, link.joint.ndofs()) + .fill(0.0); + } + } + let delta_lin = target_pose.translation.vector - pose.translation.vector; let delta_ang = (target_pose.rotation * pose.rotation.inverse()).scaled_axis(); |
