aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--CHANGELOG.md5
-rw-r--r--src/pipeline/debug_render_pipeline/debug_render_pipeline.rs7
2 files changed, 12 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index fa4a0f3..0cfe853 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,3 +1,8 @@
+## Unreleased
+
+### Added
+- Implement rotation gizmo for Ball 2D shape (as radius line) in Debug renderer if `DebugRenderMode::COLLIDER_SHAPES` enabled
+
## v0.21.0 (23 June 2024)
### Fix
diff --git a/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs b/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
index 831f815..f2e23cd 100644
--- a/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
+++ b/src/pipeline/debug_render_pipeline/debug_render_pipeline.rs
@@ -369,6 +369,13 @@ impl DebugRenderPipeline {
&Vector::repeat(s.radius * 2.0),
color,
true,
+ );
+ // Draw a radius line to visualize rotation
+ backend.draw_line(
+ object,
+ pos * Point::new(s.radius * 0.2, 0.0),
+ pos * Point::new(s.radius * 0.8, 0.0),
+ color,
)
}
TypedShape::Cuboid(s) => {