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-rw-r--r--examples2d/add_remove2.rs2
-rw-r--r--examples2d/platform2.rs2
-rw-r--r--examples2d/sensor2.rs2
-rw-r--r--examples3d/debug_add_remove_collider3.rs2
-rw-r--r--examples3d/debug_dynamic_collider_add3.rs2
-rw-r--r--examples3d/debug_rollback3.rs2
-rw-r--r--examples3d/fountain3.rs2
-rw-r--r--examples3d/platform3.rs2
-rw-r--r--examples3d/sensor3.rs2
-rw-r--r--src_testbed/harness/mod.rs5
10 files changed, 11 insertions, 12 deletions
diff --git a/examples2d/add_remove2.rs b/examples2d/add_remove2.rs
index a351a8f..614829b 100644
--- a/examples2d/add_remove2.rs
+++ b/examples2d/add_remove2.rs
@@ -10,7 +10,7 @@ pub fn init_world(testbed: &mut Testbed) {
let rad = 0.5;
// Callback that will be executed on the main loop to handle proximities.
- testbed.harness_mut().add_callback(move |physics, _, _, _| {
+ testbed.harness_mut().add_callback(move |physics, _, _| {
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(0.0, 10.0)
.build();
diff --git a/examples2d/platform2.rs b/examples2d/platform2.rs
index 769161f..88f05f2 100644
--- a/examples2d/platform2.rs
+++ b/examples2d/platform2.rs
@@ -62,7 +62,7 @@ pub fn init_world(testbed: &mut Testbed) {
*/
testbed
.harness_mut()
- .add_callback(move |physics, _, run_state, _| {
+ .add_callback(move |physics, _, run_state| {
let platform = physics.bodies.get_mut(platform_handle).unwrap();
let mut next_pos = *platform.position();
diff --git a/examples2d/sensor2.rs b/examples2d/sensor2.rs
index 123f633..382581e 100644
--- a/examples2d/sensor2.rs
+++ b/examples2d/sensor2.rs
@@ -71,7 +71,7 @@ pub fn init_world(testbed: &mut Testbed) {
// Callback that will be executed on the main loop to handle proximities.
testbed
.harness_mut()
- .add_callback(move |physics, events, _, _| {
+ .add_callback(move |physics, events, _| {
while let Ok(prox) = events.proximity_events.try_recv() {
let color = match prox.new_status {
Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0),
diff --git a/examples3d/debug_add_remove_collider3.rs b/examples3d/debug_add_remove_collider3.rs
index 1c59fcf..437a27d 100644
--- a/examples3d/debug_add_remove_collider3.rs
+++ b/examples3d/debug_add_remove_collider3.rs
@@ -34,7 +34,7 @@ pub fn init_world(testbed: &mut Testbed) {
let collider = ColliderBuilder::ball(ball_rad).density(100.0).build();
colliders.insert(collider, ball_handle, &mut bodies);
- testbed.harness_mut().add_callback(move |physics, _, _, _| {
+ testbed.harness_mut().add_callback(move |physics, _, _| {
// Remove then re-add the ground collider.
let coll = physics
.colliders
diff --git a/examples3d/debug_dynamic_collider_add3.rs b/examples3d/debug_dynamic_collider_add3.rs
index da33494..92ae209 100644
--- a/examples3d/debug_dynamic_collider_add3.rs
+++ b/examples3d/debug_dynamic_collider_add3.rs
@@ -45,7 +45,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut extra_colliders = Vec::new();
let snapped_frame = 51;
- testbed.harness_mut().add_callback(move |physics, _, _, _| {
+ testbed.harness_mut().add_callback(move |physics, _, _| {
step += 1;
// Add a bigger ball collider
diff --git a/examples3d/debug_rollback3.rs b/examples3d/debug_rollback3.rs
index c3eb684..aa0b0ff 100644
--- a/examples3d/debug_rollback3.rs
+++ b/examples3d/debug_rollback3.rs
@@ -44,7 +44,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut step = 0;
let snapped_frame = 51;
- testbed.harness_mut().add_callback(move |physics, _, _, _| {
+ testbed.harness_mut().add_callback(move |physics, _, _| {
step += 1;
// Snap the ball velocity or restore it.
diff --git a/examples3d/fountain3.rs b/examples3d/fountain3.rs
index 5dcf2d8..0909a0c 100644
--- a/examples3d/fountain3.rs
+++ b/examples3d/fountain3.rs
@@ -26,7 +26,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut k = 0;
// Callback that will be executed on the main loop to handle proximities.
- testbed.harness_mut().add_callback(move |physics, _, _, _| {
+ testbed.harness_mut().add_callback(move |physics, _, _| {
k += 1;
let rigid_body = RigidBodyBuilder::new_dynamic()
.translation(0.0, 10.0, 0.0)
diff --git a/examples3d/platform3.rs b/examples3d/platform3.rs
index b71d307..944adae 100644
--- a/examples3d/platform3.rs
+++ b/examples3d/platform3.rs
@@ -67,7 +67,7 @@ pub fn init_world(testbed: &mut Testbed) {
let mut count = 0;
testbed
.harness_mut()
- .add_callback(move |physics, _, run_state, _| {
+ .add_callback(move |physics, _, run_state| {
count += 1;
if count % 100 > 50 {
return;
diff --git a/examples3d/sensor3.rs b/examples3d/sensor3.rs
index e734258..db01265 100644
--- a/examples3d/sensor3.rs
+++ b/examples3d/sensor3.rs
@@ -75,7 +75,7 @@ pub fn init_world(testbed: &mut Testbed) {
// Callback that will be executed on the main loop to handle proximities.
testbed
.harness_mut()
- .add_callback(move |physics, events, _, _| {
+ .add_callback(move |physics, events, _| {
while let Ok(prox) = events.proximity_events.try_recv() {
let color = match prox.new_status {
Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0),
diff --git a/src_testbed/harness/mod.rs b/src_testbed/harness/mod.rs
index 45e52dc..638c4ed 100644
--- a/src_testbed/harness/mod.rs
+++ b/src_testbed/harness/mod.rs
@@ -48,7 +48,7 @@ pub struct Harness {
pub state: RunState,
}
-type Callbacks = Vec<Box<dyn FnMut(&mut PhysicsState, &PhysicsEvents, &RunState, f32)>>;
+type Callbacks = Vec<Box<dyn FnMut(&mut PhysicsState, &PhysicsEvents, &RunState)>>;
#[allow(dead_code)]
impl Harness {
@@ -130,7 +130,7 @@ impl Harness {
self.plugins.push(Box::new(plugin));
}
- pub fn add_callback<F: FnMut(&mut PhysicsState, &PhysicsEvents, &RunState, f32) + 'static>(
+ pub fn add_callback<F: FnMut(&mut PhysicsState, &PhysicsEvents, &RunState) + 'static>(
&mut self,
callback: F,
) {
@@ -185,7 +185,6 @@ impl Harness {
&mut self.physics,
&self.events,
&self.state,
- self.state.time,
)
}