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-rw-r--r--src/dynamics/solver/joint_constraint/revolute_position_constraint.rs249
-rw-r--r--src/dynamics/solver/joint_constraint/revolute_velocity_constraint.rs290
2 files changed, 439 insertions, 100 deletions
diff --git a/src/dynamics/solver/joint_constraint/revolute_position_constraint.rs b/src/dynamics/solver/joint_constraint/revolute_position_constraint.rs
index afc23f3..e468508 100644
--- a/src/dynamics/solver/joint_constraint/revolute_position_constraint.rs
+++ b/src/dynamics/solver/joint_constraint/revolute_position_constraint.rs
@@ -1,20 +1,22 @@
use crate::dynamics::{IntegrationParameters, RevoluteJoint, RigidBody};
use crate::math::{AngularInertia, Isometry, Point, Real, Rotation, Vector};
-use crate::utils::WAngularInertia;
-use na::Unit;
+use crate::utils::{WAngularInertia, WCross, WCrossMatrix};
+use na::{Matrix3x2, Matrix5, Unit};
#[derive(Debug)]
pub(crate) struct RevolutePositionConstraint {
position1: usize,
position2: usize,
+ local_com1: Point<Real>,
+ local_com2: Point<Real>,
+
im1: Real,
im2: Real,
ii1: AngularInertia<Real>,
ii2: AngularInertia<Real>,
- lin_inv_lhs: Real,
ang_inv_lhs: AngularInertia<Real>,
local_anchor1: Point<Real>,
@@ -22,6 +24,8 @@ pub(crate) struct RevolutePositionConstraint {
local_axis1: Unit<Vector<Real>>,
local_axis2: Unit<Vector<Real>>,
+ local_basis1: [Vector<Real>; 2],
+ local_basis2: [Vector<Real>; 2],
}
impl RevolutePositionConstraint {
@@ -30,7 +34,6 @@ impl RevolutePositionConstraint {
let ii2 = rb2.effective_world_inv_inertia_sqrt.squared();
let im1 = rb1.effective_inv_mass;
let im2 = rb2.effective_inv_mass;
- let lin_inv_lhs = 1.0 / (im1 + im2);
let ang_inv_lhs = (ii1 + ii2).inverse();
Self {
@@ -38,14 +41,17 @@ impl RevolutePositionConstraint {
im2,
ii1,
ii2,
- lin_inv_lhs,
ang_inv_lhs,
+ local_com1: rb1.mass_properties.local_com,
+ local_com2: rb2.mass_properties.local_com,
local_anchor1: cparams.local_anchor1,
local_anchor2: cparams.local_anchor2,
local_axis1: cparams.local_axis1,
local_axis2: cparams.local_axis2,
position1: rb1.active_set_offset,
position2: rb2.active_set_offset,
+ local_basis1: cparams.basis1,
+ local_basis2: cparams.basis2,
}
}
@@ -53,28 +59,123 @@ impl RevolutePositionConstraint {
let mut position1 = positions[self.position1 as usize];
let mut position2 = positions[self.position2 as usize];
+ let anchor1 = position1 * self.local_anchor1;
+ let anchor2 = position2 * self.local_anchor2;
let axis1 = position1 * self.local_axis1;
let axis2 = position2 * self.local_axis2;
- let delta_rot =
- Rotation::rotation_between_axis(&axis1, &axis2).unwrap_or_else(Rotation::identity);
- let ang_error = delta_rot.scaled_axis() * params.joint_erp;
- let ang_impulse = self.ang_inv_lhs.transform_vector(ang_error);
- position1.rotation =
- Rotation::new(self.ii1.transform_vector(ang_impulse)) * position1.rotation;
- position2.rotation =
- Rotation::new(self.ii2.transform_vector(-ang_impulse)) * position2.rotation;
+ let basis1 = Matrix3x2::from_columns(&[
+ position1 * self.local_basis1[0],
+ position1 * self.local_basis1[1],
+ ]);
+ let basis2 = Matrix3x2::from_columns(&[
+ position2 * self.local_basis2[0],
+ position2 * self.local_basis2[1],
+ ]);
- let anchor1 = position1 * self.local_anchor1;
- let anchor2 = position2 * self.local_anchor2;
+ let basis_filter1 = basis1 * basis1.transpose();
+ let basis_filter2 = basis2 * basis2.transpose();
+ let basis2 = basis_filter2 * basis1;
+
+ let r1 = anchor1 - position1 * self.local_com1;
+ let r2 = anchor2 - position2 * self.local_com2;
+ let r1_mat = basis_filter1 * r1.gcross_matrix();
+ let r2_mat = basis_filter2 * r2.gcross_matrix();
+
+ let mut lhs = Matrix5::zeros();
+ let lhs00 = self.ii2.quadform(&r2_mat).add_diagonal(self.im2)
+ + self.ii1.quadform(&r1_mat).add_diagonal(self.im1);
+ let lhs10 = basis2.tr_mul(&(self.ii2 * r2_mat)) + basis1.tr_mul(&(self.ii1 * r1_mat));
+ let lhs11 = (self.ii1.quadform3x2(&basis1) + self.ii2.quadform3x2(&basis2)).into_matrix();
+
+ // Note that cholesky won't read the upper-right part
+ // of lhs so we don't have to fill it.
+ lhs.fixed_slice_mut::<na::U3, na::U3>(0, 0)
+ .copy_from(&lhs00.into_matrix());
+ lhs.fixed_slice_mut::<na::U2, na::U3>(3, 0)
+ .copy_from(&lhs10);
+ lhs.fixed_slice_mut::<na::U2, na::U2>(3, 3)
+ .copy_from(&lhs11);
+
+ let inv_lhs = na::Cholesky::new_unchecked(lhs).inverse();
let delta_tra = anchor2 - anchor1;
let lin_error = delta_tra * params.joint_erp;
- let lin_impulse = self.lin_inv_lhs * lin_error;
+ let delta_rot =
+ Rotation::rotation_between_axis(&axis1, &axis2).unwrap_or_else(Rotation::identity);
+
+ let ang_error = basis1.tr_mul(&delta_rot.scaled_axis()) * params.joint_erp;
+ let error = na::Vector5::new(
+ lin_error.x,
+ lin_error.y,
+ lin_error.z,
+ ang_error.x,
+ ang_error.y,
+ );
+ let impulse = inv_lhs * error;
+ let lin_impulse = impulse.fixed_rows::<na::U3>(0).into_owned();
+ let ang_impulse1 = basis1 * impulse.fixed_rows::<na::U2>(3).into_owned();
+ let ang_impulse2 = basis2 * impulse.fixed_rows::<na::U2>(3).into_owned();
+ let rot1 = self.ii1 * (r1_mat * lin_impulse + ang_impulse1);
+ let rot2 = self.ii2 * (r2_mat * lin_impulse + ang_impulse2);
+ position1.rotation = Rotation::new(rot1) * position1.rotation;
+ position2.rotation = Rotation::new(-rot2) * position2.rotation;
position1.translation.vector += self.im1 * lin_impulse;
position2.translation.vector -= self.im2 * lin_impulse;
+ /*
+ /*
+ * Linear part.
+ */
+ {
+ let anchor1 = position1 * self.local_anchor1;
+ let anchor2 = position2 * self.local_anchor2;
+
+ let r1 = anchor1 - position1 * self.local_com1;
+ let r2 = anchor2 - position2 * self.local_com2;
+ // TODO: don't the the "to_matrix".
+ let lhs = (self
+ .ii2
+ .quadform(&r2.gcross_matrix())
+ .add_diagonal(self.im2)
+ + self
+ .ii1
+ .quadform(&r1.gcross_matrix())
+ .add_diagonal(self.im1))
+ .into_matrix();
+ let inv_lhs = lhs.try_inverse().unwrap();
+
+ let delta_tra = anchor2 - anchor1;
+ let lin_error = delta_tra * params.joint_erp;
+ let lin_impulse = inv_lhs * lin_error;
+
+ let rot1 = self.ii1 * r1.gcross(lin_impulse);
+ let rot2 = self.ii2 * r2.gcross(lin_impulse);
+ position1.rotation = Rotation::new(rot1) * position1.rotation;
+ position2.rotation = Rotation::new(-rot2) * position2.rotation;
+ position1.translation.vector += self.im1 * lin_impulse;
+ position2.translation.vector -= self.im2 * lin_impulse;
+ }
+
+ /*
+ * Angular part.
+ */
+ {
+ let axis1 = position1 * self.local_axis1;
+ let axis2 = position2 * self.local_axis2;
+ let delta_rot =
+ Rotation::rotation_between_axis(&axis1, &axis2).unwrap_or_else(Rotation::identity);
+ let ang_error = delta_rot.scaled_axis() * params.joint_erp;
+ let ang_impulse = self.ang_inv_lhs.transform_vector(ang_error);
+
+ position1.rotation =
+ Rotation::new(self.ii1.transform_vector(ang_impulse)) * position1.rotation;
+ position2.rotation =
+ Rotation::new(self.ii2.transform_vector(-ang_impulse)) * position2.rotation;
+ }
+ */
+
positions[self.position1 as usize] = position1;
positions[self.position2 as usize] = position2;
}
@@ -83,10 +184,16 @@ impl RevolutePositionConstraint {
#[derive(Debug)]
pub(crate) struct RevolutePositionGroundConstraint {
position2: usize,
+ local_com2: Point<Real>,
+ im2: Real,
+ ii2: AngularInertia<Real>,
anchor1: Point<Real>,
local_anchor2: Point<Real>,
axis1: Unit<Vector<Real>>,
local_axis2: Unit<Vector<Real>>,
+
+ basis1: [Vector<Real>; 2],
+ local_basis2: [Vector<Real>; 2],
}
impl RevolutePositionGroundConstraint {
@@ -100,42 +207,138 @@ impl RevolutePositionGroundConstraint {
let local_anchor2;
let axis1;
let local_axis2;
+ let basis1;
+ let local_basis2;
if flipped {
anchor1 = rb1.predicted_position * cparams.local_anchor2;
local_anchor2 = cparams.local_anchor1;
axis1 = rb1.predicted_position * cparams.local_axis2;
local_axis2 = cparams.local_axis1;
+ basis1 = [
+ rb1.predicted_position * cparams.basis2[0],
+ rb1.predicted_position * cparams.basis2[1],
+ ];
+ local_basis2 = cparams.basis1;
} else {
anchor1 = rb1.predicted_position * cparams.local_anchor1;
local_anchor2 = cparams.local_anchor2;
axis1 = rb1.predicted_position * cparams.local_axis1;
local_axis2 = cparams.local_axis2;
+ basis1 = [
+ rb1.predicted_position * cparams.basis1[0],
+ rb1.predicted_position * cparams.basis1[1],
+ ];
+ local_basis2 = cparams.basis2;
};
Self {
anchor1,
local_anchor2,
+ im2: rb2.effective_inv_mass,
+ ii2: rb2.effective_world_inv_inertia_sqrt.squared(),
+ local_com2: rb2.mass_properties.local_com,
axis1,
local_axis2,
position2: rb2.active_set_offset,
+ basis1,
+ local_basis2,
}
}
pub fn solve(&self, params: &IntegrationParameters, positions: &mut [Isometry<Real>]) {
let mut position2 = positions[self.position2 as usize];
+ let anchor1 = self.anchor1;
+ let anchor2 = position2 * self.local_anchor2;
+ let axis1 = self.axis1;
let axis2 = position2 * self.local_axis2;
- let delta_rot =
- Rotation::scaled_rotation_between_axis(&axis2, &self.axis1, params.joint_erp)
- .unwrap_or_else(Rotation::identity);
- position2.rotation = delta_rot * position2.rotation;
+ let basis1 = Matrix3x2::from_columns(&self.basis1[..]);
+ let basis2 = Matrix3x2::from_columns(&[
+ position2 * self.local_basis2[0],
+ position2 * self.local_basis2[1],
+ ]);
- let anchor2 = position2 * self.local_anchor2;
- let delta_tra = anchor2 - self.anchor1;
+ let basis_filter2 = basis2 * basis2.transpose();
+ let basis2 = basis_filter2 * basis1;
+
+ let r2 = anchor2 - position2 * self.local_com2;
+ let r2_mat = basis_filter2 * r2.gcross_matrix();
+
+ let mut lhs = Matrix5::zeros();
+ let lhs00 = self.ii2.quadform(&r2_mat).add_diagonal(self.im2);
+ let lhs10 = basis2.tr_mul(&(self.ii2 * r2_mat));
+ let lhs11 = self.ii2.quadform3x2(&basis2).into_matrix();
+
+ // Note that cholesky won't read the upper-right part
+ // of lhs so we don't have to fill it.
+ lhs.fixed_slice_mut::<na::U3, na::U3>(0, 0)
+ .copy_from(&lhs00.into_matrix());
+ lhs.fixed_slice_mut::<na::U2, na::U3>(3, 0)
+ .copy_from(&lhs10);
+ lhs.fixed_slice_mut::<na::U2, na::U2>(3, 3)
+ .copy_from(&lhs11);
+
+ let inv_lhs = na::Cholesky::new_unchecked(lhs).inverse();
+
+ let delta_tra = anchor2 - anchor1;
let lin_error = delta_tra * params.joint_erp;
- position2.translation.vector -= lin_error;
+ let delta_rot =
+ Rotation::rotation_between_axis(&axis1, &axis2).unwrap_or_else(Rotation::identity);
+
+ let ang_error = basis1.tr_mul(&delta_rot.scaled_axis()) * params.joint_erp;
+ let error = na::Vector5::new(
+ lin_error.x,
+ lin_error.y,
+ lin_error.z,
+ ang_error.x,
+ ang_error.y,
+ );
+ let impulse = inv_lhs * error;
+ let lin_impulse = impulse.fixed_rows::<na::U3>(0).into_owned();
+ let ang_impulse2 = basis2 * impulse.fixed_rows::<na::U2>(3).into_owned();
+
+ let rot2 = self.ii2 * (r2_mat * lin_impulse + ang_impulse2);
+ position2.rotation = Rotation::new(-rot2) * position2.rotation;
+ position2.translation.vector -= self.im2 * lin_impulse;
+
+ /*
+ /*
+ * Linear part.
+ */
+ {
+ let anchor2 = position2 * self.local_anchor2;
+
+ let r2 = anchor2 - position2 * self.local_com2;
+ // TODO: don't the the "to_matrix".
+ let lhs = self
+ .ii2
+ .quadform(&r2.gcross_matrix())
+ .add_diagonal(self.im2)
+ .into_matrix();
+ let inv_lhs = lhs.try_inverse().unwrap();
+
+ let delta_tra = anchor2 - self.anchor1;
+ let lin_error = delta_tra * params.joint_erp;
+ let lin_impulse = inv_lhs * lin_error;
+
+ let rot2 = self.ii2 * r2.gcross(lin_impulse);
+ position2.rotation = Rotation::new(-rot2) * position2.rotation;
+ position2.translation.vector -= self.im2 * lin_impulse;
+ }
+
+ /*
+ * Angular part.
+ */
+ {
+ let axis2 = position2 * self.local_axis2;
+ let delta_rot = Rotation::rotation_between_axis(&self.axis1, &axis2)
+ .unwrap_or_else(Rotation::identity);
+ let ang_error = delta_rot.scaled_axis() * params.joint_erp;
+ position2.rotation = Rotation::new(-ang_error) * position2.rotation;
+ }
+ */
positions[self.position2 as usize] = position2;
}
diff --git a/src/dynamics/solver/joint_constraint/revolute_velocity_constraint.rs b/src/dynamics/solver/joint_constraint/revolute_velocity_constraint.rs
index 6270a8e..650a9e5 100644
--- a/src/dynamics/solver/joint_constraint/revolute_velocity_constraint.rs
+++ b/src/dynamics/solver/joint_constraint/revolute_velocity_constraint.rs
@@ -1,10 +1,12 @@
-use crate::dynamics::solver::DeltaVel;
+use crate::dynamics::solver::{AnyJointVelocityConstraint, AnyVelocityConstraint, DeltaVel};
use crate::dynamics::{
- IntegrationParameters, JointGraphEdge, JointIndex, JointParams, RevoluteJoint, RigidBody,
+ GenericJoint, IntegrationParameters, JointGraphEdge, JointIndex, JointParams, RevoluteJoint,
+ RigidBody,
};
-use crate::math::{AngularInertia, Real, Vector};
+use crate::math::{AngularInertia, Real, Rotation, Vector};
+use crate::na::UnitQuaternion;
use crate::utils::{WAngularInertia, WCross, WCrossMatrix};
-use na::{Cholesky, Matrix3x2, Matrix5, Vector5, U2, U3};
+use na::{Cholesky, Matrix3, Matrix3x2, Matrix5, RealField, Vector5, U2, U3};
#[derive(Debug)]
pub(crate) struct RevoluteVelocityConstraint {
@@ -13,14 +15,23 @@ pub(crate) struct RevoluteVelocityConstraint {
joint_id: JointIndex,
- r1: Vector<Real>,
- r2: Vector<Real>,
+ r1_mat: Matrix3<Real>,
+ r2_mat: Matrix3<Real>,
inv_lhs: Matrix5<Real>,
rhs: Vector5<Real>,
impulse: Vector5<Real>,
+ motor_inv_lhs: Real,
+ motor_rhs: Real,
+ motor_impulse: Real,
+ motor_max_impulse: Real,
+
+ motor_axis1: Vector<Real>,
+ motor_axis2: Vector<Real>,
+
basis1: Matrix3x2<Real>,
+ basis2: Matrix3x2<Real>,
im1: Real,
im2: Real,
@@ -35,41 +46,41 @@ impl RevoluteVelocityConstraint {
joint_id: JointIndex,
rb1: &RigidBody,
rb2: &RigidBody,
- cparams: &RevoluteJoint,
- ) -> Self {
+ joint: &RevoluteJoint,
+ ) -> AnyJointVelocityConstraint {
// Linear part.
- let anchor1 = rb1.position * cparams.local_anchor1;
- let anchor2 = rb2.position * cparams.local_anchor2;
+ let anchor1 = rb1.position * joint.local_anchor1;
+ let anchor2 = rb2.position * joint.local_anchor2;
let basis1 = Matrix3x2::from_columns(&[
- rb1.position * cparams.basis1[0],
- rb1.position * cparams.basis1[1],
+ rb1.position * joint.basis1[0],
+ rb1.position * joint.basis1[1],
]);
+ let basis_filter1 = basis1 * basis1.transpose();
+ let basis2 = Matrix3x2::from_columns(&[
+ rb2.position * joint.basis2[0],
+ rb2.position * joint.basis2[1],
+ ]);
+ let basis_filter2 = basis2 * basis2.transpose();
+ let basis2 = basis_filter2 * basis1;
- // let r21 = Rotation::rotation_between_axis(&axis1, &axis2)
- // .unwrap_or_else(Rotation::identity)
- // .to_rotation_matrix()
- // .into_inner();
- // let basis2 = r21 * basis1;
- // NOTE: to simplify, we use basis2 = basis1.
- // Though we may want to test if that does not introduce any instability.
let im1 = rb1.effective_inv_mass;
let im2 = rb2.effective_inv_mass;
let ii1 = rb1.effective_world_inv_inertia_sqrt.squared();
let r1 = anchor1 - rb1.world_com;
- let r1_mat = r1.gcross_matrix();
+ let r1_mat = basis_filter1 * r1.gcross_matrix();
let ii2 = rb2.effective_world_inv_inertia_sqrt.squared();
let r2 = anchor2 - rb2.world_com;
- let r2_mat = r2.gcross_matrix();
+ let r2_mat = basis_filter2 * r2.gcross_matrix();
let mut lhs = Matrix5::zeros();
let lhs00 =
ii2.quadform(&r2_mat).add_diagonal(im2) + ii1.quadform(&r1_mat).add_diagonal(im1);
- let lhs10 = basis1.tr_mul(&(ii2 * r2_mat + ii1 * r1_mat));
- let lhs11 = (ii1 + ii2).quadform3x2(&basis1).into_matrix();
+ let lhs10 = basis2.tr_mul(&(ii2 * r2_mat)) + basis1.tr_mul(&(ii1 * r1_mat));
+ let lhs11 = (ii1.quadform3x2(&basis1) + ii2.quadform3x2(&basis2)).into_matrix();
- // Note that cholesky won't read the upper-right part
+ // Note that Cholesky won't read the upper-right part
// of lhs so we don't have to fill it.
lhs.fixed_slice_mut::<U3, U3>(0, 0)
.copy_from(&lhs00.into_matrix());
@@ -78,43 +89,99 @@ impl RevoluteVelocityConstraint {
let inv_lhs = Cholesky::new_unchecked(lhs).inverse();
- let lin_rhs = rb2.linvel + rb2.angvel.gcross(r2) - rb1.linvel - rb1.angvel.gcross(r1);
- let ang_rhs = basis1.tr_mul(&(rb2.angvel - rb1.angvel));
- let rhs = Vector5::new(lin_rhs.x, lin_rhs.y, lin_rhs.z, ang_rhs.x, ang_rhs.y);
+ let lin_rhs = (rb2.linvel - r2_mat * rb2.angvel) - (rb1.linvel - r1_mat * rb1.angvel);
+ let ang_rhs = basis2.tr_mul(&rb2.angvel) - basis1.tr_mul(&rb1.angvel);
+ let mut rhs = Vector5::new(lin_rhs.x, lin_rhs.y, lin_rhs.z, ang_rhs.x, ang_rhs.y);
+
+ /*
+ * Motor.
+ */
+ let motor_axis1 = rb1.position * *joint.local_axis1;
+ let motor_axis2 = rb2.position * *joint.local_axis2;
+ let mut motor_rhs = 0.0;
+ let mut motor_inv_lhs = 0.0;
+ let mut motor_max_impulse = 0.0;
+
+ if let Some(motor_target_vel) = joint.motor_target_vel {
+ motor_rhs =
+ rb2.angvel.dot(&motor_axis1) - rb1.angvel.dot(&motor_axis1) - motor_target_vel;
+ motor_inv_lhs = crate::utils::inv(
+ motor_axis2.dot(&ii2.transform_vector(motor_axis2))
+ + motor_axis1.dot(&ii1.transform_vector(motor_axis1)),
+ );
+ motor_max_impulse = joint.motor_max_torque;
+ }
- RevoluteVelocityConstraint {
+ /*
+ * Adjust the warmstart impulse.
+ * If the velocity along the free axis is somewhat high,
+ * we need to adjust the angular warmstart impulse because it
+ * may have a direction that is too different than last frame,
+ * making it counter-productive.
+ */
+ let mut impulse = joint.impulse * params.warmstart_coeff;
+ let axis_rot = Rotation::rotation_between(&joint.prev_axis1, &motor_axis1)
+ .unwrap_or_else(UnitQuaternion::identity);
+ let rotated_impulse = basis1.tr_mul(&(axis_rot * joint.world_ang_impulse));
+ impulse[3] = rotated_impulse.x * params.warmstart_coeff;
+ impulse[4] = rotated_impulse.y * params.warmstart_coeff;
+
+ let result = RevoluteVelocityConstraint {
joint_id,
mj_lambda1: rb1.active_set_offset,
mj_lambda2: rb2.active_set_offset,
im1,
ii1_sqrt: rb1.effective_world_inv_inertia_sqrt,
basis1,
+ basis2,
im2,
ii2_sqrt: rb2.effective_world_inv_inertia_sqrt,
- impulse: cparams.impulse * params.warmstart_coeff,
+ impulse,
inv_lhs,
rhs,
- r1,
- r2,
- }
+ r1_mat,
+ r2_mat,
+ motor_rhs,
+ motor_inv_lhs,
+ motor_max_impulse,
+ motor_axis1,
+ motor_axis2,
+ motor_impulse: joint.motor_impulse * params.warmstart_coeff,
+ };
+
+ AnyJointVelocityConstraint::RevoluteConstraint(result)
}
pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
let mut mj_lambda1 = mj_lambdas[self.mj_lambda1 as usize];
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
- let lin_impulse = self.impulse.fixed_rows::<U3>(0).into_owned();
- let ang_impulse = self.basis1 * self.impulse.fixed_rows::<U2>(3).into_owned();
+ let lin_impulse1 = self.impulse.fixed_rows::<U3>(0).into_owned();
+ let lin_impulse2 = self.impulse.fixed_rows::<U3>(0).into_owned();
+ let ang_impulse1 = self.basis1 * self.impulse.fixed_rows::<U2>(3).into_owned();
+ let ang_impulse2 = self.basis2 * self.impulse.fixed_rows::<U2>(3).into_owned();
- mj_lambda1.linear += self.im1 * lin_impulse;
+ mj_lambda1.linear += self.im1 * lin_impulse1;
mj_lambda1.angular += self
.ii1_sqrt
- .transform_vector(ang_impulse + self.r1.gcross(lin_impulse));
+ .transform_vector(ang_impulse1 + self.r1_mat * lin_impulse1);
- mj_lambda2.linear -= self.im2 * lin_impulse;
+ mj_lambda2.linear -= self.im2 * lin_impulse2;
mj_lambda2.angular -= self
.ii2_sqrt
- .transform_vector(ang_impulse + self.r2.gcross(lin_impulse));
+ .transform_vector(ang_impulse2 + self.r2_mat * lin_impulse2);
+
+ /*
+ * Motor
+ */
+ {
+ mj_lambda1.angular += self
+ .ii1_sqrt
+ .transform_vector(self.motor_axis1 * self.motor_impulse);
+ mj_lambda2.angular -= self
+ .ii2_sqrt
+ .transform_vector(self.motor_axis2 * self.motor_impulse);
+ }
mj_lambdas[self.mj_lambda1 as usize] = mj_lambda1;
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
@@ -126,26 +193,43 @@ impl RevoluteVelocityConstraint {
let ang_vel1 = self.ii1_sqrt.transform_vector(mj_lambda1.angular);
let ang_vel2 = self.ii2_sqrt.transform_vector(mj_lambda2.angular);
- let lin_dvel = mj_lambda2.linear + ang_vel2.gcross(self.r2)
- - mj_lambda1.linear
- - ang_vel1.gcross(self.r1);
- let ang_dvel = self.basis1.tr_mul(&(ang_vel2 - ang_vel1));
+
+ let lin_dvel = (mj_lambda2.linear - self.r2_mat * ang_vel2)
+ - (mj_lambda1.linear - self.r1_mat * ang_vel1);
+ let ang_dvel = self.basis2.tr_mul(&ang_vel2) - self.basis1.tr_mul(&ang_vel1);
let rhs =
Vector5::new(lin_dvel.x, lin_dvel.y, lin_dvel.z, ang_dvel.x, ang_dvel.y) + self.rhs;
let impulse = self.inv_lhs * rhs;
self.impulse += impulse;
- let lin_impulse = impulse.fixed_rows::<U3>(0).into_owned();
- let ang_impulse = self.basis1 * impulse.fixed_rows::<U2>(3).into_owned();
+ let lin_impulse1 = impulse.fixed_rows::<U3>(0).into_owned();
+ let lin_impulse2 = impulse.fixed_rows::<U3>(0).into_owned();
+ let ang_impulse1 = self.basis1 * impulse.fixed_rows::<U2>(3).into_owned();
+ let ang_impulse2 = self.basis2 * impulse.fixed_rows::<U2>(3).into_owned();
- mj_lambda1.linear += self.im1 * lin_impulse;
+ mj_lambda1.linear += self.im1 * lin_impulse1;
mj_lambda1.angular += self
.ii1_sqrt
- .transform_vector(ang_impulse + self.r1.gcross(lin_impulse));
+ .transform_vector(ang_impulse1 + self.r1_mat * lin_impulse1);
- mj_lambda2.linear -= self.im2 * lin_impulse;
+ mj_lambda2.linear -= self.im2 * lin_impulse2;
mj_lambda2.angular -= self
.ii2_sqrt
- .transform_vector(ang_impulse + self.r2.gcross(lin_impulse));
+ .transform_vector(ang_impulse2 + self.r2_mat * lin_impulse2);
+
+ /*
+ * Motor.
+ */
+ if self.motor_inv_lhs != 0.0 {
+ let ang_vel1 = self.ii1_sqrt.transform_vector(mj_lambda1.angular);
+ let ang_vel2 = self.ii2_sqrt.transform_vector(mj_lambda2.angular);
+ let ang_dvel = ang_vel2.dot(&self.motor_axis2) - ang_vel1.dot(&self.motor_axis1);
+ let rhs = ang_dvel + self.motor_rhs;
+ let impulse = self.motor_inv_lhs * rhs;
+ self.motor_impulse += impulse;
+
+ mj_lambda1.angular += self.ii1_sqrt.transform_vector(self.motor_axis1 * impulse);
+ mj_lambda2.angular -= self.ii2_sqrt.transform_vector(self.motor_axis2 * impulse);
+ }
mj_lambdas[self.mj_lambda1 as usize] = mj_lambda1;
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
@@ -155,6 +239,10 @@ impl RevoluteVelocityConstraint {
let joint = &mut joints_all[self.joint_id].weight;
if let JointParams::RevoluteJoint(revolute) = &mut joint.params {
revolute.impulse = self.impulse;
+ let rot_part = self.impulse.fixed_rows::<U2>(3).into_owned();
+ revolute.world_ang_impulse = self.basis1 * rot_part;
+ revolute.prev_axis1 = self.motor_axis1;
+ revolute.motor_impulse = self.motor_impulse;
}
}
}
@@ -171,7 +259,13 @@ pub(crate) struct RevoluteVelocityGroundConstraint {
rhs: Vector5<Real>,
impulse: Vector5<Real>,
- basis1: Matrix3x2<Real>,
+ motor_axis2: Vector<Real>,
+ motor_inv_lhs: Real,
+ motor_rhs: Real,
+ motor_impulse: Real,
+ motor_max_impulse: Real,
+
+ basis2: Matrix3x2<Real>,
im2: Real,
@@ -184,34 +278,29 @@ impl RevoluteVelocityGroundConstraint {
joint_id: JointIndex,
rb1: &RigidBody,
rb2: &RigidBody,
- cparams: &RevoluteJoint,
+ joint: &RevoluteJoint,
flipped: bool,
- ) -> Self {
+ ) -> AnyJointVelocityConstraint {
let anchor2;
let anchor1;
- let basis1;
+ let basis2;
if flipped {
- anchor1 = rb1.position * cparams.local_anchor2;
- anchor2 = rb2.position * cparams.local_anchor1;
- basis1 = Matrix3x2::from_columns(&[
- rb1.position * cparams.basis2[0],
- rb1.position * cparams.basis2[1],
+ anchor1 = rb1.position * joint.local_anchor2;
+ anchor2 = rb2.position * joint.local_anchor1;
+ basis2 = Matrix3x2::from_columns(&[
+ rb2.position * joint.basis2[0],
+ rb2.position * joint.basis2[1],
]);
} else {
- anchor1 = rb1.position * cparams.local_anchor1;
- anchor2 = rb2.position * cparams.local_anchor2;
- basis1 = Matrix3x2::from_columns(&[
- rb1.position * cparams.basis1[0],
- rb1.position * cparams.basis1[1],
+ anchor1 = rb1.position * joint.local_anchor1;
+ anchor2 = rb2.position * joint.local_anchor2;
+ basis2 = Matrix3x2::from_columns(&[
+ rb2.position * joint.basis1[0],
+ rb2.position * joint.basis1[1],
]);
};
- // let r21 = Rotation::rotation_between_axis(&axis1, &axis2)
- // .unwrap_or_else(Rotation::identity)
- // .to_rotation_matrix()
- // .into_inner();
- // let basis2 = /*r21 * */ basis1;
let im2 = rb2.effective_inv_mass;
let ii2 = rb2.effective_world_inv_inertia_sqrt.squared();
let r1 = anchor1 - rb1.world_com;
@@ -220,8 +309,8 @@ impl RevoluteVelocityGroundConstraint {
let mut lhs = Matrix5::zeros();
let lhs00 = ii2.quadform(&r2_mat).add_diagonal(im2);
- let lhs10 = basis1.tr_mul(&(ii2 * r2_mat));
- let lhs11 = ii2.quadform3x2(&basis1).into_matrix();
+ let lhs10 = basis2.tr_mul(&(ii2 * r2_mat));
+ let lhs11 = ii2.quadform3x2(&basis2).into_matrix();
// Note that cholesky won't read the upper-right part
// of lhs so we don't have to fill it.
@@ -233,33 +322,64 @@ impl RevoluteVelocityGroundConstraint {
let inv_lhs = Cholesky::new_unchecked(lhs).inverse();
let lin_rhs = rb2.linvel + rb2.angvel.gcross(r2) - rb1.linvel - rb1.angvel.gcross(r1);
- let ang_rhs = basis1.tr_mul(&(rb2.angvel - rb1.angvel));
+ let ang_rhs = basis2.tr_mul(&(rb2.angvel - rb1.angvel));
let rhs = Vector5::new(lin_rhs.x, lin_rhs.y, lin_rhs.z, ang_rhs.x, ang_rhs.y);
- RevoluteVelocityGroundConstraint {
+ /*
+ * Motor part.
+ */
+ let mut motor_rhs = 0.0;
+ let mut motor_inv_lhs = 0.0;
+ let mut motor_max_impulse = 0.0;
+ let mut motor_axis2 = Vector::zeros();
+
+ if let Some(motor_target_vel) = joint.motor_target_vel {
+ motor_axis2 = rb2.position * *joint.local_axis2;
+ motor_rhs = rb2.angvel.dot(&motor_axis2) - motor_target_vel;
+ motor_inv_lhs = crate::utils::inv(motor_axis2.dot(&ii2.transform_vector(motor_axis2)));
+ motor_max_impulse = joint.motor_max_torque;
+ }
+
+ let result = RevoluteVelocityGroundConstraint {
joint_id,
mj_lambda2: rb2.active_set_offset,
im2,
ii2_sqrt: rb2.effective_world_inv_inertia_sqrt,
- impulse: cparams.impulse * params.warmstart_coeff,
- basis1,
+ impulse: joint.impulse * params.warmstart_coeff,
+ basis2,
inv_lhs,
rhs,
r2,
- }
+ motor_inv_lhs,
+ motor_impulse: joint.motor_impulse,
+ motor_axis2,
+ motor_max_impulse,
+ motor_rhs,
+ };
+
+ AnyJointVelocityConstraint::RevoluteGroundConstraint(result)
}
pub fn warmstart(&self, mj_lambdas: &mut [DeltaVel<Real>]) {
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
let lin_impulse = self.impulse.fixed_rows::<U3>(0).into_owned();
- let ang_impulse = self.basis1 * self.impulse.fixed_rows::<U2>(3).into_owned();
+ let ang_impulse = self.basis2 * self.impulse.fixed_rows::<U2>(3).into_owned();
mj_lambda2.linear -= self.im2 * lin_impulse;
mj_lambda2.angular -= self
.ii2_sqrt
.transform_vector(ang_impulse + self.r2.gcross(lin_impulse));
+ /*
+ * Motor
+ */
+ {
+ mj_lambda2.angular -= self
+ .ii2_sqrt
+ .transform_vector(self.motor_axis2 * self.motor_impulse);
+ }
+
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
}
@@ -267,20 +387,35 @@ impl RevoluteVelocityGroundConstraint {
let mut mj_lambda2 = mj_lambdas[self.mj_lambda2 as usize];
let ang_vel2 = self.ii2_sqrt.transform_vector(mj_lambda2.angular);
+ let ang_vel2 = ang_vel2 - self.motor_axis2 * ang_vel2.dot(&self.motor_axis2);
+
let lin_dvel = mj_lambda2.linear + ang_vel2.gcross(self.r2);
- let ang_dvel = self.basis1.tr_mul(&ang_vel2);
+ let ang_dvel = self.basis2.tr_mul(&ang_vel2);
let rhs =
Vector5::new(lin_dvel.x, lin_dvel.y, lin_dvel.z, ang_dvel.x, ang_dvel.y) + self.rhs;
let impulse = self.inv_lhs * rhs;
self.impulse += impulse;
let lin_impulse = impulse.fixed_rows::<U3>(0).into_owned();
- let ang_impulse = self.basis1 * impulse.fixed_rows::<U2>(3).into_owned();
+ let ang_impulse = self.basis2 * impulse.fixed_rows::<U2>(3).into_owned();
mj_lambda2.linear -= self.im2 * lin_impulse;
mj_lambda2.angular -= self
.ii2_sqrt
.transform_vector(ang_impulse + self.r2.gcross(lin_impulse));
+ /*
+ * Motor.
+ */
+ if self.motor_inv_lhs != 0.0 {
+ let ang_vel2 = self.ii2_sqrt.transform_vector(mj_lambda2.angular);
+ let ang_dvel = ang_vel2.dot(&self.motor_axis2);
+ let rhs = ang_dvel + self.motor_rhs;
+ let impulse = self.motor_inv_lhs * rhs;
+ self.motor_impulse += impulse;
+
+ mj_lambda2.angular -= self.ii2_sqrt.transform_vector(self.motor_axis2 * impulse);
+ }
+
mj_lambdas[self.mj_lambda2 as usize] = mj_lambda2;
}
@@ -289,6 +424,7 @@ impl RevoluteVelocityGroundConstraint {
let joint = &mut joints_all[self.joint_id].weight;
if let JointParams::RevoluteJoint(revolute) = &mut joint.params {
revolute.impulse = self.impulse;
+ revolute.motor_impulse = self.motor_impulse;
}
}
}