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-rw-r--r--CHANGELOG.md1
-rw-r--r--src/dynamics/ccd/ccd_solver.rs4
-rw-r--r--src/geometry/contact_pair.rs63
-rw-r--r--src/geometry/mod.rs22
-rw-r--r--src/geometry/narrow_phase.rs105
-rw-r--r--src/pipeline/event_handler.rs22
6 files changed, 146 insertions, 71 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 4b0459e..b1b2aad 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -14,6 +14,7 @@
to simplify the user’s event handling.
- The `ActiveEvents::CONTACT_EVENTS` and `ActiveEvents::INTERSECTION_EVENTS` flags have been replaced by a single
flag `ActiveEvents::COLLISION_EVENTS`.
+- Events `CollisionEvent::Stopped` are now generated after a collider is removed.
## v0.12.0-alpha.0 (2 Jan. 2022)
### Fixed
diff --git a/src/dynamics/ccd/ccd_solver.rs b/src/dynamics/ccd/ccd_solver.rs
index a4b1419..bd3b20b 100644
--- a/src/dynamics/ccd/ccd_solver.rs
+++ b/src/dynamics/ccd/ccd_solver.rs
@@ -616,8 +616,8 @@ impl CCDSolver {
.contains(ActiveEvents::COLLISION_EVENTS)
{
// Emit one intersection-started and one intersection-stopped event.
- events.handle_intersection_event(CollisionEvent::Started(toi.c1, toi.c2));
- events.handle_intersection_event(CollisionEvent::Stopped(toi.c1, toi.c2));
+ events.handle_collision_event(CollisionEvent::Started(toi.c1, toi.c2), None);
+ events.handle_collision_event(CollisionEvent::Stopped(toi.c1, toi.c2, false), None);
}
}
diff --git a/src/geometry/contact_pair.rs b/src/geometry/contact_pair.rs
index 5826c7a..a75d58d 100644
--- a/src/geometry/contact_pair.rs
+++ b/src/geometry/contact_pair.rs
@@ -1,8 +1,11 @@
use crate::dynamics::RigidBodyHandle;
use crate::geometry::{ColliderHandle, Contact, ContactManifold};
use crate::math::{Point, Real, Vector};
+use crate::pipeline::EventHandler;
use parry::query::ContactManifoldsWorkspace;
+use super::CollisionEvent;
+
bitflags::bitflags! {
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
/// Flags affecting the behavior of the constraints solver for a given contact manifold.
@@ -47,6 +50,45 @@ impl Default for ContactData {
}
#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
+#[derive(Copy, Clone, Debug)]
+/// The description of all the contacts between a pair of colliders.
+pub struct IntersectionPair {
+ /// Are the colliders intersecting?
+ pub intersecting: bool,
+ /// Was a `CollisionEvent::Started` emitted for this collider?
+ pub(crate) start_event_emited: bool,
+}
+
+impl IntersectionPair {
+ pub(crate) fn new() -> Self {
+ Self {
+ intersecting: false,
+ start_event_emited: false,
+ }
+ }
+
+ pub(crate) fn emit_start_event(
+ &mut self,
+ collider1: ColliderHandle,
+ collider2: ColliderHandle,
+ events: &dyn EventHandler,
+ ) {
+ self.start_event_emited = true;
+ events.handle_collision_event(CollisionEvent::new(collider1, collider2, true), None);
+ }
+
+ pub(crate) fn emit_stop_event(
+ &mut self,
+ collider1: ColliderHandle,
+ collider2: ColliderHandle,
+ events: &dyn EventHandler,
+ ) {
+ self.start_event_emited = false;
+ events.handle_collision_event(CollisionEvent::new(collider1, collider2, false), None);
+ }
+}
+
+#[cfg_attr(feature = "serde-serialize", derive(Serialize, Deserialize))]
#[derive(Clone)]
/// The description of all the contacts between a pair of colliders.
pub struct ContactPair {
@@ -60,6 +102,8 @@ pub struct ContactPair {
pub manifolds: Vec<ContactManifold>,
/// Is there any active contact in this contact pair?
pub has_any_active_contact: bool,
+ /// Was a `CollisionEvent::Started` emitted for this collider?
+ pub(crate) start_event_emited: bool,
pub(crate) workspace: Option<ContactManifoldsWorkspace>,
}
@@ -70,6 +114,7 @@ impl ContactPair {
collider2,
has_any_active_contact: false,
manifolds: Vec::new(),
+ start_event_emited: false,
workspace: None,
}
}
@@ -109,6 +154,24 @@ impl ContactPair {
deepest
}
+
+ pub(crate) fn emit_start_event(&mut self, events: &dyn EventHandler) {
+ self.start_event_emited = true;
+
+ events.handle_collision_event(
+ CollisionEvent::new(self.collider1, self.collider2, true),
+ Some(self),
+ );
+ }
+
+ pub(crate) fn emit_stop_event(&mut self, events: &dyn EventHandler) {
+ self.start_event_emited = false;
+
+ events.handle_collision_event(
+ CollisionEvent::new(self.collider1, self.collider2, false),
+ Some(self),
+ );
+ }
}
#[derive(Clone, Debug)]
diff --git a/src/geometry/mod.rs b/src/geometry/mod.rs
index 83c687b..5a56f2b 100644
--- a/src/geometry/mod.rs
+++ b/src/geometry/mod.rs
@@ -2,8 +2,9 @@
pub use self::broad_phase_multi_sap::{BroadPhase, BroadPhasePairEvent, ColliderPair};
pub use self::collider_components::*;
-pub use self::contact_pair::{ContactData, ContactManifoldData};
-pub use self::contact_pair::{ContactPair, SolverContact, SolverFlags};
+pub use self::contact_pair::{
+ ContactData, ContactManifoldData, ContactPair, IntersectionPair, SolverContact, SolverFlags,
+};
pub use self::interaction_graph::{
ColliderGraphIndex, InteractionGraph, RigidBodyGraphIndex, TemporaryInteractionIndex,
};
@@ -56,8 +57,11 @@ pub use parry::shape::SharedShape;
pub enum CollisionEvent {
/// Event occurring when two colliders start being in contact (or intersecting)
Started(ColliderHandle, ColliderHandle),
- /// Event occurring when two colliders stop being in contact (or intersecting)
- Stopped(ColliderHandle, ColliderHandle),
+ /// Event occurring when two colliders stop being in contact (or intersecting).
+ ///
+ /// The boolean is set to `true` of this event originates from at least one of
+ /// the colliders being removed from the `ColliderSet`.
+ Stopped(ColliderHandle, ColliderHandle, bool),
}
impl CollisionEvent {
@@ -65,31 +69,31 @@ impl CollisionEvent {
if start {
Self::Started(h1, h2)
} else {
- Self::Stopped(h1, h2)
+ Self::Stopped(h1, h2, false)
}
}
/// Is this a `Started` collision event?
pub fn started(self) -> bool {
- matches!(self, CollisionEvent::Started(_, _))
+ matches!(self, CollisionEvent::Started(..))
}
/// Is this a `Stopped` collision event?
pub fn stopped(self) -> bool {
- matches!(self, CollisionEvent::Stopped(_, _))
+ matches!(self, CollisionEvent::Stopped(..))
}
/// The handle of the first collider involved in this collision event.
pub fn collider1(self) -> ColliderHandle {
match self {
- Self::Started(h, _) | Self::Stopped(h, _) => h,
+ Self::Started(h, _) | Self::Stopped(h, _, _) => h,
}
}
/// The handle of the second collider involved in this collision event.
pub fn collider2(self) -> ColliderHandle {
match self {
- Self::Started(_, h) | Self::Stopped(_, h) => h,
+ Self::Started(_, h) | Self::Stopped(_, h, _) => h,
}
}
}
diff --git a/src/geometry/narrow_phase.rs b/src/geometry/narrow_phase.rs
index 8a57ef4..d737bfc 100644
--- a/src/geometry/narrow_phase.rs
+++ b/src/geometry/narrow_phase.rs
@@ -10,7 +10,7 @@ use crate::geometry::{
BroadPhasePairEvent, ColliderChanges, ColliderGraphIndex, ColliderHandle, ColliderMaterial,
ColliderPair, ColliderParent, ColliderPosition, ColliderShape, ColliderType, CollisionEvent,
ContactData, ContactManifold, ContactManifoldData, ContactPair, InteractionGraph,
- SolverContact, SolverFlags,
+ IntersectionPair, SolverContact, SolverFlags,
};
use crate::math::{Real, Vector};
use crate::pipeline::{
@@ -56,7 +56,7 @@ pub struct NarrowPhase {
)]
query_dispatcher: Arc<dyn PersistentQueryDispatcher<ContactManifoldData, ContactData>>,
contact_graph: InteractionGraph<ColliderHandle, ContactPair>,
- intersection_graph: InteractionGraph<ColliderHandle, bool>,
+ intersection_graph: InteractionGraph<ColliderHandle, IntersectionPair>,
graph_indices: Coarena<ColliderGraphIndices>,
}
@@ -101,7 +101,7 @@ impl NarrowPhase {
}
/// The intersection graph containing all intersection pairs and their intersection information.
- pub fn intersection_graph(&self) -> &InteractionGraph<ColliderHandle, bool> {
+ pub fn intersection_graph(&self) -> &InteractionGraph<ColliderHandle, IntersectionPair> {
&self.intersection_graph
}
@@ -146,7 +146,7 @@ impl NarrowPhase {
.flat_map(move |id| {
self.intersection_graph
.interactions_with(id)
- .map(|e| (e.0, e.1, *e.2))
+ .map(|e| (e.0, e.1, e.2.intersecting))
})
}
@@ -162,7 +162,7 @@ impl NarrowPhase {
.flat_map(move |id| {
self.intersection_graph
.interactions_with(id)
- .map(|e| (e.0, e.1, *e.2))
+ .map(|e| (e.0, e.1, e.2.intersecting))
})
}
@@ -211,7 +211,7 @@ impl NarrowPhase {
let id2 = self.graph_indices.get_unknown_gen(collider2)?;
self.intersection_graph
.interaction_pair(id1.intersection_graph_index, id2.intersection_graph_index)
- .map(|c| *c.2)
+ .map(|c| c.2.intersecting)
}
/// The intersection pair involving two specific colliders.
@@ -227,7 +227,7 @@ impl NarrowPhase {
let id2 = self.graph_indices.get(collider2.0)?;
self.intersection_graph
.interaction_pair(id1.intersection_graph_index, id2.intersection_graph_index)
- .map(|c| *c.2)
+ .map(|c| c.2.intersecting)
}
/// All the contact pairs maintained by this narrow-phase.
@@ -241,7 +241,7 @@ impl NarrowPhase {
) -> impl Iterator<Item = (ColliderHandle, ColliderHandle, bool)> + '_ {
self.intersection_graph
.interactions_with_endpoints()
- .map(|e| (e.0, e.1, *e.2))
+ .map(|e| (e.0, e.1, e.2.intersecting))
}
// #[cfg(feature = "parallel")]
@@ -297,6 +297,7 @@ impl NarrowPhase {
bodies,
&mut prox_id_remap,
&mut contact_id_remap,
+ events,
);
}
}
@@ -308,20 +309,21 @@ impl NarrowPhase {
&mut self,
intersection_graph_id: ColliderGraphIndex,
contact_graph_id: ColliderGraphIndex,
- islands: Option<&mut IslandManager>,
+ mut islands: Option<&mut IslandManager>,
colliders: &mut Colliders,
bodies: &mut Bodies,
prox_id_remap: &mut HashMap<ColliderHandle, ColliderGraphIndex>,
contact_id_remap: &mut HashMap<ColliderHandle, ColliderGraphIndex>,
+ events: &dyn EventHandler,
) where
Bodies: ComponentSetMut<RigidBodyActivation>
+ ComponentSet<RigidBodyType>
+ ComponentSetMut<RigidBodyIds>,
Colliders: ComponentSetOption<ColliderParent>,
{
- // Wake up every body in contact with the deleted collider.
- if let Some(islands) = islands {
- for (a, b, _) in self.contact_graph.interactions_with(contact_graph_id) {
+ // Wake up every body in contact with the deleted collider and generate Stopped collision events.
+ if let Some(islands) = islands.as_deref_mut() {
+ for (a, b, pair) in self.contact_graph.interactions_with(contact_graph_id) {
if let Some(parent) = colliders.get(a.0).map(|c| c.handle) {
islands.wake_up(bodies, parent, true)
}
@@ -329,6 +331,24 @@ impl NarrowPhase {
if let Some(parent) = colliders.get(b.0).map(|c| c.handle) {
islands.wake_up(bodies, parent, true)
}
+
+ if pair.start_event_emited {
+ events.handle_collision_event(CollisionEvent::Stopped(a, b, true), Some(pair));
+ }
+ }
+ } else {
+ // If there is no island, don’t wake-up bodies, but do send the Stopped collision event.
+ for (a, b, pair) in self.contact_graph.interactions_with(contact_graph_id) {
+ if pair.start_event_emited {
+ events.handle_collision_event(CollisionEvent::Stopped(a, b, true), Some(pair));
+ }
+ }
+ }
+
+ // Generate Stopped collision events for intersections.
+ for (a, b, pair) in self.intersection_graph.interactions_with(contact_graph_id) {
+ if pair.start_event_emited {
+ events.handle_collision_event(CollisionEvent::Stopped(a, b, true), None);
}
}
@@ -506,21 +526,21 @@ impl NarrowPhase {
|| (mode == PairRemovalMode::Auto
&& (co_type1.is_sensor() || co_type2.is_sensor()))
{
- let was_intersecting = self
+ let intersection = self
.intersection_graph
.remove_edge(gid1.intersection_graph_index, gid2.intersection_graph_index);
// Emit an intersection lost event if we had an intersection before removing the edge.
- if Some(true) == was_intersecting {
- let co_flag1: &ColliderFlags = colliders.index(pair.collider1.0);
- let co_flag2: &ColliderFlags = colliders.index(pair.collider2.0);
+ if let Some(mut intersection) = intersection {
+ if intersection.intersecting {
+ let co_flag1: &ColliderFlags = colliders.index(pair.collider1.0);
+ let co_flag2: &ColliderFlags = colliders.index(pair.collider2.0);
- if (co_flag1.active_events | co_flag2.active_events)
- .contains(ActiveEvents::COLLISION_EVENTS)
- {
- let prox_event =
- CollisionEvent::Stopped(pair.collider1, pair.collider2);
- events.handle_intersection_event(prox_event)
+ if (co_flag1.active_events | co_flag2.active_events)
+ .contains(ActiveEvents::COLLISION_EVENTS)
+ {
+ intersection.emit_stop_event(pair.collider1, pair.collider2, events)
+ }
}
}
} else {
@@ -530,7 +550,7 @@ impl NarrowPhase {
// Emit a contact stopped event if we had a contact before removing the edge.
// Also wake up the dynamic bodies that were in contact.
- if let Some(ctct) = contact_pair {
+ if let Some(mut ctct) = contact_pair {
if ctct.has_any_active_contact {
let co_parent1: Option<&ColliderParent> =
colliders.get(pair.collider1.0);
@@ -553,10 +573,7 @@ impl NarrowPhase {
if (co_flag1.active_events | co_flag2.active_events)
.contains(ActiveEvents::COLLISION_EVENTS)
{
- events.handle_contact_event(
- CollisionEvent::Stopped(pair.collider1, pair.collider2),
- &ctct,
- )
+ ctct.emit_stop_event(events);
}
}
}
@@ -615,7 +632,7 @@ impl NarrowPhase {
let _ = self.intersection_graph.add_edge(
gid1.intersection_graph_index,
gid2.intersection_graph_index,
- false,
+ IntersectionPair::new(),
);
}
} else {
@@ -712,7 +729,7 @@ impl NarrowPhase {
par_iter_mut!(&mut self.intersection_graph.graph.edges).for_each(|edge| {
let handle1 = nodes[edge.source().index()].weight;
let handle2 = nodes[edge.target().index()].weight;
- let had_intersection = edge.weight;
+ let had_intersection = edge.weight.intersecting;
// TODO: remove the `loop` once labels on blocks is stabilized.
'emit_events: loop {
@@ -755,13 +772,13 @@ impl NarrowPhase {
if !co_flags1.active_collision_types.test(rb_type1, rb_type2)
&& !co_flags2.active_collision_types.test(rb_type1, rb_type2)
{
- edge.weight = false;
+ edge.weight.intersecting = false;
break 'emit_events;
}
// Filter based on collision groups.
if !co_flags1.collision_groups.test(co_flags2.collision_groups) {
- edge.weight = false;
+ edge.weight.intersecting = false;
break 'emit_events;
}
@@ -779,13 +796,13 @@ impl NarrowPhase {
if !hooks.filter_intersection_pair(&context) {
// No intersection allowed.
- edge.weight = false;
+ edge.weight.intersecting = false;
break 'emit_events;
}
}
let pos12 = co_pos1.inv_mul(co_pos2);
- edge.weight = query_dispatcher
+ edge.weight.intersecting = query_dispatcher
.intersection_test(&pos12, &**co_shape1, &**co_shape2)
.unwrap_or(false);
break 'emit_events;
@@ -796,13 +813,13 @@ impl NarrowPhase {
let active_events = co_flags1.active_events | co_flags2.active_events;
if active_events.contains(ActiveEvents::COLLISION_EVENTS)
- && had_intersection != edge.weight
+ && had_intersection != edge.weight.intersecting
{
- events.handle_intersection_event(CollisionEvent::new(
- handle1,
- handle2,
- edge.weight,
- ));
+ if edge.weight.intersecting {
+ edge.weight.emit_start_event(handle1, handle2, events);
+ } else {
+ edge.weight.emit_stop_event(handle1, handle2, events);
+ }
}
});
}
@@ -1029,15 +1046,9 @@ impl NarrowPhase {
if pair.has_any_active_contact != had_any_active_contact {
if active_events.contains(ActiveEvents::COLLISION_EVENTS) {
if pair.has_any_active_contact {
- events.handle_contact_event(
- CollisionEvent::Started(pair.collider1, pair.collider2),
- pair,
- );
+ pair.emit_start_event(events);
} else {
- events.handle_contact_event(
- CollisionEvent::Stopped(pair.collider1, pair.collider2),
- pair,
- );
+ pair.emit_stop_event(events);
}
}
}
diff --git a/src/pipeline/event_handler.rs b/src/pipeline/event_handler.rs
index 5fa90c6..f08a383 100644
--- a/src/pipeline/event_handler.rs
+++ b/src/pipeline/event_handler.rs
@@ -23,18 +23,18 @@ impl Default for ActiveEvents {
pub trait EventHandler: Send + Sync {
/// Handle a collision event.
///
- /// A intersection event is emitted when the state of intersection between two colliders changes.
- fn handle_intersection_event(&self, event: CollisionEvent);
- /// Handle a contact event.
+ /// A collision event is emitted when the state of intersection between two colliders changes.
///
- /// A contact event is emitted when two collider start or stop touching, independently from the
- /// number of contact points involved.
- fn handle_contact_event(&self, event: CollisionEvent, contact_pair: &ContactPair);
+ /// # Parameters
+ /// * `event` - The collision event.
+ /// * `contact_pair` - The current state of contacts between the two colliders. This is set ot `None`
+ /// if at least one of the collider is a sensor (in which case no contact information
+ /// is ever computed).
+ fn handle_collision_event(&self, event: CollisionEvent, contact_pair: Option<&ContactPair>);
}
impl EventHandler for () {
- fn handle_intersection_event(&self, _event: CollisionEvent) {}
- fn handle_contact_event(&self, _event: CollisionEvent, _contact_pair: &ContactPair) {}
+ fn handle_collision_event(&self, _event: CollisionEvent, _contact_pair: Option<&ContactPair>) {}
}
/// A collision event handler that collects events into a crossbeam channel.
@@ -50,11 +50,7 @@ impl ChannelEventCollector {
}
impl EventHandler for ChannelEventCollector {
- fn handle_intersection_event(&self, event: CollisionEvent) {
- let _ = self.event_sender.send(event);
- }
-
- fn handle_contact_event(&self, event: CollisionEvent, _: &ContactPair) {
+ fn handle_collision_event(&self, event: CollisionEvent, _: Option<&ContactPair>) {
let _ = self.event_sender.send(event);
}
}