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-rw-r--r--CHANGELOG.md2
-rw-r--r--src/counters/collision_detection_counters.rs2
-rw-r--r--src/counters/mod.rs2
-rw-r--r--src/data/coarena.rs4
-rw-r--r--src/dynamics/joint/multibody_joint/multibody_joint_set.rs2
5 files changed, 6 insertions, 6 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index dcd0010..9f109ca 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -96,7 +96,7 @@ This release introduces two new crates:
- Rename `JointAxis::X/Y/Z` to `::LinX/LinY/LinZ` to avoid confusing it with `::AngX/AngY/AngZ`.
- Rename `JointAxesMask::X/Y/Z` to `::LIN_X/LIN_Y/LIN_Z` to avoid confusing it with `::ANG_X/ANG_Y/ANG_Z`.
- The function `RigidBody::add_collider` is now private. It was only public because it was needed for some internal
- `bevy_rapier` plumbings, but it is no longer useful. Adding a collider must always go througthe `ColliderSet`.
+ `bevy_rapier` plumbings, but it is no longer useful. Adding a collider must always go through the `ColliderSet`.
- `CharacterController::solve_character_collision_impulses` now takes multiple `CharacterCollision` as parameter:
this change will allow further internal optimizations.
- `QueryPipeline::update` now doesn't need the `RigidBodySet` as parameter.
diff --git a/src/counters/collision_detection_counters.rs b/src/counters/collision_detection_counters.rs
index 90c5141..1d2d28f 100644
--- a/src/counters/collision_detection_counters.rs
+++ b/src/counters/collision_detection_counters.rs
@@ -22,7 +22,7 @@ impl CollisionDetectionCounters {
}
}
- /// Resets all the coounters and timers.
+ /// Resets all the counters and timers.
pub fn reset(&mut self) {
self.ncontact_pairs = 0;
self.broad_phase_time.reset();
diff --git a/src/counters/mod.rs b/src/counters/mod.rs
index 99a627a..188f078 100644
--- a/src/counters/mod.rs
+++ b/src/counters/mod.rs
@@ -23,7 +23,7 @@ pub struct Counters {
pub step_time: Timer,
/// Timer used for debugging.
pub custom: Timer,
- /// Counters of every satge of one time step.
+ /// Counters of every stage of one time step.
pub stages: StagesCounters,
/// Counters of the collision-detection stage.
pub cd: CollisionDetectionCounters,
diff --git a/src/data/coarena.rs b/src/data/coarena.rs
index 18fb055..b9e7f44 100644
--- a/src/data/coarena.rs
+++ b/src/data/coarena.rs
@@ -78,7 +78,7 @@ impl<T> Coarena<T> {
self.data[i1 as usize] = (g1, value);
}
- /// Ensure that the given element exists in thihs coarena, and return its mutable reference.
+ /// Ensure that the given element exists in this coarena, and return its mutable reference.
pub fn ensure_element_exist(&mut self, a: Index, default: T) -> &mut T
where
T: Clone,
@@ -99,7 +99,7 @@ impl<T> Coarena<T> {
&mut data.1
}
- /// Ensure that elements at the two given indices exist in this coarena, and return their reference.
+ /// Ensure that elements at the two given indices exist in this coarena, and return their references.
///
/// Missing elements are created automatically and initialized with the `default` value.
pub fn ensure_pair_exists(&mut self, a: Index, b: Index, default: T) -> (&mut T, &mut T)
diff --git a/src/dynamics/joint/multibody_joint/multibody_joint_set.rs b/src/dynamics/joint/multibody_joint/multibody_joint_set.rs
index 8a56a72..a9bf521 100644
--- a/src/dynamics/joint/multibody_joint/multibody_joint_set.rs
+++ b/src/dynamics/joint/multibody_joint/multibody_joint_set.rs
@@ -374,7 +374,7 @@ impl MultibodyJointSet {
))
}
- /// Returns the the joint between two rigid-bodies (if it exists).
+ /// Returns the joint between two rigid-bodies (if it exists).
pub fn joint_between(
&self,
rb1: RigidBodyHandle,