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diff --git a/ARCHITECTURE.md b/ARCHITECTURE.md new file mode 100644 index 0000000..a200b9f --- /dev/null +++ b/ARCHITECTURE.md @@ -0,0 +1,17 @@ +## Repository architecture + +The architecture of this repository is a bit unusual because we are using some tricks to have both +the 2D and 3D version of Rapier share the same code-base. Here are the main folders: +- **`build/`**: contains one folder per Rapier crate (for the 2D, 3D, `f32`, and `f64` versions). Each + crate has its own `Cargo.toml` file that adjusts some cargo features, and reference the `src` folder. +- **`src/`**: contains the actual `.rs` source code of the Rapier physics engine. +- **`src_testbed/`**: contains the `.rs` source code of the Rapier testbed (which our examples are based on). +- **`examples2d/`**: simple 2D scenes showcasing some of Rapier's capabilities. + Run them with `cargo run --release --bin all_examples2`. +- **`examples3d/`**: simple 3D scenes showcasing some of Rapier's capabilities. + Run them with `cargo run --release --bin all_examples3`. +- **`benchmarks2d/`**: a set of 2D stress-tests, to see how Rapier performs when it has lots of elements + to simulate. +- **`benchmarks3d/`**: a set of 3D stress-tests, to see how Rapier performs when it has lots of elements + to simulate. We use the these benchmarks to track the performances of Rapier after some changes, + and spot unexpected regressions: https://www.rapier.rs/benchmarks/
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