diff options
Diffstat (limited to 'examples2d/locked_rotations2.rs')
| -rw-r--r-- | examples2d/locked_rotations2.rs | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/examples2d/locked_rotations2.rs b/examples2d/locked_rotations2.rs index 03fb2e7..a1f7ba5 100644 --- a/examples2d/locked_rotations2.rs +++ b/examples2d/locked_rotations2.rs @@ -1,6 +1,4 @@ -use na::Point2; -use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier2d::geometry::{ColliderBuilder, ColliderSet}; +use rapier2d::prelude::*; use rapier_testbed2d::Testbed; // This shows a bug when a cylinder is in contact with a very large @@ -21,38 +19,38 @@ pub fn init_world(testbed: &mut Testbed) { let ground_height = 0.1; let rigid_body = RigidBodyBuilder::new_static() - .translation(0.0, -ground_height) + .translation(vector![0.0, -ground_height]) .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * A rectangle that only rotate. */ let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(0.0, 3.0) + .translation(vector![0.0, 3.0]) .lock_translations() .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(2.0, 0.6).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * A tilted capsule that cannot rotate. */ let rigid_body = RigidBodyBuilder::new_dynamic() - .translation(0.0, 5.0) + .translation(vector![0.0, 5.0]) .rotation(1.0) .lock_rotations() .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::capsule_y(0.6, 0.4).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * Set up the testbed. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point2::new(0.0, 0.0), 40.0); + testbed.look_at(point![0.0, 0.0], 40.0); } |
