diff options
Diffstat (limited to 'examples2d/platform2.rs')
| -rw-r--r-- | examples2d/platform2.rs | 58 |
1 files changed, 33 insertions, 25 deletions
diff --git a/examples2d/platform2.rs b/examples2d/platform2.rs index 7542cd6..48129a0 100644 --- a/examples2d/platform2.rs +++ b/examples2d/platform2.rs @@ -1,6 +1,4 @@ -use na::Point2; -use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier2d::geometry::{ColliderBuilder, ColliderSet}; +use rapier2d::prelude::*; use rapier_testbed2d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -18,11 +16,11 @@ pub fn init_world(testbed: &mut Testbed) { let ground_height = 0.1; let rigid_body = RigidBodyBuilder::new_static() - .translation(0.0, -ground_height) + .translation(vector![0.0, -ground_height]) .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * Create the boxes @@ -40,47 +38,57 @@ pub fn init_world(testbed: &mut Testbed) { let y = j as f32 * shift + centery; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y).build(); + let rigid_body = RigidBodyBuilder::new_dynamic() + .translation(vector![x, y]) + .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); } } /* - * Setup a kinematic rigid body. + * Setup a position-based kinematic rigid body. */ - let platform_body = RigidBodyBuilder::new_kinematic() - .translation(-10.0 * rad, 1.5 + 0.8) + let platform_body = RigidBodyBuilder::new_kinematic_velocity_based() + .translation(vector![-10.0 * rad, 1.5 + 0.8]) .build(); - let platform_handle = bodies.insert(platform_body); + let velocity_based_platform_handle = bodies.insert(platform_body); let collider = ColliderBuilder::cuboid(rad * 10.0, rad).build(); - colliders.insert(collider, platform_handle, &mut bodies); + colliders.insert_with_parent(collider, velocity_based_platform_handle, &mut bodies); + + /* + * Setup a velocity-based kinematic rigid body. + */ + let platform_body = RigidBodyBuilder::new_kinematic_position_based() + .translation(vector![-10.0 * rad, 2.0 + 1.5 + 0.8]) + .build(); + let position_based_platform_handle = bodies.insert(platform_body); + let collider = ColliderBuilder::cuboid(rad * 10.0, rad).build(); + colliders.insert_with_parent(collider, position_based_platform_handle, &mut bodies); /* * Setup a callback to control the platform. */ testbed.add_callback(move |_, physics, _, run_state| { - let platform = physics.bodies.get_mut(platform_handle).unwrap(); - let mut next_pos = *platform.position(); - - let dt = 0.016; - next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt; - next_pos.translation.vector.x += run_state.time.sin() * 5.0 * dt; + let velocity = vector![run_state.time.sin() * 5.0, (run_state.time * 5.0).sin()]; - if next_pos.translation.vector.x >= rad * 10.0 { - next_pos.translation.vector.x -= dt; - } - if next_pos.translation.vector.x <= -rad * 10.0 { - next_pos.translation.vector.x += dt; + // Update the velocity-based kinematic body by setting its velocity. + if let Some(platform) = physics.bodies.get_mut(velocity_based_platform_handle) { + platform.set_linvel(velocity, true); } - platform.set_next_kinematic_position(next_pos); + // Update the position-based kinematic body by setting its next position. + if let Some(platform) = physics.bodies.get_mut(position_based_platform_handle) { + let mut next_tra = *platform.translation(); + next_tra += velocity * physics.integration_parameters.dt; + platform.set_next_kinematic_translation(next_tra); + } }); /* * Run the simulation. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point2::new(0.0, 1.0), 40.0); + testbed.look_at(point![0.0, 1.0], 40.0); } |
