diff options
Diffstat (limited to 'examples2d')
| -rw-r--r-- | examples2d/add_remove2.rs | 15 | ||||
| -rw-r--r-- | examples2d/all_examples2.rs | 4 | ||||
| -rw-r--r-- | examples2d/ccd2.rs | 7 | ||||
| -rw-r--r-- | examples2d/collision_groups2.rs | 11 | ||||
| -rw-r--r-- | examples2d/convex_polygons2.rs | 5 | ||||
| -rw-r--r-- | examples2d/debug_box_ball2.rs | 8 | ||||
| -rw-r--r-- | examples2d/heightfield2.rs | 5 | ||||
| -rw-r--r-- | examples2d/joints2.rs | 5 | ||||
| -rw-r--r-- | examples2d/locked_rotations2.rs | 5 | ||||
| -rw-r--r-- | examples2d/one_way_platforms2.rs | 11 | ||||
| -rw-r--r-- | examples2d/platform2.rs | 7 | ||||
| -rw-r--r-- | examples2d/polyline2.rs | 5 | ||||
| -rw-r--r-- | examples2d/pyramid2.rs | 5 | ||||
| -rw-r--r-- | examples2d/restitution2.rs | 5 | ||||
| -rw-r--r-- | examples2d/sensor2.rs | 11 | ||||
| -rw-r--r-- | examples2d/trimesh2.rs | 5 |
16 files changed, 20 insertions, 94 deletions
diff --git a/examples2d/add_remove2.rs b/examples2d/add_remove2.rs index 826d5c9..9f9f65a 100644 --- a/examples2d/add_remove2.rs +++ b/examples2d/add_remove2.rs @@ -10,7 +10,7 @@ pub fn init_world(testbed: &mut Testbed) { let rad = 0.5; // Callback that will be executed on the main loop to handle proximities. - testbed.add_callback(move |mut window, mut graphics, physics, _, _| { + testbed.add_callback(move |mut graphics, physics, _, _| { let rigid_body = RigidBodyBuilder::new_dynamic() .translation(0.0, 10.0) .build(); @@ -20,8 +20,8 @@ pub fn init_world(testbed: &mut Testbed) { .colliders .insert(collider, handle, &mut physics.bodies); - if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) { - graphics.add(*window, handle, &physics.bodies, &physics.colliders); + if let Some(graphics) = &mut graphics { + graphics.add_body(handle, &physics.bodies, &physics.colliders); } let to_remove: Vec<_> = physics @@ -38,8 +38,8 @@ pub fn init_world(testbed: &mut Testbed) { &mut physics.joints, ); - if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) { - graphics.remove_body_nodes(*window, handle); + if let Some(graphics) = &mut graphics { + graphics.remove_body(handle); } } }); @@ -50,8 +50,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 0.0), 20.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Add-remove", init_world)]); - testbed.run() -} diff --git a/examples2d/all_examples2.rs b/examples2d/all_examples2.rs index 8f38ced..1b45eac 100644 --- a/examples2d/all_examples2.rs +++ b/examples2d/all_examples2.rs @@ -7,7 +7,7 @@ use wasm_bindgen::prelude::*; use inflector::Inflector; -use rapier_testbed2d::Testbed; +use rapier_testbed2d::{Testbed, TestbedApp}; use std::cmp::Ordering; mod add_remove2; @@ -89,7 +89,7 @@ pub fn main() { .iter() .position(|builder| builder.0.to_camel_case().as_str() == demo.as_str()) .unwrap_or(0); - let testbed = Testbed::from_builders(i, builders); + let testbed = TestbedApp::from_builders(i, builders); testbed.run() } diff --git a/examples2d/ccd2.rs b/examples2d/ccd2.rs index 852fad3..18a6bfe 100644 --- a/examples2d/ccd2.rs +++ b/examples2d/ccd2.rs @@ -90,7 +90,7 @@ pub fn init_world(testbed: &mut Testbed) { } // Callback that will be executed on the main loop to handle proximities. - testbed.add_callback(move |_, mut graphics, physics, events, _| { + testbed.add_callback(move |mut graphics, physics, events, _| { while let Ok(prox) = events.intersection_events.try_recv() { let color = if prox.intersecting { Point3::new(1.0, 1.0, 0.0) @@ -117,8 +117,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 2.5), 20.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]); - testbed.run() -} diff --git a/examples2d/collision_groups2.rs b/examples2d/collision_groups2.rs index 9fd9f0b..08b73fb 100644 --- a/examples2d/collision_groups2.rs +++ b/examples2d/collision_groups2.rs @@ -39,7 +39,7 @@ pub fn init_world(testbed: &mut Testbed) { .build(); let green_collider_handle = colliders.insert(green_floor, floor_handle, &mut bodies); - testbed.set_collider_initial_color(green_collider_handle, Point3::new(0.0, 1.0, 0.0)); + testbed.set_initial_collider_color(green_collider_handle, Point3::new(0.0, 1.0, 0.0)); /* * A blue floor that will collide with the BLUE group only. @@ -50,7 +50,7 @@ pub fn init_world(testbed: &mut Testbed) { .build(); let blue_collider_handle = colliders.insert(blue_floor, floor_handle, &mut bodies); - testbed.set_collider_initial_color(blue_collider_handle, Point3::new(0.0, 0.0, 1.0)); + testbed.set_initial_collider_color(blue_collider_handle, Point3::new(0.0, 0.0, 1.0)); /* * Create the cubes @@ -81,7 +81,7 @@ pub fn init_world(testbed: &mut Testbed) { .build(); colliders.insert(collider, handle, &mut bodies); - testbed.set_body_color(handle, color); + testbed.set_initial_body_color(handle, color); } } @@ -91,8 +91,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 1.0), 100.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]); - testbed.run() -} diff --git a/examples2d/convex_polygons2.rs b/examples2d/convex_polygons2.rs index d936fb6..0e4fb0c 100644 --- a/examples2d/convex_polygons2.rs +++ b/examples2d/convex_polygons2.rs @@ -79,8 +79,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 50.0), 10.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]); - testbed.run() -} diff --git a/examples2d/debug_box_ball2.rs b/examples2d/debug_box_ball2.rs index 62933ff..aad72ae 100644 --- a/examples2d/debug_box_ball2.rs +++ b/examples2d/debug_box_ball2.rs @@ -1,3 +1,4 @@ +use na::Point2; use rapier2d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; use rapier2d::geometry::{ColliderBuilder, ColliderSet}; use rapier_testbed2d::Testbed; @@ -35,10 +36,5 @@ pub fn init_world(testbed: &mut Testbed) { * Set up the testbed. */ testbed.set_world(bodies, colliders, joints); - // testbed.look_at(Point2::new(10.0, 10.0, 10.0), Point2::origin()); -} - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]); - testbed.run() + testbed.look_at(Point2::new(0.0, 0.0), 50.0); } diff --git a/examples2d/heightfield2.rs b/examples2d/heightfield2.rs index f5ddff9..a834a2c 100644 --- a/examples2d/heightfield2.rs +++ b/examples2d/heightfield2.rs @@ -65,8 +65,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 0.0), 10.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Heightfield", init_world)]); - testbed.run() -} diff --git a/examples2d/joints2.rs b/examples2d/joints2.rs index 4d7d060..ff5c663 100644 --- a/examples2d/joints2.rs +++ b/examples2d/joints2.rs @@ -68,8 +68,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(numk as f32 * rad, numi as f32 * -rad), 20.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Joints", init_world)]); - testbed.run() -} diff --git a/examples2d/locked_rotations2.rs b/examples2d/locked_rotations2.rs index f3d7fc2..03fb2e7 100644 --- a/examples2d/locked_rotations2.rs +++ b/examples2d/locked_rotations2.rs @@ -56,8 +56,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 0.0), 40.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]); - testbed.run() -} diff --git a/examples2d/one_way_platforms2.rs b/examples2d/one_way_platforms2.rs index 90607f7..19b9968 100644 --- a/examples2d/one_way_platforms2.rs +++ b/examples2d/one_way_platforms2.rs @@ -100,7 +100,7 @@ pub fn init_world(testbed: &mut Testbed) { * Spawn cubes at regular intervals and apply a custom gravity * depending on their position. */ - testbed.add_callback(move |mut window, mut graphics, physics, _, run_state| { + testbed.add_callback(move |graphics, physics, _, run_state| { if run_state.timestep_id % 50 == 0 && physics.bodies.len() <= 7 { // Spawn a new cube. let collider = ColliderBuilder::cuboid(1.5, 2.0).build(); @@ -112,8 +112,8 @@ pub fn init_world(testbed: &mut Testbed) { .colliders .insert(collider, handle, &mut physics.bodies); - if let (Some(graphics), Some(window)) = (&mut graphics, &mut window) { - graphics.add(window, handle, &physics.bodies, &physics.colliders); + if let Some(graphics) = graphics { + graphics.add_body(handle, &physics.bodies, &physics.colliders); } } @@ -139,8 +139,3 @@ pub fn init_world(testbed: &mut Testbed) { ); testbed.look_at(Point2::new(0.0, 0.0), 20.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]); - testbed.run() -} diff --git a/examples2d/platform2.rs b/examples2d/platform2.rs index afd4d64..7542cd6 100644 --- a/examples2d/platform2.rs +++ b/examples2d/platform2.rs @@ -60,7 +60,7 @@ pub fn init_world(testbed: &mut Testbed) { /* * Setup a callback to control the platform. */ - testbed.add_callback(move |_, _, physics, _, run_state| { + testbed.add_callback(move |_, physics, _, run_state| { let platform = physics.bodies.get_mut(platform_handle).unwrap(); let mut next_pos = *platform.position(); @@ -84,8 +84,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 1.0), 40.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Kinematic body", init_world)]); - testbed.run() -} diff --git a/examples2d/polyline2.rs b/examples2d/polyline2.rs index 3aa4a47..0b3be0c 100644 --- a/examples2d/polyline2.rs +++ b/examples2d/polyline2.rs @@ -67,8 +67,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 0.0), 10.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Heightfield", init_world)]); - testbed.run() -} diff --git a/examples2d/pyramid2.rs b/examples2d/pyramid2.rs index 689e9c0..dfa64c9 100644 --- a/examples2d/pyramid2.rs +++ b/examples2d/pyramid2.rs @@ -53,8 +53,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 2.5), 20.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]); - testbed.run() -} diff --git a/examples2d/restitution2.rs b/examples2d/restitution2.rs index fc97456..025a9cd 100644 --- a/examples2d/restitution2.rs +++ b/examples2d/restitution2.rs @@ -49,8 +49,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 1.0), 25.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Boxes", init_world)]); - testbed.run() -} diff --git a/examples2d/sensor2.rs b/examples2d/sensor2.rs index e53abe3..a651f64 100644 --- a/examples2d/sensor2.rs +++ b/examples2d/sensor2.rs @@ -43,7 +43,7 @@ pub fn init_world(testbed: &mut Testbed) { let collider = ColliderBuilder::cuboid(rad, rad).build(); colliders.insert(collider, handle, &mut bodies); - testbed.set_body_color(handle, Point3::new(0.5, 0.5, 1.0)); + testbed.set_initial_body_color(handle, Point3::new(0.5, 0.5, 1.0)); } /* @@ -66,10 +66,10 @@ pub fn init_world(testbed: &mut Testbed) { let sensor_collider = ColliderBuilder::ball(rad * 5.0).sensor(true).build(); colliders.insert(sensor_collider, sensor_handle, &mut bodies); - testbed.set_body_color(sensor_handle, Point3::new(0.5, 1.0, 1.0)); + testbed.set_initial_body_color(sensor_handle, Point3::new(0.5, 1.0, 1.0)); // Callback that will be executed on the main loop to handle proximities. - testbed.add_callback(move |_, mut graphics, physics, events, _| { + testbed.add_callback(move |mut graphics, physics, events, _| { while let Ok(prox) = events.intersection_events.try_recv() { let color = if prox.intersecting { Point3::new(1.0, 1.0, 0.0) @@ -96,8 +96,3 @@ pub fn init_world(testbed: &mut Testbed) { testbed.set_world(bodies, colliders, joints); testbed.look_at(Point2::new(0.0, 1.0), 100.0); } - -fn main() { - let testbed = Testbed::from_builders(0, vec![("Sensor", init_world)]); - testbed.run() -} diff --git a/examples2d/trimesh2.rs b/examples2d/trimesh2.rs index baed184..adc8b6b 100644 --- a/examples2d/trimesh2.rs +++ b/examples2d/trimesh2.rs @@ -109,11 +109,6 @@ pub fn init_world(testbed: &mut Testbed) { testbed.look_at(Point2::new(0.0, 20.0), 17.0); } -fn main() { - let testbed = Testbed::from_builders(0, vec![("Balls", init_world)]); - testbed.run() -} - const RAPIER_SVG_STR: &'static str = r#" <!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd"> <svg width="100%" height="100%" viewBox="0 0 527 131" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:1.5;"> |
