diff options
Diffstat (limited to 'examples3d/debug_dynamic_collider_add3.rs')
| -rw-r--r-- | examples3d/debug_dynamic_collider_add3.rs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples3d/debug_dynamic_collider_add3.rs b/examples3d/debug_dynamic_collider_add3.rs index 4ea6836..a71e95e 100644 --- a/examples3d/debug_dynamic_collider_add3.rs +++ b/examples3d/debug_dynamic_collider_add3.rs @@ -24,7 +24,7 @@ pub fn init_world(testbed: &mut Testbed) { .friction(0.15) // .restitution(0.5) .build(); - let mut ground_collider_handle = colliders.insert(collider, ground_handle, &mut bodies); + colliders.insert(collider, ground_handle, &mut bodies); /* * Rolling ball @@ -60,7 +60,7 @@ pub fn init_world(testbed: &mut Testbed) { extra_colliders.push(new_ball_collider_handle); // Snap the ball velocity or restore it. - let mut ball = physics.bodies.get_mut(ball_handle).unwrap(); + let ball = physics.bodies.get_mut(ball_handle).unwrap(); if step == snapped_frame { linvel = *ball.linvel(); |
