diff options
Diffstat (limited to 'examples3d/platform3.rs')
| -rw-r--r-- | examples3d/platform3.rs | 63 |
1 files changed, 37 insertions, 26 deletions
diff --git a/examples3d/platform3.rs b/examples3d/platform3.rs index 786ddbf..6b3c234 100644 --- a/examples3d/platform3.rs +++ b/examples3d/platform3.rs @@ -1,6 +1,4 @@ -use na::Point3; -use rapier3d::dynamics::{JointSet, RigidBodyBuilder, RigidBodySet}; -use rapier3d::geometry::{ColliderBuilder, ColliderSet}; +use rapier3d::prelude::*; use rapier_testbed3d::Testbed; pub fn init_world(testbed: &mut Testbed) { @@ -18,11 +16,11 @@ pub fn init_world(testbed: &mut Testbed) { let ground_height = 0.1; let rigid_body = RigidBodyBuilder::new_static() - .translation(0.0, -ground_height, 0.0) + .translation(vector![0.0, -ground_height, 0.0]) .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(ground_size, ground_height, ground_size).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); /* * Create the boxes @@ -43,23 +41,35 @@ pub fn init_world(testbed: &mut Testbed) { let z = k as f32 * shift - centerz; // Build the rigid body. - let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build(); + let rigid_body = RigidBodyBuilder::new_dynamic() + .translation(vector![x, y, z]) + .build(); let handle = bodies.insert(rigid_body); let collider = ColliderBuilder::cuboid(rad, rad, rad).build(); - colliders.insert(collider, handle, &mut bodies); + colliders.insert_with_parent(collider, handle, &mut bodies); } } } /* - * Setup a kinematic rigid body. + * Setup a velocity-based kinematic rigid body. */ - let platform_body = RigidBodyBuilder::new_kinematic() - .translation(0.0, 1.5 + 0.8, -10.0 * rad) + let platform_body = RigidBodyBuilder::new_kinematic_velocity_based() + .translation(vector![0.0, 1.5 + 0.8, -10.0 * rad]) .build(); - let platform_handle = bodies.insert(platform_body); + let velocity_based_platform_handle = bodies.insert(platform_body); let collider = ColliderBuilder::cuboid(rad * 10.0, rad, rad * 10.0).build(); - colliders.insert(collider, platform_handle, &mut bodies); + colliders.insert_with_parent(collider, velocity_based_platform_handle, &mut bodies); + + /* + * Setup a position-based kinematic rigid body. + */ + let platform_body = RigidBodyBuilder::new_kinematic_position_based() + .translation(vector![0.0, 2.0 + 1.5 + 0.8, -10.0 * rad]) + .build(); + let position_based_platform_handle = bodies.insert(platform_body); + let collider = ColliderBuilder::cuboid(rad * 10.0, rad, rad * 10.0).build(); + colliders.insert_with_parent(collider, position_based_platform_handle, &mut bodies); /* * Setup a callback to control the platform. @@ -71,21 +81,22 @@ pub fn init_world(testbed: &mut Testbed) { return; } - if let Some(platform) = physics.bodies.get_mut(platform_handle) { - let mut next_pos = *platform.position(); + let velocity = vector![ + 0.0, + (run_state.time * 5.0).sin(), + run_state.time.sin() * 5.0 + ]; - let dt = 0.016; - next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt; - next_pos.translation.vector.z += run_state.time.sin() * 5.0 * dt; - - if next_pos.translation.vector.z >= rad * 10.0 { - next_pos.translation.vector.z -= dt; - } - if next_pos.translation.vector.z <= -rad * 10.0 { - next_pos.translation.vector.z += dt; - } + // Update the velocity-based kinematic body by setting its velocity. + if let Some(platform) = physics.bodies.get_mut(velocity_based_platform_handle) { + platform.set_linvel(velocity, true); + } - platform.set_next_kinematic_position(next_pos); + // Update the position-based kinematic body by setting its next position. + if let Some(platform) = physics.bodies.get_mut(position_based_platform_handle) { + let mut next_tra = *platform.translation(); + next_tra += velocity * physics.integration_parameters.dt; + platform.set_next_kinematic_translation(next_tra); } }); @@ -93,5 +104,5 @@ pub fn init_world(testbed: &mut Testbed) { * Run the simulation. */ testbed.set_world(bodies, colliders, joints); - testbed.look_at(Point3::new(-10.0, 5.0, -10.0), Point3::origin()); + testbed.look_at(point![-10.0, 5.0, -10.0], Point::origin()); } |
