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-rw-r--r--examples3d/sensor3.rs6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples3d/sensor3.rs b/examples3d/sensor3.rs
index 50c051f..598b0ad 100644
--- a/examples3d/sensor3.rs
+++ b/examples3d/sensor3.rs
@@ -73,15 +73,15 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_body_color(sensor_handle, Point3::new(0.5, 1.0, 1.0));
// Callback that will be executed on the main loop to handle proximities.
- testbed.add_callback(move |_, colliders, events, graphics, _| {
+ testbed.add_callback(move |_, physics, events, graphics, _| {
while let Ok(prox) = events.proximity_events.try_recv() {
let color = match prox.new_status {
Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0),
Proximity::Disjoint => Point3::new(0.5, 0.5, 1.0),
};
- let parent_handle1 = colliders.get(prox.collider1).unwrap().parent();
- let parent_handle2 = colliders.get(prox.collider2).unwrap().parent();
+ let parent_handle1 = physics.colliders.get(prox.collider1).unwrap().parent();
+ let parent_handle2 = physics.colliders.get(prox.collider2).unwrap().parent();
if parent_handle1 != ground_handle && parent_handle1 != sensor_handle {
graphics.set_body_color(parent_handle1, color);