aboutsummaryrefslogtreecommitdiff
path: root/examples3d
diff options
context:
space:
mode:
Diffstat (limited to 'examples3d')
-rw-r--r--examples3d/ccd3.rs10
-rw-r--r--examples3d/sensor3.rs10
2 files changed, 10 insertions, 10 deletions
diff --git a/examples3d/ccd3.rs b/examples3d/ccd3.rs
index 635b0e0..8bcbd6e 100644
--- a/examples3d/ccd3.rs
+++ b/examples3d/ccd3.rs
@@ -92,7 +92,7 @@ pub fn init_world(testbed: &mut Testbed) {
let collider = ColliderBuilder::ball(1.0)
.density(10.0)
.sensor(true)
- .active_events(ActiveEvents::INTERSECTION_EVENTS);
+ .active_events(ActiveEvents::COLLISION_EVENTS);
let rigid_body = RigidBodyBuilder::dynamic()
.linvel(vector![1000.0, 0.0, 0.0])
.translation(vector![-20.0, shift_y + 2.0, 0.0])
@@ -112,8 +112,8 @@ pub fn init_world(testbed: &mut Testbed) {
// Callback that will be executed on the main loop to handle proximities.
testbed.add_callback(move |mut graphics, physics, events, _| {
- while let Ok(prox) = events.intersection_events.try_recv() {
- let color = if prox.intersecting {
+ while let Ok(prox) = events.events.try_recv() {
+ let color = if prox.started() {
[1.0, 1.0, 0.0]
} else {
[0.5, 0.5, 1.0]
@@ -121,13 +121,13 @@ pub fn init_world(testbed: &mut Testbed) {
let parent_handle1 = physics
.colliders
- .get(prox.collider1)
+ .get(prox.collider1())
.unwrap()
.parent()
.unwrap();
let parent_handle2 = physics
.colliders
- .get(prox.collider2)
+ .get(prox.collider2())
.unwrap()
.parent()
.unwrap();
diff --git a/examples3d/sensor3.rs b/examples3d/sensor3.rs
index 3c92460..9fae737 100644
--- a/examples3d/sensor3.rs
+++ b/examples3d/sensor3.rs
@@ -65,22 +65,22 @@ pub fn init_world(testbed: &mut Testbed) {
let sensor_collider = ColliderBuilder::ball(rad * 5.0)
.density(0.0)
.sensor(true)
- .active_events(ActiveEvents::INTERSECTION_EVENTS);
+ .active_events(ActiveEvents::COLLISION_EVENTS);
colliders.insert_with_parent(sensor_collider, sensor_handle, &mut bodies);
testbed.set_initial_body_color(sensor_handle, [0.5, 1.0, 1.0]);
// Callback that will be executed on the main loop to handle proximities.
testbed.add_callback(move |mut graphics, physics, events, _| {
- while let Ok(prox) = events.intersection_events.try_recv() {
- let color = if prox.intersecting {
+ while let Ok(prox) = events.events.try_recv() {
+ let color = if prox.started() {
[1.0, 1.0, 0.0]
} else {
[0.5, 0.5, 1.0]
};
- let parent_handle1 = physics.colliders[prox.collider1].parent().unwrap();
- let parent_handle2 = physics.colliders[prox.collider2].parent().unwrap();
+ let parent_handle1 = physics.colliders[prox.collider1()].parent().unwrap();
+ let parent_handle2 = physics.colliders[prox.collider2()].parent().unwrap();
if let Some(graphics) = &mut graphics {
if parent_handle1 != ground_handle && parent_handle1 != sensor_handle {