diff options
Diffstat (limited to 'examples3d')
| -rw-r--r-- | examples3d/heightfield3.rs | 5 | ||||
| -rw-r--r-- | examples3d/primitives3.rs | 5 | ||||
| -rw-r--r-- | examples3d/trimesh3.rs | 5 |
3 files changed, 9 insertions, 6 deletions
diff --git a/examples3d/heightfield3.rs b/examples3d/heightfield3.rs index 826df4c..2f26dde 100644 --- a/examples3d/heightfield3.rs +++ b/examples3d/heightfield3.rs @@ -54,10 +54,11 @@ pub fn init_world(testbed: &mut Testbed) { let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build(); let handle = bodies.insert(rigid_body); - let collider = match j % 3 { + let collider = match j % 4 { 0 => ColliderBuilder::cuboid(rad, rad, rad).build(), 1 => ColliderBuilder::ball(rad).build(), - _ => ColliderBuilder::cylinder(rad, rad).build(), + 2 => ColliderBuilder::cylinder(rad, rad).build(), + _ => ColliderBuilder::cone(rad, rad).build(), }; colliders.insert(collider, handle, &mut bodies); diff --git a/examples3d/primitives3.rs b/examples3d/primitives3.rs index c3fa799..4e2fc19 100644 --- a/examples3d/primitives3.rs +++ b/examples3d/primitives3.rs @@ -50,10 +50,11 @@ pub fn init_world(testbed: &mut Testbed) { let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build(); let handle = bodies.insert(rigid_body); - let collider = match j % 3 { + let collider = match j % 4 { 0 => ColliderBuilder::cuboid(rad, rad, rad).build(), 1 => ColliderBuilder::ball(rad).build(), - _ => ColliderBuilder::cylinder(rad, rad).build(), + 2 => ColliderBuilder::cylinder(rad, rad).build(), + _ => ColliderBuilder::cone(rad, rad).build(), }; colliders.insert(collider, handle, &mut bodies); diff --git a/examples3d/trimesh3.rs b/examples3d/trimesh3.rs index 40aede2..2d6c0bb 100644 --- a/examples3d/trimesh3.rs +++ b/examples3d/trimesh3.rs @@ -64,10 +64,11 @@ pub fn init_world(testbed: &mut Testbed) { let rigid_body = RigidBodyBuilder::new_dynamic().translation(x, y, z).build(); let handle = bodies.insert(rigid_body); - let collider = match j % 3 { + let collider = match j % 4 { 0 => ColliderBuilder::cuboid(rad, rad, rad).build(), 1 => ColliderBuilder::ball(rad).build(), - _ => ColliderBuilder::cylinder(rad, rad).build(), + 2 => ColliderBuilder::cylinder(rad, rad).build(), + _ => ColliderBuilder::cone(rad, rad).build(), }; colliders.insert(collider, handle, &mut bodies); |
