aboutsummaryrefslogtreecommitdiff
path: root/examples3d
diff options
context:
space:
mode:
Diffstat (limited to 'examples3d')
-rw-r--r--examples3d/fountain3.rs2
-rw-r--r--examples3d/platform3.rs40
-rw-r--r--examples3d/sensor3.rs40
3 files changed, 43 insertions, 39 deletions
diff --git a/examples3d/fountain3.rs b/examples3d/fountain3.rs
index 8dd12ed..5dcf2d8 100644
--- a/examples3d/fountain3.rs
+++ b/examples3d/fountain3.rs
@@ -68,7 +68,7 @@ pub fn init_world(testbed: &mut Testbed) {
physics
.narrow_phase
.maintain(&mut physics.colliders, &mut physics.bodies);
-
+
// TODO: need a way to access graphics & window
// graphics.remove_body_nodes(window, *handle);
}
diff --git a/examples3d/platform3.rs b/examples3d/platform3.rs
index 82ea8f4..b71d307 100644
--- a/examples3d/platform3.rs
+++ b/examples3d/platform3.rs
@@ -65,29 +65,31 @@ pub fn init_world(testbed: &mut Testbed) {
* Setup a callback to control the platform.
*/
let mut count = 0;
- testbed.harness_mut().add_callback(move |physics, _, run_state, _| {
- count += 1;
- if count % 100 > 50 {
- return;
- }
+ testbed
+ .harness_mut()
+ .add_callback(move |physics, _, run_state, _| {
+ count += 1;
+ if count % 100 > 50 {
+ return;
+ }
- if let Some(platform) = physics.bodies.get_mut(platform_handle) {
- let mut next_pos = *platform.position();
+ if let Some(platform) = physics.bodies.get_mut(platform_handle) {
+ let mut next_pos = *platform.position();
- let dt = 0.016;
- next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt;
- next_pos.translation.vector.z += run_state.time.sin() * 5.0 * dt;
+ let dt = 0.016;
+ next_pos.translation.vector.y += (run_state.time * 5.0).sin() * dt;
+ next_pos.translation.vector.z += run_state.time.sin() * 5.0 * dt;
- if next_pos.translation.vector.z >= rad * 10.0 {
- next_pos.translation.vector.z -= dt;
- }
- if next_pos.translation.vector.z <= -rad * 10.0 {
- next_pos.translation.vector.z += dt;
- }
+ if next_pos.translation.vector.z >= rad * 10.0 {
+ next_pos.translation.vector.z -= dt;
+ }
+ if next_pos.translation.vector.z <= -rad * 10.0 {
+ next_pos.translation.vector.z += dt;
+ }
- platform.set_next_kinematic_position(next_pos);
- }
- });
+ platform.set_next_kinematic_position(next_pos);
+ }
+ });
/*
* Run the simulation.
diff --git a/examples3d/sensor3.rs b/examples3d/sensor3.rs
index 44c8d25..e734258 100644
--- a/examples3d/sensor3.rs
+++ b/examples3d/sensor3.rs
@@ -73,26 +73,28 @@ pub fn init_world(testbed: &mut Testbed) {
testbed.set_body_color(sensor_handle, Point3::new(0.5, 1.0, 1.0));
// Callback that will be executed on the main loop to handle proximities.
- testbed.harness_mut().add_callback(move |physics, events, _, _| {
- while let Ok(prox) = events.proximity_events.try_recv() {
- let color = match prox.new_status {
- Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0),
- Proximity::Disjoint => Point3::new(0.5, 0.5, 1.0),
- };
-
- let parent_handle1 = physics.colliders.get(prox.collider1).unwrap().parent();
- let parent_handle2 = physics.colliders.get(prox.collider2).unwrap().parent();
-
- if parent_handle1 != ground_handle && parent_handle1 != sensor_handle {
- // TODO: need a way to access graphics & window
- // graphics.set_body_color(parent_handle1, color);
+ testbed
+ .harness_mut()
+ .add_callback(move |physics, events, _, _| {
+ while let Ok(prox) = events.proximity_events.try_recv() {
+ let color = match prox.new_status {
+ Proximity::WithinMargin | Proximity::Intersecting => Point3::new(1.0, 1.0, 0.0),
+ Proximity::Disjoint => Point3::new(0.5, 0.5, 1.0),
+ };
+
+ let parent_handle1 = physics.colliders.get(prox.collider1).unwrap().parent();
+ let parent_handle2 = physics.colliders.get(prox.collider2).unwrap().parent();
+
+ if parent_handle1 != ground_handle && parent_handle1 != sensor_handle {
+ // TODO: need a way to access graphics & window
+ // graphics.set_body_color(parent_handle1, color);
+ }
+ if parent_handle2 != ground_handle && parent_handle2 != sensor_handle {
+ // TODO: need a way to access graphics & window
+ // graphics.set_body_color(parent_handle2, color);
+ }
}
- if parent_handle2 != ground_handle && parent_handle2 != sensor_handle {
- // TODO: need a way to access graphics & window
- // graphics.set_body_color(parent_handle2, color);
- }
- }
- });
+ });
/*
* Set up the testbed.