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-rw-r--r--src/geometry/collider.rs8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/geometry/collider.rs b/src/geometry/collider.rs
index edf4dbb..8533c81 100644
--- a/src/geometry/collider.rs
+++ b/src/geometry/collider.rs
@@ -140,7 +140,7 @@ impl ColliderShape {
}
#[cfg(feature = "dim3")]
- pub fn convex_mesh(points: Vec<Point<Real>>, indices: &[usize]) -> Option<Self> {
+ pub fn convex_mesh(points: Vec<Point<Real>>, indices: &[Point3<u32>]) -> Option<Self> {
ConvexPolyhedron::from_convex_mesh(points, indices).map(|ch| ColliderShape(Arc::new(ch)))
}
@@ -174,7 +174,7 @@ impl ColliderShape {
#[cfg(feature = "dim3")]
pub fn round_convex_mesh(
points: Vec<Point<Real>>,
- indices: &[usize],
+ indices: &[Point<u32>],
border_radius: Real,
) -> Option<Self> {
ConvexPolyhedron::from_convex_mesh(points, indices).map(|ch| {
@@ -578,14 +578,14 @@ impl ColliderBuilder {
}
#[cfg(feature = "dim3")]
- pub fn convex_mesh(points: Vec<Point<Real>>, indices: &[usize]) -> Option<Self> {
+ pub fn convex_mesh(points: Vec<Point<Real>>, indices: &[Point3<u32>]) -> Option<Self> {
ColliderShape::convex_mesh(points, indices).map(|cp| Self::new(cp))
}
#[cfg(feature = "dim3")]
pub fn round_convex_mesh(
points: Vec<Point<Real>>,
- indices: &[usize],
+ indices: &[Point<u32>],
border_radius: Real,
) -> Option<Self> {
ColliderShape::round_convex_mesh(points, indices, border_radius).map(|cp| Self::new(cp))