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-rw-r--r--src/data/graph.rs2
-rw-r--r--src/geometry/collider.rs4
-rw-r--r--src/pipeline/physics_hooks.rs3
-rw-r--r--src/pipeline/physics_pipeline.rs4
-rw-r--r--src/pipeline/query_pipeline.rs2
5 files changed, 8 insertions, 7 deletions
diff --git a/src/data/graph.rs b/src/data/graph.rs
index dd2c760..6a3ba15 100644
--- a/src/data/graph.rs
+++ b/src/data/graph.rs
@@ -1,5 +1,5 @@
// This is basically a stripped down version of petgraph's UnGraph.
-// - It is not generic wrt. the index type (we always use u32).
+// - It is not generic with respect to the index type (we always use u32).
// - It preserves associated edge iteration order after Serialization/Deserialization.
// - It is always undirected.
//! A stripped-down version of petgraph's UnGraph.
diff --git a/src/geometry/collider.rs b/src/geometry/collider.rs
index 7556eb8..bcd4c56 100644
--- a/src/geometry/collider.rs
+++ b/src/geometry/collider.rs
@@ -214,7 +214,7 @@ impl Collider {
&self.pos.0.rotation
}
- /// The position of this collider wrt the body it is attached to.
+ /// The position of this collider with respect to the body it is attached to.
pub fn position_wrt_parent(&self) -> Option<&Isometry<Real>> {
self.parent.as_ref().map(|p| &p.pos_wrt_parent)
}
@@ -235,7 +235,7 @@ impl Collider {
}
}
- /// Sets the position of this collider wrt. its parent rigid-body.
+ /// Sets the position of this collider with respect to its parent rigid-body.
///
/// Does nothing if the collider is not attached to a rigid-body.
pub fn set_position_wrt_parent(&mut self, pos_wrt_parent: Isometry<Real>) {
diff --git a/src/pipeline/physics_hooks.rs b/src/pipeline/physics_hooks.rs
index 4024237..a391808 100644
--- a/src/pipeline/physics_hooks.rs
+++ b/src/pipeline/physics_hooks.rs
@@ -95,7 +95,8 @@ impl<'a> ContactModificationContext<'a> {
CONTACT_CURRENTLY_FORBIDDEN => {
// Contacts are forbidden so we need to continue forbidding contacts
// until all the contacts are non-penetrating again. In that case, if
- // the contacts are OK wrt. the contact normal, then we can mark them as allowed.
+ // the contacts are OK with respect to the contact normal, then we can
+ // mark them as allowed.
if contact_is_ok && self.solver_contacts.iter().all(|c| c.dist > 0.0) {
*self.user_data = CONTACT_CURRENTLY_ALLOWED;
} else {
diff --git a/src/pipeline/physics_pipeline.rs b/src/pipeline/physics_pipeline.rs
index 3a83e4c..7423296 100644
--- a/src/pipeline/physics_pipeline.rs
+++ b/src/pipeline/physics_pipeline.rs
@@ -630,8 +630,8 @@ impl PhysicsPipeline {
}
// Finally, make sure we update the world mass-properties of the rigid-bodies
- // that moved. Otherwise, users may end up applying forces wrt. an outdated
- // center of mass.
+ // that moved. Otherwise, users may end up applying forces with respect to an
+ // outdated center of mass.
// TODO: avoid updating the world mass properties twice (here, and
// at the beginning of the next timestep) for bodies that were
// not modified by the user in the mean time.
diff --git a/src/pipeline/query_pipeline.rs b/src/pipeline/query_pipeline.rs
index 27ec2fb..99ab964 100644
--- a/src/pipeline/query_pipeline.rs
+++ b/src/pipeline/query_pipeline.rs
@@ -706,7 +706,7 @@ impl QueryPipeline {
/// * `stop_at_penetration` - If the casted shape starts in a penetration state with any
/// collider, two results are possible. If `stop_at_penetration` is `true` then, the
/// result will have a `toi` equal to `start_time`. If `stop_at_penetration` is `false`
- /// then the nonlinear shape-casting will see if further motion wrt. the penetration normal
+ /// then the nonlinear shape-casting will see if further motion with respect to the penetration normal
/// would result in tunnelling. If it does not (i.e. we have a separating velocity along
/// that normal) then the nonlinear shape-casting will attempt to find another impact,
/// at a time `> start_time` that could result in tunnelling.