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-rw-r--r--src/data/arena.rs4
-rw-r--r--src/dynamics/rigid_body.rs2
-rw-r--r--src/dynamics/rigid_body_components.rs12
-rw-r--r--src/geometry/collider_components.rs2
-rw-r--r--src/geometry/narrow_phase.rs4
5 files changed, 12 insertions, 12 deletions
diff --git a/src/data/arena.rs b/src/data/arena.rs
index 00e3124..3332539 100644
--- a/src/data/arena.rs
+++ b/src/data/arena.rs
@@ -1,8 +1,8 @@
//! Arena adapted from the generational-arena crate.
//!
-//! See https://github.com/fitzgen/generational-arena/blob/master/src/lib.rs.
+//! See <https://github.com/fitzgen/generational-arena/blob/master/src/lib.rs>.
//! This has been modified to have a fully deterministic deserialization (including for the order of
-//! Index attribution after a deserialization of the arena.
+//! Index attribution after a deserialization of the arena).
use parry::partitioning::IndexedData;
use std::cmp;
use std::iter::{self, Extend, FromIterator, FusedIterator};
diff --git a/src/dynamics/rigid_body.rs b/src/dynamics/rigid_body.rs
index 97974d9..42e4f88 100644
--- a/src/dynamics/rigid_body.rs
+++ b/src/dynamics/rigid_body.rs
@@ -397,7 +397,7 @@ impl RigidBody {
/// Sets the rigid-body's additional mass.
///
/// The total angular inertia of the rigid-body will be scaled automatically based on this
- /// additional mass. If this scaling effect isn’t desired, use [`Self::additional_mass_properties`]
+ /// additional mass. If this scaling effect isn’t desired, use [`Self::set_additional_mass_properties`]
/// instead of this method.
///
/// This is only the "additional" mass because the total mass of the rigid-body is
diff --git a/src/dynamics/rigid_body_components.rs b/src/dynamics/rigid_body_components.rs
index 2d51901..1a5ca1d 100644
--- a/src/dynamics/rigid_body_components.rs
+++ b/src/dynamics/rigid_body_components.rs
@@ -430,7 +430,7 @@ impl RigidBodyVelocity {
/// Converts a slice to a rigid-body velocity.
///
- /// The slice must contain at least 3 elements: the `slice[0..2] contains
+ /// The slice must contain at least 3 elements: the `slice[0..2]` contains
/// the linear velocity and the `slice[2]` contains the angular velocity.
#[must_use]
#[cfg(feature = "dim2")]
@@ -443,7 +443,7 @@ impl RigidBodyVelocity {
/// Converts a slice to a rigid-body velocity.
///
- /// The slice must contain at least 6 elements: the `slice[0..3] contains
+ /// The slice must contain at least 6 elements: the `slice[0..3]` contains
/// the linear velocity and the `slice[3..6]` contains the angular velocity.
#[must_use]
#[cfg(feature = "dim3")]
@@ -481,7 +481,7 @@ impl RigidBodyVelocity {
/// This velocity seen as a vector.
///
- /// The linear part is stored first.
+ /// The linear part is stored first.
#[inline]
#[cfg(feature = "dim2")]
pub fn as_vector(&self) -> &na::Vector3<Real> {
@@ -490,7 +490,7 @@ impl RigidBodyVelocity {
/// This velocity seen as a mutable vector.
///
- /// The linear part is stored first.
+ /// The linear part is stored first.
#[inline]
#[cfg(feature = "dim2")]
pub fn as_vector_mut(&mut self) -> &mut na::Vector3<Real> {
@@ -499,7 +499,7 @@ impl RigidBodyVelocity {
/// This velocity seen as a vector.
///
- /// The linear part is stored first.
+ /// The linear part is stored first.
#[inline]
#[cfg(feature = "dim3")]
pub fn as_vector(&self) -> &na::Vector6<Real> {
@@ -508,7 +508,7 @@ impl RigidBodyVelocity {
/// This velocity seen as a mutable vector.
///
- /// The linear part is stored first.
+ /// The linear part is stored first.
#[inline]
#[cfg(feature = "dim3")]
pub fn as_vector_mut(&mut self) -> &mut na::Vector6<Real> {
diff --git a/src/geometry/collider_components.rs b/src/geometry/collider_components.rs
index 0e65bac..98ddbb7 100644
--- a/src/geometry/collider_components.rs
+++ b/src/geometry/collider_components.rs
@@ -136,7 +136,7 @@ pub enum ColliderMassProps {
/// The collider is given a density.
///
/// Its actual `MassProperties` are computed automatically with
- /// the help of [`SharedShape::mass_properties`].
+ /// the help of [`Shape::mass_properties`].
Density(Real),
/// The collider is given a mass.
///
diff --git a/src/geometry/narrow_phase.rs b/src/geometry/narrow_phase.rs
index dacca9e..4500284 100644
--- a/src/geometry/narrow_phase.rs
+++ b/src/geometry/narrow_phase.rs
@@ -178,7 +178,7 @@ impl NarrowPhase {
///
/// If this returns `None`, there is no contact between the two colliders.
/// If this returns `Some`, then there may be a contact between the two colliders. Check the
- /// result [`ContactPair::has_any_active_collider`] method to see if there is an actual contact.
+ /// result [`ContactPair::has_any_active_contact`] method to see if there is an actual contact.
pub fn contact_pair_unknown_gen(&self, collider1: u32, collider2: u32) -> Option<&ContactPair> {
let id1 = self.graph_indices.get_unknown_gen(collider1)?;
let id2 = self.graph_indices.get_unknown_gen(collider2)?;
@@ -191,7 +191,7 @@ impl NarrowPhase {
///
/// If this returns `None`, there is no contact between the two colliders.
/// If this returns `Some`, then there may be a contact between the two colliders. Check the
- /// result [`ContactPair::has_any_active_collider`] method to see if there is an actual contact.
+ /// result [`ContactPair::has_any_active_contact`] method to see if there is an actual contact.
pub fn contact_pair(
&self,
collider1: ColliderHandle,