diff options
Diffstat (limited to 'src_testbed/objects/node.rs')
| -rw-r--r-- | src_testbed/objects/node.rs | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src_testbed/objects/node.rs b/src_testbed/objects/node.rs index 45a77db..6a4807f 100644 --- a/src_testbed/objects/node.rs +++ b/src_testbed/objects/node.rs @@ -10,7 +10,7 @@ use bevy::render::render_resource::PrimitiveTopology; use rapier::geometry::{ColliderHandle, ColliderSet, Shape, ShapeType}; #[cfg(feature = "dim3")] use rapier::geometry::{Cone, Cylinder}; -use rapier::math::{Isometry, Real}; +use rapier::math::{Isometry, Real, Vector}; use crate::graphics::BevyMaterial; #[cfg(feature = "dim2")] @@ -168,15 +168,20 @@ impl EntityWithGraphics { self.base_color = color; } - pub fn update(&mut self, colliders: &ColliderSet, components: &mut Query<(&mut Transform,)>) { + pub fn update( + &mut self, + colliders: &ColliderSet, + components: &mut Query<(&mut Transform,)>, + gfx_shift: &Vector<Real>, + ) { if let Some(Some(co)) = self.collider.map(|c| colliders.get(c)) { if let Ok(mut pos) = components.get_component_mut::<Transform>(self.entity) { let co_pos = co.position() * self.delta; - pos.translation.x = co_pos.translation.vector.x as f32; - pos.translation.y = co_pos.translation.vector.y as f32; + pos.translation.x = (co_pos.translation.vector.x + gfx_shift.x) as f32; + pos.translation.y = (co_pos.translation.vector.y + gfx_shift.y) as f32; #[cfg(feature = "dim3")] { - pos.translation.z = co_pos.translation.vector.z as f32; + pos.translation.z = (co_pos.translation.vector.z + gfx_shift.z) as f32; pos.rotation = Quat::from_xyzw( co_pos.rotation.i as f32, co_pos.rotation.j as f32, |
