diff options
Diffstat (limited to 'src_testbed/testbed.rs')
| -rw-r--r-- | src_testbed/testbed.rs | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/src_testbed/testbed.rs b/src_testbed/testbed.rs index fd6b9a0..ae73929 100644 --- a/src_testbed/testbed.rs +++ b/src_testbed/testbed.rs @@ -24,7 +24,8 @@ use rapier::dynamics::{ use rapier::geometry::{ColliderHandle, ColliderSet, NarrowPhase}; #[cfg(feature = "dim3")] use rapier::geometry::{InteractionGroups, Ray}; -use rapier::math::Vector; +use rapier::math::{Isometry, Vector}; +use rapier::pipeline::{ChannelEventCollector, PhysicsPipeline, QueryPipeline}; #[cfg(all(feature = "dim2", feature = "other-backends"))] use crate::box2d_backend::Box2dWorld; @@ -692,7 +693,7 @@ impl Testbed { .unwrap() .position(); let attach1 = self.cursor_pos; - let attach2 = body_pos.inverse() * attach1; + let attach2 = body_pos.inv_mul(&attach1); if let Some(ground) = self.ground_handle { let joint = MouseConstraint::new( @@ -980,10 +981,12 @@ impl Testbed { &physics.colliders, &ray, f32::MAX, + true, InteractionGroups::all(), ); - if let Some((_, collider, _)) = hit { + if let Some((handle, _)) = hit { + let collider = &self.physics.colliders[handle]; if physics.bodies[collider.parent()].is_dynamic() { self.state.highlighted_body = Some(collider.parent()); for node in self.graphics.body_nodes_mut(collider.parent()).unwrap() { @@ -1422,17 +1425,21 @@ Hashes at frame: {} fn draw_contacts(window: &mut Window, nf: &NarrowPhase, colliders: &ColliderSet) { for pair in nf.contact_pairs() { for manifold in &pair.manifolds { - for pt in manifold.all_contacts() { + for pt in manifold.contacts() { let color = if pt.dist > 0.0 { Point3::new(0.0, 0.0, 1.0) } else { Point3::new(1.0, 0.0, 0.0) }; - let pos1 = colliders[manifold.pair.collider1].position(); - let pos2 = colliders[manifold.pair.collider2].position(); - let start = pos1 * pt.local_p1; - let end = pos2 * pt.local_p2; - let n = pos1 * manifold.local_n1; + let pos1 = colliders[pair.pair.collider1].position(); + let pos2 = colliders[pair.pair.collider2].position(); + let start = + pos1 * manifold.subshape_pos1.unwrap_or(Isometry::identity()) * pt.local_p1; + let end = + pos2 * manifold.subshape_pos2.unwrap_or(Isometry::identity()) * pt.local_p2; + let n = pos1 + * manifold.subshape_pos1.unwrap_or(Isometry::identity()) + * manifold.local_n1; use crate::engine::GraphicsWindow; window.draw_graphics_line(&start, &(start + n * 0.4), &Point3::new(0.5, 1.0, 0.5)); |
