| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-11 | Release v0.10.0v0.10.0 | Crozet Sébastien | |
| 2021-06-03 | Add nalgebra to the prelude to make the macros work out of the box | Crozet Sébastien | |
| 2021-06-02 | Update dependencies | Crozet Sébastien | |
| 2021-05-25 | Add prelude + use vectors for setting linvel/translation in builders | Crozet Sébastien | |
| 2021-05-17 | Fix 2D benchmarks compilation. | Crozet Sébastien | |
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien | |
| 2021-04-12 | Switch to nalgebra 0.26 | Crozet Sébastien | |
| 2021-03-01 | Release v0.6.0 | Crozet Sébastien | |
| 2021-01-06 | Add 2D trimesh example. | Crozet Sébastien | |
| 2021-01-04 | Add support of 64-bits reals. | Crozet Sébastien | |
| 2020-12-29 | Add convex polygons support. | Crozet Sébastien | |
| 2020-10-26 | Update dependencies. | Crozet Sébastien | |
| 2020-09-28 | Move 2D benchmarks into their own directory/crate. | Crozet Sébastien | |
