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path: root/examples3d/debug_add_remove_collider3.rs
AgeCommit message (Expand)Author
2022-03-20Rename rigid-body `static` to `fixed`Sébastien Crozet
2022-03-20Joint API and joint motors improvementsSébastien Crozet
2022-01-02Implement multibody joints and the new solverSébastien Crozet
2021-05-25Add prelude + use vectors for setting linvel/translation in buildersCrozet Sébastien
2021-05-16Replace Kiss3d by Bevy for the testbed renderer.Crozet Sébastien
2021-04-26Split rigid-bodies and colliders into multiple componentsCrozet Sébastien
2021-01-03enable graphics and windows related code in examplesrezural
2021-01-02unify callbacks with & without graphics & windowrezural
2020-12-31remove redundant time :f32 from harness callbacks. it can be access via run_s...rezural
2020-12-31make examples compile, code that accessed window & graphics via the callback ...rezural
2020-12-01Rename RigidBodyBuilder::principal_inertia -> principal_angular_inertia for c...Crozet Sébastien
2020-11-26Fix collider insertion/removal tracking.Crozet Sébastien
2020-11-26Fix bogus collider removal in the broad-phase.Crozet Sébastien