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platform3.rs
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2022-03-20
Rename rigid-body `static` to `fixed`
Sébastien Crozet
2022-03-20
Joint API and joint motors improvements
Sébastien Crozet
2022-01-02
Implement multibody joints and the new solver
Sébastien Crozet
2021-06-01
Add a velocity-based platform the the platform demos.
Crozet Sébastien
2021-05-25
Add prelude + use vectors for setting linvel/translation in builders
Crozet Sébastien
2021-05-16
Replace Kiss3d by Bevy for the testbed renderer.
Crozet Sébastien
2021-04-29
Fix some warnings
Crozet Sébastien
2021-04-26
Split rigid-bodies and colliders into multiple components
Crozet Sébastien
2021-01-02
unify callbacks with & without graphics & window
rezural
2020-12-31
remove redundant time :f32 from harness callbacks. it can be access via run_s...
rezural
2020-12-31
cargo fmt
rezural
2020-12-31
make examples compile, code that accessed window & graphics via the callback ...
rezural
2020-12-24
refactor testbed to use harness
rezural
2020-11-26
Fix collider insertion/removal tracking.
Crozet Sébastien
2020-11-19
Add explicit wake_up parameter to method setting the position and velocity of...
Crozet Sébastien
2020-09-28
Make kinematic bodies properly wake up dynamic bodies.
Crozet Sébastien
2020-09-28
Fix crash caused by the removal of a kinematic body.
Crozet Sébastien
2020-09-06
Move benchmark demos into their own directory.
Sébastien Crozet