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examples3d
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Author
2021-08-08
Implement limits for ball joints.
Sébastien Crozet
2021-08-08
Implement limits for revolute joints.
Sébastien Crozet
2021-07-11
Release v0.10.0
v0.10.0
Crozet Sébastien
2021-06-03
Add nalgebra to the prelude to make the macros work out of the box
Crozet Sébastien
2021-06-02
Update dependencies
Crozet Sébastien
2021-06-01
Add a velocity-based platform the the platform demos.
Crozet Sébastien
2021-06-01
Rework the event system
Crozet Sébastien
2021-05-25
Add prelude + use vectors for setting linvel/translation in builders
Crozet Sébastien
2021-05-16
Replace Kiss3d by Bevy for the testbed renderer.
Crozet Sébastien
2021-04-30
Add comments.
Crozet Sébastien
2021-04-29
Fix some warnings
Crozet Sébastien
2021-04-26
Split rigid-bodies and colliders into multiple components
Crozet Sébastien
2021-04-13
Fix warnings
Crozet Sébastien
2021-04-13
Fix torque generation for the prismatic joint motor
Crozet Sébastien
2021-04-12
Switch to nalgebra 0.26
Crozet Sébastien
2021-03-31
Fix some warnings.
Crozet Sébastien
2021-03-31
Fix the parallel solver to work properly with CCD.
Crozet Sébastien
2021-03-26
First working version of non-linear CCD based on single-substep motion-clamping.
Crozet Sébastien
2021-03-17
Fix the last few bugs and unbounded memory usage.
Crozet Sébastien
2021-03-13
First complete implementation of the hierarchical SAP.
Crozet Sébastien
2021-03-08
Start introducing SAP layers.
Crozet Sébastien
2021-03-07
Projection friction impulses on an implicit cone instead of a pyramidal appro...
Crozet Sébastien
2021-03-01
Release v0.6.0
Crozet Sébastien
2021-02-23
Fix the compilation of tests.
Crozet Sébastien
2021-02-23
Rename modify_contacts -> modify_solver_contacts.
Crozet Sébastien
2021-02-23
Update the testbed to use PhysicsHooks.
Crozet Sébastien
2021-02-23
Add one-way platform + conveyor belt demos.
Crozet Sébastien
2021-02-23
Introduce the PhysicsHook trait used for both contact filtering and contact m...
Crozet Sébastien
2021-02-22
Some minor cleanup and joint constraint refactoring.
Crozet Sébastien
2021-02-21
Add actuated ball and revolute joint to the 3D joint demo.
Crozet Sébastien
2021-01-26
Allow using polylines as a collider shape.
Crozet Sébastien
2021-01-24
Rename cdl to parry.
Crozet Sébastien
2021-01-23
Fix warnings in tests and testbed.
Crozet Sébastien
2021-01-22
Move ColliderShape out of Rapier.
Crozet Sébastien
2021-01-22
Minor code simplification for the 3D heightfield example.
Crozet Sébastien
2021-01-22
Merge branch 'master' into split_geom
Crozet Sébastien
2021-01-21
Add collider constructors for shapes obtained from convex decomposition.
Crozet Sébastien
2021-01-21
Rotation locking: apply filter only to the world inertia properties to fix th...
Crozet Sébastien
2021-01-20
Fix velocity constraints for ball joints involving bodies with non-uniform an...
Crozet Sébastien
2021-01-20
Switch to [u32; DIM] instead of Point<u32> for element indices.
Crozet Sébastien
2021-01-20
Add 3D convex decomposition example.
Crozet Sébastien
2021-01-05
Testbed physx backend: re-add joints.
Crozet Sébastien
2021-01-05
Add compound shapes to the heightfield and trimesh demos.
Crozet Sébastien
2021-01-05
Add compound shape support.
Crozet Sébastien
2021-01-04
Add support of 64-bits reals.
Crozet Sébastien
2021-01-03
enable graphics and windows related code in examples
rezural
2021-01-02
unify callbacks with & without graphics & window
rezural
2020-12-31
remove redundant time :f32 from harness callbacks. it can be access via run_s...
rezural
2020-12-31
cargo fmt
rezural
2020-12-31
make examples compile, code that accessed window & graphics via the callback ...
rezural
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