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2021-01-26
Allow using polylines as a collider shape.
Crozet Sébastien
2021-01-24
Rename cdl to parry.
Crozet Sébastien
2021-01-23
Fix warnings in tests and testbed.
Crozet Sébastien
2021-01-22
Move ColliderShape out of Rapier.
Crozet Sébastien
2021-01-22
Minor code simplification for the 3D heightfield example.
Crozet Sébastien
2021-01-22
Merge branch 'master' into split_geom
Crozet Sébastien
2021-01-21
Add collider constructors for shapes obtained from convex decomposition.
Crozet Sébastien
2021-01-21
Rotation locking: apply filter only to the world inertia properties to fix th...
Crozet Sébastien
2021-01-20
Fix velocity constraints for ball joints involving bodies with non-uniform an...
Crozet Sébastien
2021-01-20
Switch to [u32; DIM] instead of Point<u32> for element indices.
Crozet Sébastien
2021-01-20
Add 3D convex decomposition example.
Crozet Sébastien
2021-01-05
Testbed physx backend: re-add joints.
Crozet Sébastien
2021-01-05
Add compound shapes to the heightfield and trimesh demos.
Crozet Sébastien
2021-01-05
Add compound shape support.
Crozet Sébastien
2021-01-04
Add support of 64-bits reals.
Crozet Sébastien
2021-01-03
enable graphics and windows related code in examples
rezural
2021-01-02
unify callbacks with & without graphics & window
rezural
2020-12-31
remove redundant time :f32 from harness callbacks. it can be access via run_s...
rezural
2020-12-31
cargo fmt
rezural
2020-12-31
make examples compile, code that accessed window & graphics via the callback ...
rezural
2020-12-29
Move the harness example to the examples folder.
Crozet Sébastien
2020-12-29
Externalize the proximity code (renamed intersection).
Crozet Sébastien
2020-12-29
Outsource the Shape trait, wquadtree, and shape types.
Crozet Sébastien
2020-12-29
Outsource the contact manifold, SAT, and some shapes.
Crozet Sébastien
2020-12-24
refactor testbed to use harness
rezural
2020-12-01
Rename RigidBodyBuilder::principal_inertia -> principal_angular_inertia for c...
Crozet Sébastien
2020-11-30
Add a 2D demo for locking rotation.
Crozet Sébastien
2020-11-30
Update the changelog + make the boolean flags more intuitive.
Crozet Sébastien
2020-11-30
Add a simpler to lock the rotation or translation of a dynamic rigid-body.
Crozet Sébastien
2020-11-26
Fix collider insertion/removal tracking.
Crozet Sébastien
2020-11-26
Fix bogus collider removal in the broad-phase.
Crozet Sébastien
2020-11-25
Add debug demos for rigid-body change tracking.
Crozet Sébastien
2020-11-24
Minor demos changes.
Crozet Sébastien
2020-11-22
Heightfield and trimesh demos: ensure the heights are generated deterministic...
Crozet Sébastien
2020-11-19
Add explicit wake_up parameter to method setting the position and velocity of...
Crozet Sébastien
2020-11-10
Move the infinite fall debug example to the 3D examples.
Crozet Sébastien
2020-11-03
Add damping support + demos.
Crozet Sébastien
2020-11-03
Add restitution.
Crozet Sébastien
2020-10-27
Add collision groups demos.
Crozet Sébastien
2020-10-26
Fix multiple warnings.
Crozet Sébastien
2020-10-26
Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf...
Crozet Sébastien
2020-10-26
Update dependencies.
Crozet Sébastien
2020-10-20
Rename rounded -> round.
Crozet Sébastien
2020-10-20
Add rounded cylinder.
Crozet Sébastien
2020-10-20
Add cone support.
Crozet Sébastien
2020-10-19
Complete the pfm/pfm contact generator.
Crozet Sébastien
2020-10-10
WQuadtree: fix stack overflow caused by more than 4 AABB with the same center.
Crozet Sébastien
2020-10-05
Use the publish-subscribe mechanism to handle collider removals across pipeli...
Crozet Sébastien
2020-09-28
Make kinematic bodies properly wake up dynamic bodies.
Crozet Sébastien
2020-09-28
Fix crash caused by the removal of a kinematic body.
Crozet Sébastien
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