| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-01-26 | Add some early returns | Jan Nils Ferner |
| 2023-01-26 | move debug prints | Jan Nils Ferner |
| 2023-01-26 | Refactor variable | Jan Nils Ferner |
| 2023-01-26 | Cut off invalid values | Jan Nils Ferner |
| 2023-01-26 | Apply translation left | Jan Nils Ferner |
| 2023-01-26 | Cleanup function calls | Jan Nils Ferner |
| 2023-01-26 | Extract function | Jan Nils Ferner |
| 2023-01-26 | Simplify code | Jan Nils Ferner |
| 2023-01-26 | Simplify unused code | Jan Nils Ferner |
| 2023-01-26 | Simplify slope code | Jan Nils Ferner |
| 2023-01-26 | Fix not sliding down wall | Jan Nils Ferner |
| 2023-01-02 | Fix typo in CharacterLength enum doc | USER-5 |
| 2022-12-11 | Add a dynamic ray-cast vehicle controller | Sébastien Crozet |
| 2022-12-11 | Allow disabling colliders, rigid-bodies and impulse joints | Sébastien Crozet |
| 2022-10-29 | Fixed typos in character_controller.rs | schnippl0r |
| 2022-10-14 | Implement Copy-Clone-Debug for CharacterCollision | Sébastien Crozet |
| 2022-10-02 | Fix warnings | Sébastien Crozet |
| 2022-10-02 | Add a character controller implementation | Sébastien Crozet |
