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2020-10-27
Added user-implementable traits for collision/proximity pair filtering.
Crozet Sébastien
2020-10-27
Add solver flags for controlling whether or not some contacts should be taken...
Crozet Sébastien
2020-10-27
Add collision groups to filter collision pairs.
Crozet Sébastien
2020-10-27
Fix 2D compilation.
Crozet Sébastien
2020-10-27
Replace the Rounded<S> type by a non-generic RoundCylinder type.
Crozet Sébastien
2020-10-26
Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf...
Crozet Sébastien
2020-10-20
Add rounded cylinder.
Crozet Sébastien
2020-10-20
Add cone support.
Crozet Sébastien
2020-10-20
Collider shape: use a trait-object instead of an enum.
Crozet Sébastien
2020-10-13
Implement a special case for edge-edge 3D polygonal clipping.
Crozet Sébastien
2020-10-12
Start adding cylinders.
Crozet Sébastien
2020-10-06
Completely remove the WAABBHierarchy structure.
Crozet Sébastien
2020-10-05
Use the publish-subscribe mechanism to handle collider removals across pipeli...
Crozet Sébastien
2020-09-28
Complete the WQuadtree construction and ray-cast.
Crozet Sébastien
2020-09-28
Start implementing ray-casting.
Sébastien Crozet
2020-08-25
First public release of Rapier.
v0.1.0
Sébastien Crozet