| Age | Commit message (Collapse) | Author |
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Implement multibody joints, and new velocity-based constraints solver
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object leaves then re-enter a region
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- When `NarrowPhase` adds a collision pair, it checks to make sure that they don't have the same parent
- In the case where the colliders have no parents (eg. they are not attached to a `RigidBody`) this yields a false positive.
- The fix is to ensure that colliders have a parent before ignoring the pair.
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Otherewise it is impossible to use BroadPhase::update properly.
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also fix typo
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Add #[must_use] to builders, expose more fields
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Created a method to retrieve the SharedShape from a collider
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non-static rigid-body.
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Fix #180 and #177
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In my case this is for creating a compound shape from a set of existing colliders
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thresholds.
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