| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-06-09 | feat: rework QueryPipeline update API to take less parameters (#647) | Thierry Berger |
| 2022-07-04 | Add more options for filtering colliders in scene queries. | Sébastien Crozet |
| 2022-04-22 | Add a basic lines-based debug-renderer | Sébastien Crozet |
| 2021-06-01 | Rework the event system | Crozet Sébastien |
| 2021-04-26 | Split rigid-bodies and colliders into multiple components | Crozet Sébastien |
| 2021-03-29 | Implement the ability to run multiple CCD substeps. | Crozet Sébastien |
| 2021-02-23 | Update the testbed to use PhysicsHooks. | Crozet Sébastien |
| 2020-09-28 | Start implementing ray-casting. | Sébastien Crozet |
| 2020-08-25 | First public release of Rapier.v0.1.0 | Sébastien Crozet |
