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query_pipeline.rs
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Author
2024-06-09
feat: rework QueryPipeline update API to take less parameters (#647)
Thierry Berger
2024-05-05
chore: update to the latest parry api
Sébastien Crozet
2024-05-05
Fix some typos. (#620)
Bruce Mitchener
2024-04-30
chore: clippy fixes
Sébastien Crozet
2024-04-30
feat: add Collider::heightfield_with_flags
Sébastien Crozet
2024-01-27
Fix clippy and enable clippy on CI
Sébastien Crozet
2023-09-09
Merge pull request #521 from waywardmonkeys/expand-wrt
Sébastien Crozet
2023-08-28
docs: exclude kinematic/dynamic reversed in description.
Bruce Mitchener
2023-08-28
docs: Expand "wrt" to "with respect to".
Bruce Mitchener
2023-03-25
Fix deprecation warning
Sébastien Crozet
2022-12-11
Fix ABA problem in incremental query pipeline update
Sébastien Crozet
2022-12-11
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline i...
Sébastien Crozet
2022-12-11
Allow disabling colliders, rigid-bodies and impulse joints
Sébastien Crozet
2022-10-30
Switch to the published parry 0.11
Sébastien Crozet
2022-10-25
Update to latest version of parry
Sébastien Crozet
2022-10-02
Update CHANGELOG
Sébastien Crozet
2022-10-02
Add a character controller implementation
Sébastien Crozet
2022-07-04
Add hepler function for building a contact force event from a contact pair
Sébastien Crozet
2022-07-04
Scene query filtering: address corner case
Sébastien Crozet
2022-07-04
Add more options for filtering colliders in scene queries.
Sébastien Crozet
2022-04-20
Remove the default-sets feature
Sébastien Crozet
2022-04-20
Finalize refactoring
Sébastien Crozet
2022-04-20
First round deleting the component sets.
Sébastien Crozet
2022-01-29
Update old documentation of raycast methods parameters
Joonas Satka
2021-08-30
Clarify coordinate space of TOI query results
Benjamin Saunders
2021-07-11
Release v0.10.0
v0.10.0
Crozet Sébastien
2021-06-01
Add ActiveCollisionTypes to easily enable collision-detection between two non...
Crozet Sébastien
2021-04-29
Restore the collision pipeline
Crozet Sébastien
2021-04-27
Fix regression in CCD resolution.
Crozet Sébastien
2021-04-27
Fix some warnings.
Crozet Sébastien
2021-04-26
Split rigid-bodies and colliders into multiple components
Crozet Sébastien
2021-04-02
Release v0.7.0
Crozet Sébastien
2021-04-01
Add the ability to pass a custom filter to all the QueryPipeline queries.
Crozet Sébastien
2021-03-30
CCD: take angular motion and penetration depth into account in various thresh...
Crozet Sébastien
2021-03-29
Implement the ability to run multiple CCD substeps.
Crozet Sébastien
2021-03-26
First working version of non-linear CCD based on single-substep motion-clamping.
Crozet Sébastien
2021-01-27
Add all the missing docs.
Crozet Sébastien
2021-01-24
Rename cdl to parry.
Crozet Sébastien
2021-01-06
Fix 2D compilation.
Crozet Sébastien
2020-12-31
Query pipeline: add methods to collect all intersections with a point or a sh...
Crozet Sébastien
2020-12-31
QueryPipeline: add shape casting, point projection, and intersection queries.
Crozet Sébastien
2020-12-31
Perform contact sorting in the narrow-phase directly.
Crozet Sébastien
2020-12-29
Support compound shapes.
Crozet Sébastien
2020-12-29
Outsource the Shape trait, wquadtree, and shape types.
Crozet Sébastien
2020-12-29
Outsource the contact manifold, SAT, and some shapes.
Crozet Sébastien
2020-11-19
Add explicit wake_up parameter to method setting the position and velocity of...
Crozet Sébastien
2020-11-03
Implement Clone for everything that can be cloned.
Crozet Sébastien
2020-10-27
Take collision groups into account for ray-casting.
Crozet Sébastien
2020-10-20
Collider shape: use a trait-object instead of an enum.
Crozet Sébastien
2020-10-06
Don't let the PubSub internal offsets overflow + fix some warnings.
Crozet Sébastien
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