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collider_pos_in_manifold
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2022-07-08
Rename allowed_translation/rotation to enabled_translation/rotation
Sébastien Crozet
2022-07-08
Fix 2D build
Sébastien Crozet
2022-07-08
cargo fmt
Sébastien Crozet
2022-07-08
Rename restrict_translation/rotation to set_allowed_translation/rotation
Sébastien Crozet
2022-07-07
cargo fmt
Sébastien Crozet
2022-07-07
Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ActiveEvents::COL...
Sébastien Crozet
2022-07-05
Add methods to read the mass or volume of a collider.
Sébastien Crozet
2022-07-05
Improve the API for initializing/setting mass-properties
Sébastien Crozet
2022-07-04
Fix the max_force_direction magnitude
Sébastien Crozet
2022-07-04
Add hepler function for building a contact force event from a contact pair
Sébastien Crozet
2022-07-04
Scene query filtering: address corner case
Sébastien Crozet
2022-07-04
Add more options for filtering colliders in scene queries.
Sébastien Crozet
2022-07-03
Add the ability to disable contacts between two rigid-bodies attached by joints
Sébastien Crozet
2022-07-01
Name the contact force events ContactForceEvent instead of CollisionForceEvent
Sébastien Crozet
2022-07-01
Warning fixes
Sébastien Crozet
2022-07-01
Add contact force events generated above a user-defined threshold
Sébastien Crozet
2022-07-01
Properly wake-up rigid-bodies that must be awaken because of joints
Sébastien Crozet
2022-06-30
Update ActiveEvents rustdocs to remove EventHandler::handle_intersection_event()
Nash
2022-06-24
Merge pull request #350 from dimforge/broad-phase-fix
Sébastien Crozet
2022-06-24
Fix warning
Sébastien Crozet
2022-06-24
Merge pull request #343 from shoebe/master
Sébastien Crozet
2022-06-24
Broad-phase: discard NAN/Inf AABBs.
Sébastien Crozet
2022-06-24
Address rounding errors resulting in AABBProxy being added to a disjoint region.
Sébastien Crozet
2022-06-21
Fix contact event generation for shapes generating mulitple contact manifolds.
Sébastien Crozet
2022-06-05
Fix panic when a collider is both added and removed before a call to Collisio...
shoebe
2022-05-31
Fix incorrect sensor events being generated after collider removal
Sébastien Crozet
2022-05-31
Adjust the defaults for the debug-renderer + add a JOINTS compound bitflag
Sébastien Crozet
2022-05-31
Make the`instant` dependency optional, behind a `profiler` cargo feature
Sébastien Crozet
2022-05-30
Fix parallel build
Sébastien Crozet
2022-05-30
Fix wasm build
Sébastien Crozet
2022-05-30
Move the cfm factor to the velocity constraints instead of the elements.
Sébastien Crozet
2022-05-30
Debug-renderer: add rendering of contacts, solver contacts, and collider AABBs
Sébastien Crozet
2022-05-30
Add the option to automatically wake-up rigid-bodies a new joint is attached to
Sébastien Crozet
2022-05-30
CCD improvements
Sébastien Crozet
2022-05-30
Rename STATIC -> FIXED in the ActiveCollisionTypes flags
Sébastien Crozet
2022-05-30
Rename JointSet::joints_with to attached_joints
Sébastien Crozet
2022-04-29
Fix bug where the narrow-phase would not recompute contacts after a collider ...
Sébastien Crozet
2022-04-28
Fix test build
Sébastien Crozet
2022-04-28
Add comments for the debug-renderer
Sébastien Crozet
2022-04-28
Take round shapes into account in 2D debug render
Sébastien Crozet
2022-04-28
Fix panic when the world is stepped with dt = 0
Sébastien Crozet
2022-04-28
Rename RigidBody::set_mass_properties -> set_additional_mass_properties
Sébastien Crozet
2022-04-28
Add collision event flags
Sébastien Crozet
2022-04-22
Add a basic lines-based debug-renderer
Sébastien Crozet
2022-04-20
Warning fix.
Sébastien Crozet
2022-04-20
CI: deny warnings again
Sébastien Crozet
2022-04-20
Remove unnecessary type annotation
Sébastien Crozet
2022-04-20
Remove the default-sets feature
Sébastien Crozet
2022-04-20
Finalize refactoring
Sébastien Crozet
2022-04-20
First round deleting the component sets.
Sébastien Crozet
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