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AgeCommit message (Expand)Author
2020-11-30Add a 2D demo for locking rotation.Crozet Sébastien
2020-11-30Update the changelog + make the boolean flags more intuitive.Crozet Sébastien
2020-11-30Add a simpler to lock the rotation or translation of a dynamic rigid-body.Crozet Sébastien
2020-11-26Restore the previous sleeping pattern.Crozet Sébastien
2020-11-26Fix collider insertion/removal tracking.Crozet Sébastien
2020-11-26Fix bogus collider removal in the broad-phase.Crozet Sébastien
2020-11-25Make the RigidBodyChanges values more readable.Crozet Sébastien
2020-11-25Properly track some user-initiatied rigid-body modifications.Crozet Sébastien
2020-11-24Add methods to iterate through all the contact and proximity pairs.Crozet Sébastien
2020-11-24Allow retrieving one specific contact pair or proximity pair.Crozet Sébastien
2020-11-24Fix crash when removing a collider with no graph ID.Crozet Sébastien
2020-11-23Remove the narrow-phase graph indices from the collider.Crozet Sébastien
2020-11-22Fix NaNs in unused WAABB lanes during the creation of the WAABBTree.Crozet Sébastien
2020-11-19Add explicit wake_up parameter to method setting the position and velocity of...Crozet Sébastien
2020-11-19Allow a rigid-body to be initialized asleep.Crozet Sébastien
2020-11-19Add a parameter to indicate if collider removal should wake-up its parent.Crozet Sébastien
2020-11-19Remove traces of the `fluids` feature.Crozet Sébastien
2020-11-19Remove the Salva integration code from rapier + add a plugin system to the te...Crozet Sébastien
2020-11-19Start integrating salva into rapier.Crozet Sébastien
2020-11-19Merge pull request #34 from robert-hrusecky/rigid_body_wake_paramsSébastien Crozet
2020-11-19Merge pull request #60 from dimforge/ball_ball_collision_bugSébastien Crozet
2020-11-11Fix NaN when two balls are in contact and their centers coincide.Crozet Sébastien
2020-11-10SAP: don't serialize workspaces and caches.Crozet Sébastien
2020-11-10SAP: make the update_count a u8.Crozet Sébastien
2020-11-10Merge pull request #30 from robert-hrusecky/infinite_fall_memorySébastien Crozet
2020-11-03Add damping support + demos.Crozet Sébastien
2020-11-03Reset the rigid-bodies internal links properly.Crozet Sébastien
2020-11-03Fix 3D compilation.Crozet Sébastien
2020-11-03Rename reset_internal_links -> reset_internal_references.Crozet Sébastien
2020-11-03Implement Clone for everything that can be cloned.Crozet Sébastien
2020-11-03Make cloning rigid-bodies and colliders more idiomatic.Crozet Sébastien
2020-11-03Fix typo.Crozet Sébastien
2020-11-03Add more details to the MassProperties constructors comments.Crozet Sébastien
2020-11-03Add the ability to set the mass and mass properties of the rigid-body built w...Crozet Sébastien
2020-11-03Add restitution.Crozet Sébastien
2020-11-02Add a cache of empty regions avoiding reallocationRobert Hrusecky
2020-11-02Merge branch 'master' into infinite_fall_memoryRobert Hrusecky
2020-11-02Implement joint removal.Crozet Sébastien
2020-11-02Fix 2D compilation.Crozet Sébastien
2020-11-02Fix simulation reaching different states when started from different snaphots.Crozet Sébastien
2020-10-29Merge branch 'master' into infinite_fall_memoryRobert Hrusecky
2020-10-27Fix performance regression due to sleeping objects pairs no longer being igno...Crozet Sébastien
2020-10-27ContactPairFilter: don't overwrite the effect of the solver groups.Crozet Sébastien
2020-10-27Rename SolverFlags::COMPUTE_FORCES to SolverFlags::COMPUTE_IMPULSES.Crozet Sébastien
2020-10-27Added user-implementable traits for collision/proximity pair filtering.Crozet Sébastien
2020-10-27Ignore the code block in the InteractionGroups doc.Crozet Sébastien
2020-10-27Take collision groups into account for ray-casting.Crozet Sébastien
2020-10-27Take the solver flags into account when collecting contact manifolds to solve.Crozet Sébastien
2020-10-27Add a construstructor to InteractionGroups + make its methods const.Crozet Sébastien
2020-10-27Add solver flags for controlling whether or not some contacts should be taken...Crozet Sébastien