aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2020-10-27Add collision groups to filter collision pairs.Crozet Sébastien
2020-10-27Add missing comment.Crozet Sébastien
2020-10-27Add a 128-bits user-data attached to colliders and rigid-bodies.Crozet Sébastien
2020-10-27Fix 2D compilation.Crozet Sébastien
2020-10-27Replace the Rounded<S> type by a non-generic RoundCylinder type.Crozet Sébastien
2020-10-27Add some segment/triangle SAT functions.Crozet Sébastien
2020-10-27Variable renaming.Crozet Sébastien
2020-10-27Re-export crossbeam.Crozet Sébastien
2020-10-26Fix multiple warnings.Crozet Sébastien
2020-10-26Fix build when serialization is not enabled.Crozet Sébastien
2020-10-26Fix 2D compilation.Crozet Sébastien
2020-10-26AddAdd missing feature-gate.Crozet Sébastien
2020-10-26Redefine capsules as a segment with a radius, allowing us to reuse the pfm_pf...Crozet Sébastien
2020-10-26Fix bug in 2D heightfield collision detection.Crozet Sébastien
2020-10-20Replace rounding -> round.Crozet Sébastien
2020-10-20Rename rounded -> round.Crozet Sébastien
2020-10-20Fix many warnings.Crozet Sébastien
2020-10-20Add rounded cylinder.Crozet Sébastien
2020-10-20Add cone support.Crozet Sébastien
2020-10-20Collider shape: use a trait-object instead of an enum.Crozet Sébastien
2020-10-19Complete the pfm/pfm contact generator.Crozet Sébastien
2020-10-13Implement a special case for edge-edge 3D polygonal clipping.Crozet Sébastien
2020-10-13Fix cylinder inertia tensor computation.Crozet Sébastien
2020-10-12Fix review commentsRobert Hrusecky
2020-10-12Start adding cylinders.Crozet Sébastien
2020-10-10Add wake_up parameter to rigidbody methodsRobert Hrusecky
2020-10-10WQuadtree: fix stack overflow caused by more than 4 AABB with the same center.Crozet Sébastien
2020-10-06Merge branch 'master' into infinite_fall_memoryRobert Hrusecky
2020-10-06Fix corner case: exit on multiple axesRobert Hrusecky
2020-10-06Fix examples.Crozet Sébastien
2020-10-06Fix bogus PhantomData import.Crozet Sébastien
2020-10-06Fix compilation in 2D.Crozet Sébastien
2020-10-06Don't let the PubSub internal offsets overflow + fix some warnings.Crozet Sébastien
2020-10-06Implement RayCast for the Trimesh.Crozet Sébastien
2020-10-06Completely remove the WAABBHierarchy structure.Crozet Sébastien
2020-10-06WQuadtree query: reduce the amount of allocations.Crozet Sébastien
2020-10-06Use the WQuadtree for the exhaustive ray-cast too.Crozet Sébastien
2020-10-06Make the WQuadTree more generic and use it as the trimesh acceleration struct...Crozet Sébastien
2020-10-06Fix crash when deleting a collider.Crozet Sébastien
2020-10-06Fix edge caseRobert Hrusecky
2020-10-05Bug fix: newly empty regions not updatingRobert Hrusecky
2020-10-05Simple fix: Always remove empty SAPRegionsRobert Hrusecky
2020-10-05Use the publish-subscribe mechanism to handle collider removals across pipeli...Crozet Sébastien
2020-10-05Make the query pipeline serializable.Crozet Sébastien
2020-10-05Make the WQuadtree serializable.Crozet Sébastien
2020-10-05Joint set iteration: also yield the joint handle.Crozet Sébastien
2020-10-05Add a simple publish-subscribe mechanism.Crozet Sébastien
2020-09-28Fix compilation when parallelism is not enabled.Crozet Sébastien
2020-09-28Query pipeline: aggressive workaround until we properly support collider addi...Crozet Sébastien
2020-09-28Fix crash of WQuadtree when the collider set contains holes.Crozet Sébastien