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collider_pos_in_manifold
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Author
2023-01-22
Voxel fracture experiments
voxels
Sébastien Crozet
2023-01-21
Fix rigid-body mass-properties being incorrect after disable/enable
Sébastien Crozet
2023-01-15
Give access to the world-space mass properties of rigid-bodies
Sébastien Crozet
2023-01-15
Add accessor to get the locked axes of a rigid-body
Sébastien Crozet
2023-01-15
Update dependencies
Sébastien Crozet
2023-01-02
Fix typo in CharacterLength enum doc
USER-5
2023-01-01
Small coding style fix
Sébastien Crozet
2023-01-01
Adds methods to retrieve forces added by the user.
fabriceci
2022-12-18
Merge pull request #415 from Wolftousen/master
Sébastien Crozet
2022-12-11
Fix warnings
Sébastien Crozet
2022-12-11
Properly take initial sleeping state set by the user when creating a rigid-body
Sébastien Crozet
2022-12-11
Fix tests
Sébastien Crozet
2022-12-11
Fix wasm build
Sébastien Crozet
2022-12-11
Add a dynamic ray-cast vehicle controller
Sébastien Crozet
2022-12-11
Fix ABA problem in incremental query pipeline update
Sébastien Crozet
2022-12-11
Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline i...
Sébastien Crozet
2022-12-11
Allow disabling colliders, rigid-bodies and impulse joints
Sébastien Crozet
2022-11-05
adding 3d rope joint
Wolftousen
2022-11-04
Adding a Rope Joint
Wolftousen
2022-10-30
Merge pull request #410 from dimforge/parry_up
Sébastien Crozet
2022-10-30
Add internal edges debug examples.
Sébastien Crozet
2022-10-30
Switch to the published parry 0.11
Sébastien Crozet
2022-10-29
Fixed typos in character_controller.rs
schnippl0r
2022-10-25
Implement conversion between u32 and Group
Sébastien Crozet
2022-10-25
Update to latest version of parry
Sébastien Crozet
2022-10-14
Implement Copy-Clone-Debug for CharacterCollision
Sébastien Crozet
2022-10-02
Update CHANGELOG
Sébastien Crozet
2022-10-02
Fix warnings
Sébastien Crozet
2022-10-02
Add a character controller implementation
Sébastien Crozet
2022-08-25
Auto-update a rigid-body’s world mass-properties when the user sets their p...
Sébastien Crozet
2022-08-13
remove #[allow(missing_docs)]
Tristan Guichaoua
2022-08-13
impl Group
Tristan Guichaoua
2022-08-09
Merge pull request #380 from dimforge/set-rotation
Sébastien Crozet
2022-08-09
Make Collider::set_rotation and RigidBody::set_rotation take a rotation inste...
Sébastien Crozet
2022-08-04
docs: fix typo
Timo Kösters
2022-07-14
Implement serde traits for CollisionEvents when serde-serialize feature is en...
Nash
2022-07-08
Rename allowed_translation/rotation to enabled_translation/rotation
Sébastien Crozet
2022-07-08
Fix 2D build
Sébastien Crozet
2022-07-08
cargo fmt
Sébastien Crozet
2022-07-08
Rename restrict_translation/rotation to set_allowed_translation/rotation
Sébastien Crozet
2022-07-07
cargo fmt
Sébastien Crozet
2022-07-07
Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ActiveEvents::COL...
Sébastien Crozet
2022-07-05
Add methods to read the mass or volume of a collider.
Sébastien Crozet
2022-07-05
Improve the API for initializing/setting mass-properties
Sébastien Crozet
2022-07-04
Fix the max_force_direction magnitude
Sébastien Crozet
2022-07-04
Add hepler function for building a contact force event from a contact pair
Sébastien Crozet
2022-07-04
Scene query filtering: address corner case
Sébastien Crozet
2022-07-04
Add more options for filtering colliders in scene queries.
Sébastien Crozet
2022-07-03
Add the ability to disable contacts between two rigid-bodies attached by joints
Sébastien Crozet
2022-07-01
Name the contact force events ContactForceEvent instead of CollisionForceEvent
Sébastien Crozet
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