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2023-01-22Voxel fracture experimentsvoxelsSébastien Crozet
2023-01-21Fix rigid-body mass-properties being incorrect after disable/enableSébastien Crozet
2023-01-15Give access to the world-space mass properties of rigid-bodiesSébastien Crozet
2023-01-15Add accessor to get the locked axes of a rigid-bodySébastien Crozet
2023-01-15Update dependenciesSébastien Crozet
2023-01-02Fix typo in CharacterLength enum docUSER-5
2023-01-01Small coding style fixSébastien Crozet
2023-01-01Adds methods to retrieve forces added by the user.fabriceci
2022-12-18Merge pull request #415 from Wolftousen/masterSébastien Crozet
Add Rope Joints
2022-12-11Fix warningsSébastien Crozet
2022-12-11Properly take initial sleeping state set by the user when creating a rigid-bodySébastien Crozet
2022-12-11Fix testsSébastien Crozet
2022-12-11Fix wasm buildSébastien Crozet
2022-12-11Add a dynamic ray-cast vehicle controllerSébastien Crozet
2022-12-11Fix ABA problem in incremental query pipeline updateSébastien Crozet
2022-12-11Allow the PhysicsPipeline and CollisionPipeline to update the QueryPipeline ↵Sébastien Crozet
incrementally
2022-12-11Allow disabling colliders, rigid-bodies and impulse jointsSébastien Crozet
2022-11-05adding 3d rope jointWolftousen
2022-11-04Adding a Rope JointWolftousen
2022-10-30Merge pull request #410 from dimforge/parry_upSébastien Crozet
Update to parry 0.11
2022-10-30Add internal edges debug examples.Sébastien Crozet
2022-10-30Switch to the published parry 0.11Sébastien Crozet
2022-10-29Fixed typos in character_controller.rsschnippl0r
Fixed typos.
2022-10-25Implement conversion between u32 and GroupSébastien Crozet
2022-10-25Update to latest version of parrySébastien Crozet
2022-10-14Implement Copy-Clone-Debug for CharacterCollisionSébastien Crozet
2022-10-02Update CHANGELOGSébastien Crozet
2022-10-02Fix warningsSébastien Crozet
2022-10-02Add a character controller implementationSébastien Crozet
2022-08-25Auto-update a rigid-body’s world mass-properties when the user sets their ↵Sébastien Crozet
position
2022-08-13remove #[allow(missing_docs)]Tristan Guichaoua
2022-08-13impl GroupTristan Guichaoua
2022-08-09Merge pull request #380 from dimforge/set-rotationSébastien Crozet
Make Collider::set_rotation and RigidBody::set_rotation take a rotation instead of an axis-angle.
2022-08-09Make Collider::set_rotation and RigidBody::set_rotation take a rotation ↵Sébastien Crozet
instead of an axis-angle.
2022-08-04docs: fix typoTimo Kösters
2022-07-14Implement serde traits for CollisionEvents when serde-serialize feature is ↵Nash
enabled
2022-07-08Rename allowed_translation/rotation to enabled_translation/rotationSébastien Crozet
2022-07-08Fix 2D buildSébastien Crozet
2022-07-08cargo fmtSébastien Crozet
2022-07-08Rename restrict_translation/rotation to set_allowed_translation/rotationSébastien Crozet
2022-07-07cargo fmtSébastien Crozet
2022-07-07Add ActiveEvents::CONTACT_FORCE_EVENTS for consistency with ↵Sébastien Crozet
ActiveEvents::COLLISION_EVENTS
2022-07-05Add methods to read the mass or volume of a collider.Sébastien Crozet
2022-07-05Improve the API for initializing/setting mass-propertiesSébastien Crozet
2022-07-04Fix the max_force_direction magnitude Sébastien Crozet
2022-07-04Add hepler function for building a contact force event from a contact pairSébastien Crozet
2022-07-04Scene query filtering: address corner caseSébastien Crozet
2022-07-04Add more options for filtering colliders in scene queries.Sébastien Crozet
2022-07-03Add the ability to disable contacts between two rigid-bodies attached by jointsSébastien Crozet
2022-07-01Name the contact force events ContactForceEvent instead of CollisionForceEventSébastien Crozet