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AgeCommit message (Expand)Author
2023-07-09Give access to more vehicle controller fieldsSébastien Crozet
2023-07-08Merge pull request #474 from dimforge/debug-render-filteringSébastien Crozet
2023-05-26Delete mention of removed `PhysicsPipeline::step_generic`Imbris
2023-03-30Fix doc-links for `ColliderBuilder` and `RigidBodyBuilder`MrGunflame
2023-03-26Fix typoSébastien Crozet
2023-03-26Add a predicate to the DebugRenderBackend to filter out objects that are bein...Sébastien Crozet
2023-03-26Add missing importSébastien Crozet
2023-03-26Add methods to customize a SphericalJoint’s local reference frames.Sébastien Crozet
2023-03-26Fix docs for method setting kinematic translation/rotationSébastien Crozet
2023-03-26Move the side_friction_stiffness init to the WheelTuningSébastien Crozet
2023-03-26Make raycast vehicle friction_slip property publicNash
2023-03-26Add the Ability to Control the Side-to-Side Grip of a Raycast Vehicle WheelsNash
2023-03-25cargo fmtSébastien Crozet
2023-03-25Fix deprecation warningSébastien Crozet
2023-03-19#465 Add is_sliding_down_slope field to EffectiveCharacterMovementjeff425
2023-03-18Merge pull request #454 from JRF63/typoSébastien Crozet
2023-03-18More typo fixSébastien Crozet
2023-02-26Fix climbing small slopes when autostepping is disabledSébastien Crozet
2023-02-11Fix typo in `EventHandler::handle_collision_event`Joseph Rafael Ferrer
2023-02-09Fix horizontal jittering along walls in 3DJan Hohenheim
2023-02-08Fix faulty snap distanceJan Hohenheim
2023-02-05Simplify codeJan Hohenheim
2023-02-05Fix erroneous slidingJan Hohenheim
2023-02-04Make clippy happierJan Hohenheim
2023-02-04Remove dead codeJan Hohenheim
2023-02-04Fix jittering on jointed platform, but result in violating offsetJan Hohenheim
2023-02-04Fix snap to ground being triggered on exactly perpendicular movementJan Hohenheim
2023-02-04Merge branch 'master' into fix-kccJan Hohenheim
2023-02-04Fix moving along obstacle twice per iterationJan Hohenheim
2023-02-04Fix inconsistency in grounded detection at manifoldJan Hohenheim
2023-02-04Add debug messagesJan Hohenheim
2023-02-04Fix grounded false positives when normal is [0, 0]Jan Hohenheim
2023-02-04Revert "Optimistically add normalization"Jan Hohenheim
2023-02-04Optimistically add normalizationJan Hohenheim
2023-02-04Revert grounded checks to not be grounded by default againJan Hohenheim
2023-02-04Remove overzealous ground-snappingJan Hohenheim
2023-02-04Remove anti-jitter checkJan Hohenheim
2023-02-04Fix formattingJan Nils Ferner
2023-01-28Fiddle with predictionJan Nils Ferner
2023-01-28Remove unused variablesJan Nils Ferner
2023-01-28Try out regular snapping againJan Nils Ferner
2023-01-28Try to fix false negatives on groundedJan Nils Ferner
2023-01-28Move main ground detection duty to snapping to groundJan Nils Ferner
2023-01-28Fix missing ground checkJan Nils Ferner
2023-01-28Fix faulty maxJan Nils Ferner
2023-01-28Fix missing ground assignmentJan Nils Ferner
2023-01-27Fix code inconsistenciesJan Nils Ferner
2023-01-27Tweak predictionJan Nils Ferner
2023-01-27Tweak predictionJan Nils Ferner
2023-01-27Tweak predictionJan Nils Ferner